Newcomer / Intro My Return to ED ......

I must admit there have been times I've thought I need to back off and give Wombat some space to play the game and discover it at his own pace a bit more . But then another post comes in and I can't resist replying
And that's the really nice part. Others are enjoying contributing. Yes, it's sometimes off-topic (and I'm the worst at that ...... or maybe I should say the best ..... it's all part of the fun ;)).
And now I know what NSP stands for, and I've been to quite a few and sometimes there are passenger missions that take you to them. But they are usually a bit of a trek outside the bubble to get to them.
(y)
 
OK but even if you do map your own little bubble first, you will still need to fly at least 20 ly's away to sell the data.
No station will buy mapping data unless it is from a system at least 20 ly's away from it.
I was rather hoping scanning was part of my effort to understand or map something. Not something to sell.🤨
 
regarding the Cobra.
The Cobra is a very well-liked ship. It's a 'classic' because it was in the earlier games too (from what I understand -- I never played them).

It is, in fact, a very well-rounded little ship that can do most anything, and many people say it's their favorite ship.

I think that's what Cohen's comment was about (I'm guessing).

Personally, and I realize this is sacrilege in some parts, I don't find it that compelling. I mean, I have one, and I've enjoyed it, but it's never become my first choice for whatever reason.
 
I was rather hoping scanning was part of my effort to understand or map something. Not something to sell.🤨
It's both. If you use the DSS (detailed surface scanner) to scan a planet it will reveal stuff like composition and surface points-of-interest (POIs). And it will collect data that you can then sell.
 
The Cobra is a great multi purpose ship capable of letting newer commanders experiment with, combat, piracy, trading, mining, exploration but barely any better than a Hauler for passenger missions and I'd argue marginally worse than a Hauler for exploration (lower jump range).
I think that tells you want you need to know to rule it in or out of consideration for your objectives.
 
A DSS is an example. Here's me not say what I won't use it for, and what I hope to use it for, and yet I don't know what it really does and how it even works !
A DSS is a Detailed Surface Scanner. It is the tool used to fire probes at planets to map them. Mapped planets, once the data is sold, will forever have the mappers name listed under them, so everyone else who comes upon that world will know who was first to map it. It allows you to see points of interest on the surface. It acts like a minigame as you get bonus credits for using fewer probes to complete the scan. It's one of the most important exploration tools you can buy.

I was rather hoping scanning was part of my effort to understand or map something. Not something to sell.🤨
You still have to sell data for anything you've scanned to matter. Also, seeing as everything inside the bubble is already scanned and mapped, the only thing you can get from "exploring" the bubble is credits. You want to find something new and contribute to exploring the galaxy (and get your name on newly found worlds) then you need to go a LOT further out, and then come back and sell that data.

Which would get you whatever ship you want pretty quickly. It's how I made my billions.
 
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The Cobra is a very well-liked ship. It's a 'classic' because it was in the earlier games too (from what I understand -- I never played them).

It is, in fact, a very well-rounded little ship that can do most anything, and many people say it's their favorite ship.

I think that's what Cohen's comment was about (I'm guessing).

Personally, and I realize this is sacrilege in some parts, I don't find it that compelling. I mean, I have one, and I've enjoyed it, but it's never become my first choice for whatever reason.
Thanks. I've made a note to have a look at it. Particularly after I've become acquainted with Manita 2.
I should have a better understanding of what I need in a craft. eg. FSS or just a DSS ?
 
A DSS is a Detailed Surface Scanner. It is the tool used to fire probes at planets to map them. Mapped planets, once the data is sold, will forever have the mappers name listed under them, so everyone else who comes upon that world will know who was first to map it. It allows you to see points of interest on the surface. It acts like a minigame as you get bonus credits for using fewer probes to complete the scan. It's one of the most important exploration tools you can buy.
You still have to sell data for anything you've scanned to matter. Also, seeing as everything inside the bubble is already scanned and mapped, the only thing you can get from "exploring" the bubble is credits. You want to find something new and contribute to exploring the galaxy (and get your name on newly found worlds) then you need to go a LOT further out, and then come back and sell that data.
Thanks Hawk. That helps, although I was trying to point out the fallacy in commenting on something you've yet to encounter.
 
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I was rather hoping scanning was part of my effort to understand or map something. Not something to sell.🤨
For future reference...

 
Cohen ? With due respect, you need to explain why, for me to consider the Cobra. 🤔

At the moment, its Hauler > DBX > ASP X.
At the least, what are you suggesting, the Cobra as an alternative or an inclusion ? 🤔
Sorry about the late reply.
  1. First off all the Cobra is a legendary ship. It's the only ship that could be flown in the original Elite on the BBC computer.
  2. Second, with a price tag of 350k it fits in nicely between the Hauler and the DBX.
  3. Third: there is no third.
  4. Fourth, the Cobra is considered to be the cheapest versatile ship. Some even call it the small Python. It can do everything: combat, trading, passenger missions, exploration and mining.
  5. Fifth: The Pilot likes it! TheYamiks likes it and he loves to hate stuff. He even calls it OP!
  6. Sixth: it's cheap and you have to make some build decisions.
  7. Seventh: it wil be your first ship with a professional cockpit. The Sidey has hot tubes running through the cockpit and the Hauler has a very cheap looking faux leather interior.
I could go on.
Get the Cobra Mk III and thank me later.
 
