between a rising conflict between gankers and hysterical anti-PvPers, the gankers win![]()
Actually they don't (except for Korean grindfests and some Russian games).
between a rising conflict between gankers and hysterical anti-PvPers, the gankers win![]()
Actually they don't (except for Korean grindfests and some Russian games).
PvP can be fun even if you are not winning. It's rare, but sometimes the fights are just a lot of fun. It would be for everybody a lot more fun if everybody would PvP for the fun of the fight and not just to win. Never going to happen, but it would be nice.![]()
Well they kinda do. Until FD remove PvP from the game entirely, which I daresay is not on the cards, the only people that lose out is the PvE players getting ganked and the non-ganky PvPers. The gankers haven't been forced to change mode, they haven't lost their money, and they haven't been defamed.
The biggest victim really is piracy, but that would be less of an issue if FD could enforce their own rules.
The alternative is ofcourse to find someone you know and do friendly duels with to practice. You won't need G5 rolls for that, and you will get better. Then you can take your time upgrading a little here and a little there, and you get better while you're doing it. Eventually you'll have skills and a good PvP-fitted ship.
… But of course the good news is that in the game, between a rising conflict between gankers and hysterical anti-PvPers, the gankers win![]()
PvP can be fun even if you are not winning. It's rare, but sometimes the fights are just a lot of fun. It would be for everybody a lot more fun if everybody would PvP for the fun of the fight and not just to win. Never going to happen, but it would be nice.![]()
For the hardcore "anti-PvP"ers it would be a "win" if Open Mode is reduced to a playground where only gankers fly around searching for non-gankers.
Hi, I was one of those cmdrs (lets call me Y!)and I can only apologise for what happened but it was instancing issues, we had been having weird problems all night. At one point I had submitted to an interdiction from a griefer and started to engage him, then X dropped in, he could see me fine, he could see me flying defensively, shooting and my shields taking hit but could not see the other ship at all.
X even popped back in to the AD Discord channel to let you know that none of it was intentional and that he was killed by the other guy just after you left, I didn't even see you had dropped in to the instance in question at all!
So yeah very sorry about it all, you weren't set up and we both feel bad that you feel that way.
If you aren't already on the AD Slack channel, you can go to https://www.reddit.com/r/AislingDuval/ and follow the instructions on there to join, it is were most of us in Cubeo tend to hang out and chat.
o7 cmdr
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Don't think so, but it depends on what you consider "win".
If "win" is having free reign over Open Mode, then probably yes.
The game could in theory offer lots of fun with PvP, but as long as the PvP community is dominated by minmax fanatics it wont be.
The notion Open is emptying of anyone buy hardcore PvPers is misguided.
At the end of the day, the simple message was that throwing self-righteous vitriol at the entire PvP crowd "becose gr1ffers!!1!" is not going to resolve any of their problems.
The vitriol has to be tossed somewhere or you'll drown on it yourself, right?
Nah, I prefer to bathe in the tears of my vanquished foes. Vitriol is so last year.
But that's the form PvP takes in any game. I was trying to get god rolls in Destiny before Elite and I was min/maxing in Everquest before that.
I do agree that lobbing crap at each other for 20 mins is dull, but it's not something PvPers are a fan of either. We've proposed multiple forms of reigning in OP shields, but every proposal is knocked away because it upset someone that likes being invincible.
Am also behind any calls for integrating CQC into the game. Some arenas that allow for fighter-sized combat and "bring your own ships" would go a long way.
Yes, but other games are balanced for minmax pvp. ED is not. The mentality doesnt fit the game, that should have become obvious now. Two multi-role mission running cobras getting into a fight could be fun in ED, a pvp cutter vs cobra is not a fight at all and two cutters duking it out is boring.
Yes, but other games are balanced for minmax pvp.
Well they kinda do. Until FD remove PvP from the game entirely, which I daresay is not on the cards, the only people that lose out is the PvE players getting ganked and the non-ganky PvPers. The gankers haven't been forced to change mode, they haven't lost their money, and they haven't been defamed.
The biggest victim really is piracy as part of the non-ganky PvPers, but that would be less of an issue if FD could enforce their own rules.