No Man's Sky recent success is good sign for Elite and future Space games/sims

Emmmm....it got at least three theads that day on DD.

I found one and stand corrected.

Just for the record, I was worried no one mentioning the Krait Raider kit, seeing people losing interest in ED is the last thing I want.
It's just my opinion that Fdev needs to step up before it does happen, which it already does btw for quite the few.
 
I found one and stand corrected.

Just for the record, I was worried no one mentioning the Krait Raider kit, seeing people losing interest in ED is the last thing I want.
It's just my opinion that Fdev needs to step up before it does happen, which it already does btw for quite the few.

I think we really should not worry about this. FD have all numbers and trends and their CM team seems to be quite adept in gathering feedback. FD sees real engagement numbers. Let's be frank - forums attract very few gamers. Gaming is much bigger thing in real life than we think it is. Lot of people really do not dream about what ED might be, they simply think do they enjoy ED or not. And FD evaluates feedback from that POV.

Also ED networking is very good for this kind of change in player base. When player count decreases, it costs less for FD to run it. When update or new DLC will come, numbers will be again up. This is why they decided not to do subscription.
 
I think we really should not worry about this. FD have all numbers and trends and their CM team seems to be quite adept in gathering feedback. FD sees real engagement numbers. Let's be frank - forums attract very few gamers. Gaming is much bigger thing in real life than we think it is. Lot of people really do not dream about what ED might be, they simply think do they enjoy ED or not. And FD evaluates feedback from that POV.

Also ED networking is very good for this kind of change in player base. When player count decreases, it costs less for FD to run it. When update or new DLC will come, numbers will be again up. This is why they decided not to do subscription.

Well at least in his latest interview DB was very optimistic, which is a good thing.
I truly hope Q4 and after will get the ball rolling in the right direction and give people who lost interest in ED reason to return.
I've had a very pleasant 2000+ hours in ED but I'm washed out now, ED realy needs some fresh additions to get me back.
NMS Next on Xbox came at exact the right time for me.

Yes got a little mission to start off with, found a crashed ship and have to search for clues about the pilot.

I'll definitely try creative mode then, but right now I'm realy enjoying normal mode.
 
I found one and stand corrected.

Just for the record, I was worried no one mentioning the Krait Raider kit, seeing people losing interest in ED is the last thing I want.
It's just my opinion that Fdev needs to step up before it does happen, which it already does btw for quite the few.

That's always the problem with a developer taking time off from pushing out lots of content to concentrate on bugfixes and QoL changes. You often see players demand that a developer do this but few ever do as the rest of the player base gets annoyed that there's no new content. I play another game where I've seen PvP players demand that the servers be shutdown until the bugs are fixed, as if that would ever happen, especially as many PvE players don't experience these bugs.

I'm glad that FDev took the bold step to concentrate on bugs and QoL changes; I take them at their word that the game will be better for it in the future.
 
I'll definitely try creative mode then, but right now I'm realy enjoying normal mode.

I hope you like it, I might give creative mode another try on the save I have. At first glance I found it too easy as there are no costs even though it looks like there are. I have to admit it would be nice for trying out base building and experimenting with different features just to play around or learn how things work.

To expand on the "too easy" statement I mean that I think it would have better to have no costs on the basic items but you would still need to make what you need. In creative mode I can simply decide to make an antimatter warp cell without making the chromatic metal and condensed carbon first, I'd rather you had to make those base items first, although there should still be no cost to making those base items.
 
If NMS makes it so you can fly your ship not float about unable to even crash (Even though you start... with a crashed ship...???? ) with actual controls more than up down left right shoot.

Yeah, I'll swap games probably.

I love that part of elite, the other parts of NMS (plus I massively prefer Elites setting, more grit, please)
 
And you base this on absolutely nothing.

from a barely game to a playable game: seems to me a good bargain.

Ed on the other hand it's just full with the same place holder of 4 years ago... No space legs, No atmo planets, no volcan world (at least now they are fumaroles....) and so on.

