I'm sure there are threads on lighting and skybox issues. This thread is about terrain tiling.
Well I do think how problematic things are happen on individual basis (screen, settings, screen settings...). I do not have problem with ui brightness, or seeing stars and other stuff (with that caveat that you need to away from main star...)The issue is twofold. First, the cockpit, can go very very dark, and the UI is very dark to. Changing gamma only have a minor impact on that. It's like we have shutdown all our interior light, for some reason.
The other issue is how black the skybox is. The milky way is barely visible, and the stars are very tiny white dot.
I've seen dust, not dust storms but dust flying,Mars have dust storms, has any one found some in ED? No luck for me so far.
Sounds freaked me out first time I heard them in Odyssey..."Did something move out there"...I've seen dust, not dust storms but dust flying,
on the other hand I leave you the video of the wind.
Source: https://youtu.be/pTKaVQe6NSs
Yes - dust bunnies? Basically, little patches where dust billows up locally. You see them all the time.I've seen dust, not dust storms but dust flying,
on the other hand I leave you the video of the wind.
Source: https://youtu.be/pTKaVQe6NSs
The issue is twofold. First, the cockpit, can go very very dark, and the UI is very dark to. Changing gamma only have a minor impact on that. It's like we have shutdown all our interior light, for some reason.
The other issue is how black the skybox is. The milky way is barely visible, and the stars are very tiny white dot.
The new hyperjump effect is real but looks worse than it should because of the lightning.i remember people praising the new hyperjump animation and the fact that other ships in supercruise are not that bright in EDO
Both might simply be the side effects of gama/brightness issues...
I made a thread on the new jump. The animation is different, as is the nebular type effects in the tunnel. I like it as a subtle change. Nothing to do with lighting.i remember people praising the new hyperjump animation and the fact that other ships in supercruise are not that bright in EDO
Both might simply be the side effects of gama/brightness issues...
While just out sightseeing, I've literally landed on top of those grassy bits. This is without a surface scan or any attempt to locate anything. I just picked a body and went to it. What should the odds of that happening be? The first time I thought it was just lucky RNG. The second... ...not so much.
can you all please shut up unless it's about tiling and planetary textures? every time a thread is opened it gets taken over by frothing manchildren pushing their own separate agendas.
Yep.That may be actually intended so to make new bio encounters more common. Judging by own experience and the very large blue filter maps after probes it would seem indeed that both geologicals and biologicals density have been fundamentally changed to be much more prevalent on planetary surfaces than any of the EDH biological and geologicals before EDO. Not all planets have them, but when you find a body that does, finding them on the surface is not as much of an issue as before.
I was really trying to find a way to shoehorn a Bully clip in here, but alas, I failed.
People with good long-term memory and pattern recognition skills can detect prefab tiles easier than procgen'd ones. Sure, procgen might create the same patterns again, but a repetition on another planet by procgen is much rarer than a repetition by prefabbed components.I'm guessing the tiling issue might be easily fixed. It looks like there's quite a few hand crafted tiles; they just need to mix them up a bit more on each planet rather than repeating the same one.
It would solve theI'm guessing the tiling issue might be easily fixed. It looks like there's quite a few hand crafted tiles; they just need to mix them up a bit more on each planet rather than repeating the same one.
As a Halo player, that's painful because the Anniversary version of the game in the MCC has for a decade now used the broken Gearbox PC port of the game where the textures' bump mapping only shows up while your lights are turned on, and 343 are only just finally fixing it now, ten years since Anniversary launched.You can only see the stars because you have your lights on(Joke ofc)
And it looks a million times better for it. Have you ever looked up at the night sky, even from a dark location? The Milky Way is barely visible. The atmosphere (in good conditions) is enough to screw with big telescopes but doesn't make all that much difference to what they eye can see. All I'd change is to have the Milky Way white rather than brown, a faint band right across the sky (when seen from around the bubble anyway). I find it odd that people seem to want realistic-looking everything else but want completely unreaslistic, stylised space, which makes as much sense as making everything else look like it's in Borderlands.The issue is twofold. First, the cockpit, can go very very dark, and the UI is very dark to. Changing gamma only have a minor impact on that. It's like we have shutdown all our interior light, for some reason.
The other issue is how black the skybox is. The milky way is barely visible, and the stars are very tiny white dot.
Just look at minecraft, it took players a decade to find the seed for its title screen world. After this decade of work,they eventually managed to find only two which created this exact same environment. 2151901553968352745 and 8091867987493326313. Might something similar exist deep within the infinite expanse of other minecraft worlds? Sure. But it'd be exceptionally hard to find, and the matching features on planets which we do sometimes get in Horizons with the existing procgen system are more of a cool extreme rarity, whereas with the prefabs we can see those matching features everywhere we look.People with good long-term memory and pattern recognition skills can detect prefab tiles easier than procgen'd ones. Sure, procgen might create the same patterns again, but a repetition on another planet by procgen is much rarer than a repetition by prefabbed components.
Aren't moderators supposed to keep everyone on topic?That may be actually intended so to make new bio encounters more common. Judging by own experience and the very large blue filter maps after probes it would seem indeed that both geologicals and biologicals density have been fundamentally changed to be much more prevalent on planetary surfaces than any of the EDH biological and geologicals before EDO. Not all planets have them, but when you find a body that does, finding them on the surface is not as much of an issue as before.