No Single Player offline Mode then?

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I think you'd better brace yourself. There'll be many out there who aren't even aware of this issue yet, and when they become aware there'll be more outrage. Some won't find out until the 16th of December, imagine their reaction.

I agree.

The rest of the "vocal minority", as they keep being identified, will surely be along once they find out that what they paid for and what they're getting are not the same. All those people who have lives outside of Elite and who just wound it up (paid) and let it go without getting into forums and alpha/beta testing etc.
 
Eh. I told a friend today that ED will be online only and he used an curse word and say he wouldn't be buying it. I just stated the facts that it was offline and didn't go into the part about how it was promised in the KS and so on.

Also the people on face book have all been saying that they won't be playing the game because it requires online connectivity all the time. People do not want to buy a single player game or one with pseudo multiplayer and have to support online all the time.

People don't like that in these modern times. I already have my copy and I don't think I will get a refund since I got ED for the Oculus Rift, but I can see people mad about it.

And I would agree......I buy a game now for pc...Take it home and install it...the game then gets downloaded through steam ...sweet FA on the disk and the game really belongs to steam...Any internet or account issues and the game wont play...
Been happening the last 10 years..... I don't like it but that's the way it is now :(
 

psyron

Banned
To be honest pretty much everything about offline has been contained to this thread..... And what it does show is the forums are still very active and Healthy and seem normal...
Most are still just enjoying the game and looking forward to Thursday...

Take a look outside guys ... ED Life is normal ... I think this is just going round and round until it just gets boring and the posts dry up...
I would have liked offline mode as much as anyone.... but I still love what I have and I wouldn't even consider a refund....In fact I will probably buy more addons..
I think the forum is cleared....Everything's tidied up by the mods and put in its box......Its turned into an entertainment thread........Time to give it up maybe ?
Lots for FD to do on sorting the refund issue but I think that's all that's going to happen..

Fully agree on this.
People who want can get a refund.
That's it and time to close this thread to prevent any further overhead for FD.
 
Oh dear. Would you like a shovel?

I shall demonstrate how you create a dynamic galaxy using some events that can be scripted in say, LUA, and an implied database, it's not hard.

Seed generates procedural galaxy with stations, planets, stars and NPC's, this is all saved to a database with appropriate lookups.
Player then goes around in galaxy, computer simulates a basic economy and generates missions based on economy changes using fudge factors.
Player then takes on a bounty with a Named NPC who they have to hunt down and kill, they engage the NPC, but the NPC gets away and the mission fails. The database increments the rank of the NPC by one.
The next game hour, a newsflash appears in the station where the mission happened as well as the neighbouring stations alerting all pilots that the pirate such and such has preyed on a major cargo hauler and has made off with a large quantity of valuable goods, the database now updates his ship so next time he's in a bigger better ship.
Now the NPC no longer flies say, an eagle, but he's in a Viper.

Congratulations, I've just created a dynamic galaxy.

All of this can be achieved with some rules and code. There's nothing at all in what I've done which requires anything hand coded or neural or special, that's all simple code, rules, processes.

Please, stop digging, before you make this worse for yourself.

It is allot more complex that that trust me when I say - You have no Idea what you are talking about.
 
Don't talk to me like this! Of course i know about PG, but you are forgetting the essential part of ED.
It's not only about PG! FD want to create a galaxy with real interactions, a galaxy that is dynamic!!
You can create a random world with PG but you can't create a dynamic galaxy based on PG alone. If you really want to create a dynamic world PG has its limits.
What FD want to create is a galaxy that changes over time. To create a galaxy with PG is one thing but to make it appear dynamic based on PG is completely another story - or you go with completely random behavior of the NPCs. But if you want to create a world where players and NPCs dynamically affect a world based on their current status then you get something that is very much like a neural network: A system that changes over time based on the signals passing through this system. It may be possible to create even this with PG, but this would mean a completely different kind of PG, much more complex, not at all comparable to what they have now.
Well, you can overlay the entire universe map with something like a perlin noise function and move this "plane" over the map.
Markets would be affected by a stronger/weaker economy and in a cyclic but irregular way.

