New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

It's a great way to learn FAOFF too, which gives a real sense of freedom.
I barely manage to fly FA/OFF on larger ships, small ones become a jittery mess in my hands, like a junkie on detox ;)

But I will get to this point with time.
All this hoonin posts helped me realize
I lost the desire to challenge myself in ED
and locked myself in a comfy bubble of safe and easy activities on overpowered, safe ships.

And it lead to slow growth of boredom - what was not a problem with game though, but with my attitude.

I don't want to sound too dramatic, this self insight would ripe and pop-up sooner or later, but thanks anyway ;)
 
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Deleted member 121570

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I barely manage to fly FA/OFF on larger ships, small ones become a jittery mess in my hands, like a junkie on detox ;)

But I will get to this point with time.
All this hoonin posts helped me realize
I lost the desire to challenge myself in ED
and locked myself in a comfy bubble of safe and easy activities on overpowered, safe ships.

And it lead to slow growth of boredom.

I don't want to sound too dramatic, this self insight would ripe and pop-up sooner or later, but thanks anyway ;)
Give somewhere like Achelous 8A a go in horizons. Not as part of the terrain discussion, but to really get a feel of a challenging environment at speed. Don't look for canyons, but aim for the badlands stuff.

If you're having fun in the courier so far, you might find you really enjoy it.
You will die tho. Be prepared 👍🍻
 
Was Horizons really that inspiring?
Plaa Aescs DA-A e26_3.jpg

Skaudou YK-A c16-38.jpg

Col 285 Sector KS-T d3-88_1.jpg

Stuemiae TE-Q e5-682_7.jpg


These are from various places, even the 'canyons' in the first are a bit 'yoghurty'....

Odyssey has issues, no doubt, but still 99.9% of Horizons bodies were bland going by my hundreds of screenshhots from my own trip out to Beagle Point a little over a year ago 🤷‍♂️
 

Deleted member 121570

D
Was Horizons really that inspiring?
View attachment 235173
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View attachment 235176

These are from various places, even the 'canyons' in the first are a bit 'yoghurty'....

Odyssey has issues, no doubt, but still 99.9% of Horizons bodies were bland going by my hundreds of screenshhots from my own trip out to Beagle Point a little over a year ago 🤷‍♂️
You appear to prefer the flat in horizons too 😉
Can't say I'm surprised 😂
 
You will die tho. Be prepared 👍🍻
Yeah, definitely selling all carto first.
ATM I just overshielded the courier : this little boy has talent for shields:
800+MJ on size 2 shield generator (3 boosters, one heatsink).

Proper numbers that saved my (censored) skin already (as seen at the end of video).
 

Deleted member 121570

D
It doesn't seem to be me that has any 'affliction'... can you say the same?
You're the one sharing details of your grapes. Just trying to help.
😂

It's nice that you like the new planets tho. Good for you.
 
Was Horizons really that inspiring?
View attachment 235173
View attachment 235174
View attachment 235175
View attachment 235176

These are from various places, even the 'canyons' in the first are a bit 'yoghurty'....

Odyssey has issues, no doubt, but still 99.9% of Horizons bodies were bland going by my hundreds of screenshhots from my own trip out to Beagle Point a little over a year ago 🤷‍♂️
At the time, it was!

Yet, even in these images you can see the repeated patterns in the textures that people are so desperately ignoring existed, but are now shouting about in Odyssey - probably because the scale of the repeat has climbed up a notch.

It got tiring very quick because the repetition was ubiquitous. The cut and paste Organics and Geologicals - once you had seen a few - and the variety was limited - there was no point going our looking for more. It provided a mystery - there was a reason for the organics on airless moons - but other than that it had little keeping power.

In Odyssey the scale of the biology, mixed with a greater number of planet types (Icy-Rocky are their own type now - were not in Horizons) multiplied by atmospheres - is an exponential leap in the variation - and that variation is now linked with an increased complexity in geology, which I am now moved to swat up on because I want to understand the geology I am seeing now!