Sorry about the late reply.
  1. First off all the Cobra is a legendary ship. It's the only ship that could be flown in the original Elite on the BBC computer.
  2. Second, with a price tag of 350k it fits in nicely between the Hauler and the DBX.
  3. Third: there is no third.
  4. Fourth, the Cobra is considered to be the cheapest versatile ship. Some even call it the small Python. It can do everything: combat, trading, passenger missions, exploration and mining.
  5. Fifth: The Pilot likes it! TheYamiks likes it and he loves to hate stuff. He even calls it OP!
  6. Sixth: it's cheap and you have to make some build decisions.
  7. Seventh: it wil be your first ship with a professional cockpit. The Sidey has hot tubes running through the cockpit and the Hauler has a very cheap looking faux leather interior.
I could go on.
Get the Cobra Mk III and thank me later.
And the September 1985 release on the ZX Spectrum where I first played it.
The Cobra is kind of a must have stepping stone ship if you want to try a bit of everything. If you are only interested in exploration it doesn't have anything to offer above the Hauler other than a size 4 passenger cabin over a size 3 which when you consider the cost of the Cobra will never be made back by that slightly bigger cabin on passenger missions. The other two size 4 slots in the Cobra will have shields and fuel scoop in them. The size 2 slots are too small for these.
If your goal is DBX and ASPX doing passenger missions to get the credits, the Cobra will slow your progress to that goal.
From a general try all things game play perspective the Cobra is a superb ship to spend some time with and should not be missed.
Decisions.... decisions....
 
Sorry about the late reply.
  1. First off all the Cobra is a legendary ship. It's the only ship that could be flown in the original Elite on the BBC computer.
  2. Second, with a price tag of 350k it fits in nicely between the Hauler and the DBX.
  3. Third: there is no third.
  4. Fourth, the Cobra is considered to be the cheapest versatile ship. Some even call it the small Python. It can do everything: combat, trading, passenger missions, exploration and mining.
  5. Fifth: The Pilot likes it! TheYamiks likes it and he loves to hate stuff. He even calls it OP!
  6. Sixth: it's cheap and you have to make some build decisions.
  7. Seventh: it wil be your first ship with a professional cockpit. The Sidey has hot tubes running through the cockpit and the Hauler has a very cheap looking faux leather interior.
I could go on.
Get the Cobra Mk III and thank me later.
OK. Thanks. Since I've dropped the Phantom, and the Cobra has the support of Quain and Codger, I have room for the addition of the Cobra.
So it's:
SideWinder > Hauler > Cobra Mk III > DBX > ASP X.

But I'm in no hurry. My little Hauler is fitted out with a Business Class Passenger Cabin so let's test her out. ;)

However, thanks again Cohen for taking the time. (y)
 
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CMDRQuainMarln said: While practical reasons of cheap and wide availability of ships and modules make Ray Gateway in Diaguandri a popular choice for commanders seeking a home base, role playing the explorer reasons might make the following an appealing location for you.

HIP 72043 (Institute of Galactic Exploration and Research)

Wombat1940 said:

Right. Thanks, I'll make that my next journey. Willbow just too appealing at the moment.
Willbow is hopeless ! There's nothing there !
I'm over at Hutton Park in the Anekaliti System at the moment catching my breath.
So let's give Quain's suggestion of Ray Gateway over in the Diaguandri System a try. ;)
 
So it's:
SideWinder > Hauler > Cobra Mk III > DBX > ASP X.
There is a lot of fun to be had with that progression of ships provided you have a go with a variety of activities. The way to generate credits with these ships is exploration data sales using any or all of those ships or shooting pirates with the Cobra. Making a decent return on passenger missions needs a ship with more cabin space than all except the ASPX in this list and finding multiple missions to one location. But you're not in a hurry for credits so try out as many activities and mission types in a Cobra as takes your fancy. I actually find trading with trading route suggestions from EDDB and shooting pirates that try to steel my cargo one of the most fun activities in ED and it makes a fair amount of credits.
 
Willbow is hopeless ! There's nothing there !
I'm over at Hutton Park in the Anekaliti System at the moment catching my breath.
So let's give Quain's suggestion of Ray Gateway over in the Diaguandri System a try. ;)
Ray Gateway is shown in the HIP 13674 System not the Diaguandri System. However, Diaguandri is close by.
Did you get the right Station Quain ? ;)
 
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There is a lot of fun to be had with that progression of ships provided you have a go with a variety of activities. The way to generate credits with these ships is exploration data sales using any or all of those ships or shooting pirates with the Cobra. Making a decent return on passenger missions needs a ship with more cabin space than all except the ASPX in this list and finding multiple missions to one location. But you're not in a hurry for credits so try out as many activities and mission types in a Cobra as takes your fancy. I actually find trading with trading route suggestions from EDDB and shooting pirates that try to steel my cargo one of the most fun activities in ED and it makes a fair amount of credits.
Thanks for that. Busy sorting out a home base at the moment. See my Post #902
 
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