One has fullfilld it's promises_ it can like or dislike but it is a finished product.

The other no.

It's clear where Ed belong....
 
I found one and stand corrected.

Just for the record, I was worried no one mentioning the Krait Raider kit, seeing people losing interest in ED is the last thing I want.
It's just my opinion that Fdev needs to step up before it does happen, which it already does btw for quite the few.

I think we really should not worry about this. FD have all numbers and trends and their CM team seems to be quite adept in gathering feedback. FD sees real engagement numbers. Let's be frank - forums attract very few gamers. Gaming is much bigger thing in real life than we think it is. Lot of people really do not dream about what ED might be, they simply think do they enjoy ED or not. And FD evaluates feedback from that POV.

Also ED networking is very good for this kind of change in player base. When player count decreases, it costs less for FD to run it. When update or new DLC will come, numbers will be again up. This is why they decided not to do subscription.

I'd agree. Apart from bug fixes and general feedback FD gets from the forum, they are going to follow their own set development schedule and gamplay design policies no matter how extreme critics want to try to rub their noses in NMS-Next's recent success. The forum in general may affect morale of the FD staff who read the posts in their off time, for example, more than anything else imo. In that short clip at the Beyond presentation last year, they've shown they realize ED players have strong interest and feelings for the game. Good point that ED players who've left will eventually come back anyways to ED with the next DLC and major updates. There has been an influx of new players this year as well, perhaps some crossover from having played JWE first. There was a lot of buzz about the Krait before and during release. As for a few weeks later, well in general when FD does something well, it usually gets taken for granted quickly like many things done well in ED like the galaxy model and amazing starbox background, and Horizons in the past like SLF's and the well designed Thargoid bases with the tunnels. Also for the Krait raider kit, I would guess at least half who like the Krait are not as interested in the piraty theme potential of the Krait, but perhaps like it for its old-sci-fi "Narcissus" type of look or older style Elite ship type.
 
Last edited:
When was the last time this happened? This from someone who has been consistently bitter with multiple chips on their shoulder...care to provide an example? If it happens every single time like ye imply, shouldn’t take too long to find a classic example ^

Still waiting on that example i see,i doubt you will get one.

Swoop in,make snarky comments for rep,then flies off on the same high horse they came in on seems to be the MO.
 
Personaly the visuals of space and the ships etc. make ED a very believable game to me, I love that about ED.
NMS doesn't try to be realistic imho but fun and interesting, open for your imagination.
I like both games a lot, it's just that doing the same thing over and over again becomes boring, especially because there aren't that many activities you can choose from in ED.
Another thing is the grind factor, imho the effort vs reward balance is much better in NMS.

To me that's pretty much the thing that ED could learn from NMS. The resources you find in NMS always feel relevant to your progression. Finding outposts/facilities/drop pods on planet is super fun because the things you find inside are always useful, which in turn makes you want to explore every corner of the universe for more stuff as if you were in an infinite treasure hunt, even though you're visiting very similar assets over and over again. Meanwhile in elite, most of the time you have a hard time figuring out if there's even a use for the things you find, which makes exploring planets feel way less engaging.
 
Last edited:
To me that's pretty much the thing that ED could learn from NMS. The resources you find in NMS always feel relevant to your progression. Finding outposts/facilities/drop pods on planet is fun because the things you find inside are always useful, which in turn makes you want to explore every corner of the universe for more stuff as if you were in an infinite treasure hunt, even though you're visiting very similar assets over and over again. Meanwhile in elite, most of the time you have a hard time figuring out if there's even a use for the things you find, which makes exploring planets less engaging and borderline useless.

The fact that you don't need sites like Inara to find out what you need for certain upgrades helps a lot too.
In NMS you just select the thing you want and you get a list of ingredients that you need.
If sites like Inara didn't exist then you'd have to fly to each engineer, write down the ingredients you need and then be off to gather them.

On the other hand you can do every upgrade you want ED without having to get a blueprint first (I'm not talking about the guardian blueprints, those are materials too).