The volcanology has been stepped up on a lesser scale but is now believable - not a mat farm or plaster patch.

Horizons was an achievement - in it's time. It's old now and no suitable for purpose. Let it die!
 
Not this again...
Yes. The exact same planet looks different because it was generated again after the footage was taken.
So, here's another reality.

View attachment 234896

View attachment 234895

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Either you want to be negative or you really only seen this one faulty comparison.
There are plenty of ice worlds in Odyssey that look the one on the picture. It's just not exactly the one from the picture anymore.
They are also not hard to find.
Wow these look beautiful. At which quality setting were these taken? Ultra?
 

Deleted member 121570

D
At the time, it was!

Yet, even in these images you can see the repeated patterns in the textures that people are so desperately ignoring existed, but are now shouting about in Odyssey - probably because the scale of the repeat has climbed up a notch.

It got tiring very quick because the repetition was ubiquitous. The cut and paste Organics and Geologicals - once you had seen a few - and the variety was limited - there was no point going our looking for more. It provided a mystery - there was a reason for the organics on airless moons - but other than that it had little keeping power.

In Odyssey the scale of the biology, mixed with a greater number of planet types (Icy-Rocky are their own type now - were not in Horizons) multiplied by atmospheres - is an exponential leap in the variation - and that variation is now linked with an increased complexity in geology, which I am now moved to swat up on because I want to understand the geology I am seeing now!

The volcanology has been stepped up on a lesser scale but is now believable - not a mat farm or plaster patch.

Horizons was an achievement - in it's time. It's old now and no suitable for purpose. Let it die!
That exponential leap in variety of surface adornment has however been combined with an exponential decrease in terrain complexity and depth.

For these reasons, odyssey must either be fixed properly and horizons maintained until it is.

Surface dressing gets boring eventually, but depth provides long term challenge.
 
I'd love to have overhangs and caves in ED. Height maps are boring, especially height maps generated from prefab textures.

Water would be nice, too. ED is still far away from what NMS can do in terms of terrain generation.
Water would be great.
Also I disagree. Elite's procedural creation has to have a certain level of realism in graphics and terrain. NMS doesn't have these restrictions and simply doesn't need to care about fantasy terrain stuff or liquid that looks like from the 90s. NMS is playful and colourful and amazing at that. I really like it.
Water and liquid in Elite would have to look realistic and behave realistically to impacts, ships hovering over it and so on. It would also need different conditions, depending on temperature and what it's made of. And so on and so forth.

BUT let's pause for a moment and behold the wonders of nature's "procedural" creation in this absolutely unedited surface shot:

planet pancake.jpg

(Apologies in advance)
 
Patten in Horizons 2016
rdCxcHK.png

TCgCTT3.png

https://forums.frontier.co.uk/threads/notice-a-pattern.253325/

Check the diferent reaction of the comunity.
now this is hell but in 2016 was a take like a joke.
Objects on a tiny scale is a very different thing to ENTIRE planetary regions.

Yea, craters were cloned - and there's infamous screens where the maths is clearly failing when you get regular spaces between them, in other words a bug - but a crater is not exactly an entire geological region, more of a feature. What's more craters tend to look rather samey so that can be forgiven rather more than something like a mountain range.

Was it also confirmed that the interiors of craters was clones as well? Perhaps only the rim was?
 
It'd be interesting to see how FD's terrain PG works with future atmospheric worlds where you'd expect more recognisable shapes (due to simulated wind erosion). Repetition of such features would stand out a lot more than repeated craters or rocks, IMO.
 
It'd be interesting to see how FD's terrain PG works with future atmospheric worlds where you'd expect more recognisable shapes (due to simulated wind erosion). Repetition of such features would stand out a lot more than repeated craters or rocks, IMO.
IF there will ever be atmospheric worlds in ED :p
 
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