It would be a few lines of code to create the illusion of dynamic economy for the entire universe and it if desired, it could be consistent in every offline player's universe, too.

Procedural generation and rules.
Size or memory practically does not matter for this.


It is allot more complex that that trust me when I say - You have no Idea what you are talking about.
Easy? No.
Teaching a dumb computer to create a good looking universe and making it act alive is harder than doing it by hand. But impossible to affect massive changes with little effort? Nope.
 
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So has FD formally apologized to all it's backers/customers who can no longer play the game they backed/purchased for all the reasons stated in this threadnaught? I havent seen any developments on that front anywhere, (maybe i missed it?) and while a letter of apology wont change the scrapped offline situation it will at least calm the anger and frustration of the gaming/Elite fans at large.

Cheers.

No. The only "official statement" has been a couple of lines in the newsletter, a couple of word in some retweets and a series a short responses in the forums. There has not even been a proper (and I'm old school in expecting a proper letter/email/post/whatever from the debs telling me what's what rather than this piecemeal hash they've served up) formal announcement that the offline mode was being dropped.
 
I still think they cut offline because it became a casualty of resource limitiations. If that was the case, then there's no reason they can't re-implement offline at a later stage when such resources improve. What I don't want to see is FD doing another kickstarter for a single player version. I think something like that was done with Shadowrun Returns. They had a successful KS for the single player game, but failed in their attempt for an online one.
 
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Congratulations, I've just created a dynamic galaxy.

All of this can be achieved with some rules and code. There's nothing at all in what I've done which requires anything hand coded or neural or special, that's all simple code, rules, processes.

No. Obviously Frontier accidentally created a neural network, a learning system and it became self aware. It needs to roam in their servers, they can't contain that living being in the client and put it on players' computers. BTW, I'm still pretty sure that this isn't about technical limitations at all. It's about money.
 
Maybe people would have dealt with it better had it not been dumped on them out of nowhere mere weeks from launch and in such a poor manner (tucked into the newsletter as though it were a barely relevant piece of information). Maybe people who had supported the game based on this mode and who now will not be able to play the game at all deserved a little better than that, I think so anyway.

You would be correct. They *did* deserve better.
 
False Impressions Everywhere!

Whoa. Caught up on all the gaming media buzz from Friday's newsletter and entertained myself for the last two hours reading through fellow gamers' comments on various popular websites: Eurogamer (one of my daily reads), IGN, Polygon, Gamespot, PC Gamer, etc.

Yes the opinions differ wildly, but I keep seeing occasional (misinformed) posts along the lines of:
  • "No singleplayer? But I don't want to play amongst other players!"
  • "Online only? But my internet is only 2Mb at best!"
Other commenters' attempts to correct the misinformation is being drowned out by the AlwaysOnline=Yes/No wars.

It's probably wise for Frontier to contact all the news sites with a suitable media update, to clarify that ED does indeed have Single Player (Solo) and the recommended internet connection requirements for said Solo play. Here's a clickable list anyways https://news.google.com/news?ncl=dDgi5QpDSRzdgLMwUoEHLpTzSuyrM

Besides the fallout of this any news is good news for getting ED's name out there, and in the meantime keep up the great work devs & I'm looking forward to Gamma :)
 
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And I would agree......I buy a game now for pc...Take it home and install it...the game then gets downloaded through steam ...sweet FA on the disk and the game really belongs to steam...Any internet or account issues and the game wont play...
Been happening the last 10 years..... I don't like it but that's the way it is now :(

You should introduce yourself to the wonders of DRM-free gaming by going onto GOG: www.gog.com :)
 