Each game has it's ups and downs, both have very good elements, it's just the presence of a lot of gameplay in NMS and the lack thereof in ED that makes me choose the one over the other at the moment.
Of course I hope Fdev will change that in the foreseeable future, ED is to good to dismiss completely.
 

verminstar

Banned
Still waiting on that example i see,i doubt you will get one.

Swoop in,make snarky comments for rep,then flies off on the same high horse they came in on seems to be the MO.

Some have more cause to be bitter than others while some have no cause at all and just enjoy it.

This and the general gaming thread being the only two threads I so much as look at nowadays...I’m not actually complaining just find the thread interesting cos deep down, I really do wanna see elite on form again...I’m just bored waiting fer it to happen ^
 
Some have more cause to be bitter than others while some have no cause at all and just enjoy it.

This and the general gaming thread being the only two threads I so much as look at nowadays...I’m not actually complaining just find the thread interesting cos deep down, I really do wanna see elite on form again...I’m just bored waiting fer it to happen ^

You and me both. I had very high hopes for this game, too high perhaps.
Nowadays I've mostly moved on, but a small part of me still longs for E: D to fullfill its enormous potential.
 
Still waiting on that example i see,i doubt you will get one.

Swoop in,make snarky comments for rep,then flies off on the same high horse they came in on seems to be the MO.

Only his forum rank is Elite already, so he doesn't need any more rep.
So, your point was what again ?
 
To me that's pretty much the thing that ED could learn from NMS. The resources you find in NMS always feel relevant to your progression. Finding outposts/facilities/drop pods on planet is super fun because the things you find inside are always useful, which in turn makes you want to explore every corner of the universe for more stuff as if you were in an infinite treasure hunt, even though you're visiting very similar assets over and over again. Meanwhile in elite, most of the time you have a hard time figuring out if there's even a use for the things you find, which makes exploring planets feel way less engaging.

This. Elite has a whole POI system which is largely wasted because they never bothered to build out an item system that makes any sense. You can't DO anything with any of the stuff you find; it all looks and functions exactly the same, and it's all pretty much worthless as a sales item. You can stumble across piles of abandoned cargo canisters, or escape pods, or maybe even an automated mining facility with mining machines to loot, but it's all "who cares?" Because none of that stuff is worth even the time it takes to scoop up. When you find a POI in NMS it matters. When you find a drop pod, it's exciting because there's something in there that will change the way you play the game, that will contribute to your progress. Buried technology matters. Aliens artifacts matter. Even big mineral deposits matter because in addition to selling them for money, you can also use those deposits to DO THINGS. The item/material/crafting system in Elite is lifeless, inert, meaningless, and worthless. And it doesn't have to be that way. Escape pods ALONE should be rife with potential when you pick them up. They could spawn missions, procedural storylines, NPC interactions. They could have massive effects on your reputation depending on what you do with them. They could spawn an instant passenger mission if you happen to have an empty cabin, or give you a free crewmember if you have an SLF bay. But no they're just inert commodities to sell like everything else. So lame, so sad, such a waste of potential. And much easier to implement than some of the tentpole features people keep harping about. Frontier has had years, and ample opportunity to get on top of stuff like this, but they blew it.
 
Only his forum rank is Elite already, so he doesn't need any more rep.
So, your point was what again ?

Did you read the thread?

Point is,a point was made about people getting shouted down on forums all the time for using their imagintion,a poster asked for proof as it should be easy to find if it happens all the time.

Met with radio silence.

The poster usually comes into the thread,makes a generalisation about half the community then disappears into the night.
 
Some have more cause to be bitter than others while some have no cause at all and just enjoy it.

This and the general gaming thread being the only two threads I so much as look at nowadays...I’m not actually complaining just find the thread interesting cos deep down, I really do wanna see elite on form again...I’m just bored waiting fer it to happen ^

Im still playing regularly,some things are wearing thin at this stage though. Especially the lack of bug fixing.

The game owes me nothing at this point but like yourself i feel it could be so much more.
 
Back
Top Bottom