It isn't, that's just his opinion. You can either deal with it or not.That's not a hysterical overwrought reaction at all.
It isn't, that's just his opinion. You can either deal with it or not.That's not a hysterical overwrought reaction at all.
What I'm about to show you will be the final straw in cementing the new planetary tech system into a failure.
I remember Dr Kay Ross stating on stream that their procedural heightmap system made use of handmade terrain that would then be randomized across. I was worried when I heard this.
Check this out - I'll let the images speak for itself:
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Literally all terrain features both from high orbit to low orbit are repeating, hand crafted, and break every little bit hunger for exploration. There is absolutely no desire to go down and explore since all you're looking at is the "randomly" organized set of hand crafted height map bits the developers have made.
Horizons gives a REAL sense of wanting to go and explore. Find planets with unique features.
Planets in Odyssey are no longer unique. They are just reorganised sets of the same features.
These planets were designed with one goal: look acceptable from an on-foot perspective or when looking from a twilight perspective with a setting sun for the atmo effect.
Indeed...The more I see regarding Odyssey, the more depressed I become. Not angry, just depressed...![]()
This is providing now speaking points for White knights to explain, why, even though the new planets look like #$_&, it's actually...the best thing that ever happened to this game."Q: Will large worlds feature tall mountains or geological features?
This is an interesting question! There is a reason why the features are shallower on larger planets. With the increased gravitational strains you can't maintain as tall a natural feature with the strength the material is made out of. so you'll end up with shallower features. I'm afraid it's just how the maths drops out for those, there's a good range of planets but the tiny ones tend to be able to support the more extreme terrain because the large things aren't being destroyed by the gravity pulling it down."
Question now should be "Will worlds feature tall mountains or geological features"?
Answer: "No".
Yep. On the other hand, I'm glad I saw this thread while my $40 is still in my pocket instead Braben's.I wish I haven't seen this thread... now I'm depressed and sad. Extremely disappointing and soul crushing.![]()
I did not read any forums intially - I wasn't even on the forums, I came here after playing the game and just being honest with what I'm looking at.I wish I haven't seen this thread... now I'm depressed and sad. Extremely disappointing and soul crushing.![]()
All we can do for now is not letting them "improve" the Horizons.Corners cut all over the place with this DLC. Well we can only hope they are on overdrive fixing things and that it sorts out in a couple of months. But time and again we've seen, it's very difficult to overcome bad launches, most people will just never come back.
Any key rationale why they would have gone down this sad road?What I'm about to show you will be the final straw in cementing the new planetary tech system into a failure.
I remember Dr Kay Ross stating on stream that their procedural heightmap system made use of handmade terrain that would then be randomized across. I was worried when I heard this.
Check this out - I'll let the images speak for itself:
![]()
![]()
Literally all terrain features both from high orbit to low orbit are repeating, hand crafted, and break every little bit hunger for exploration. There is absolutely no desire to go down and explore since all you're looking at is the "randomly" organized set of hand crafted height map bits the developers have made.
Horizons gives a REAL sense of wanting to go and explore. Find planets with unique features.
Planets in Odyssey are no longer unique. They are just reorganised sets of the same features.
These planets were designed with one goal: look acceptable from an on-foot perspective or when looking from a twilight perspective with a setting sun for the atmo effect.
I came here to post my picture, so thanks for doing the job lol.
rip horizons, lmaoletting them "improve" the Horizons.
Yep: messaging individuals on their personal accounts, instead of reporting via official company channels, is rude and naturally results in being blockedSeems like Dr. Ross is blocking anyone that asks her anything to do with this. I asked for a comment and was blocked. Oh well no problem, this speaks volumes on its own.
Careful now, you'll have someone come along to accuse you of being hysterical shortly, if you keep that kind of language up! (i agree with you)I wish I haven't seen this thread... now I'm depressed and sad. Extremely disappointing and soul crushing.![]()
As someone else pointed out, it was likely a financial obligation to shareholders. It sucks and I don't like that, but companies in this position don't really have a way out of it, best thing to do is to release and fix on the backend. Which would describe what's happening here pretty well unfortunately.Who was pushing for Odyssey to release this year?
https://forums.frontier.co.uk/threa...-procedural-random.577719/page-7#post-9205672Yep: messaging individuals on their personal accounts, instead of reporting via official company channels, is rude and naturally results in being blocked![]()
This is where this tech fails. The universe is created and determined by chaos."For Odyssey... we're talking up 100km worth of terrain for example, which are now generated offline into terrain shapes that we know are formed."