The main problem has begun a lot earlier than this commitment of DB/FD to non-solo-offline game. FD should have made a decision in the beginning whether to make an MMO or a single player game and then stuck to it. What we face now is a bug-ridden conceptual catastrophe that is neither a multiplayer game nor a single player game. Not going into details here but it's lacking all over, regardless which one you take. (No chat, no groups, no clans/guilds as opposed to can't save when i want, no reverting to earlier save, missions need to be done before quit playing and so on and so forth). Not to mention that forcing open PVP on 80-90% of the player base just to cater to 10% griefers, is a major disrespect of the majority of the player base as well as totally subgenious and also explains the uproar due to the cancellation of the single player offline mode since this is what at least 30% of disappointed PVE players want to play in the long run. And the saddest part, due to the bug ridden multiplayer game i resorted to play solo only and have noticed that there is absolutely nothing 'dynamic' in the game right now. Markets stay completely uninfluenced, no movement in shipyards. FFE is from a gameplay and dynamic universe point of view a lot better than E:D today.
 
I dont think ED can accommodate every single lifestyle and connection challenged people in 2014. Sorry but the majority of us have good connections and a semi decent amount of time to play it. I dont see whats wrong with DRM or them protecting their game. Offline means too many hacks/ways to hack the legit game and all the headaches syncing stuff up is gonna hinder development for the rest of us it seems..

Aside from your disgusting lack of empathy toward anyone who is not you (or the "majority"), I think perhaps you need to review why the offliners are unhappy. They were promised something and decided to pay for it based on that promise. The promise is now being withdrawn just prior to release.
 
I still think they cut offline because it became a casualty of resource limitiations. If that was the case, then there's no reason they can't re-implement offline at a later stage when such resources improve. What I don't want to see id FD doing another kickstarter for a single player version. I think something like that was done with Shadowrun Returns. They had a successful KS for the single player game, but failed in their attempt for an online one.

You are thinking about Shadowrun online. Shadowrun returns was funded instantly if memory serves me right.
 
Fully agree on this.
People who want can get a refund.
That's it and time to close this thread to prevent any further overhead for FD.

Good job it's not your decision then isn't it?

People who backed on Kickstarter for thousands may not "get a refund" because of the T&Cs and being misled about what the game actually was.

Oh, and I've had a good chuckle at your attempts to rationalise PG and the "dynamic" galaxy. I imagine others have too.

:D
 
And a number of posters in this thread are not? Or do you consider it rational adult behaviour to make claims of lies, conspiracy to defraud and taking "action" at the upcoming event?

If not fraud what would you call it if you went to McDonald's ordered a burger and fries, paid in full for both, then get your bag and there is only a burger with the note we canceled the fries because the subtract from the enjoyment of the burger...enjoy
 
Well, you can overlay the entire universe map with something like a perlin noise function and move this "plane" over the map.
Markets would be affected by a stronger/weaker economy and in a cyclic but irregular way.

It would be a few lines of code to create the illusion of dynamic economy for the entire universe and it if desired, it could be consistent in every offline player's universe, too.

Procedural generation and rules.
Size or memory practically does not matter for this.

Forget it! FDs just couldn't help to resist by not making elite into another MMO pay to win game. That is why they broke promises on offline game and that is why they are insisting on multiplayer so much. It is a really sad situation since they seemed really different then the other developers. they seemed to listen their backers and woul'd do their best to make the best game possible and not the money harvester. How else can we explain requirements for constant internet connection?

Basically, they abandoned the concept of elite and frontier and are doing EVE or world of tank clone. Just pay to win and stay online...
 
And I would agree......I buy a game now for pc...Take it home and install it...the game then gets downloaded through steam ...sweet FA on the disk and the game really belongs to steam...Any internet or account issues and the game wont play...
Been happening the last 10 years..... I don't like it but that's the way it is now :(

Its not as though the internet is going to disappear any time soon though.. I don't have a problem with it.
 
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