NO to "third party tools" for ED

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I agree to a point, but the market tools that I feel should be in-game are lacking.

Not asking that FDev to highlight routes for me, but don't make me pull out a pen and paper.

They are. Galxay Map. Buy trade data. Show trade routes. Commodities market, imported from, exported to. System map, Imports and Exports.
 
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If it's not included in the game, it's cheating IMO. Everyone is free to cheat their way to success, but I am also free to have zero respect for your "achievement".

Edit: because some people don't understand the obvious, I will include the proviso that I mean specifically the use of third-party crowdsourcing trade tools that allow commodity price information to be shared. They are really the only ones that can have an effect on the games of those who don't use them. Carry on with your nitpicking.
 
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Well the expression of the opinion seems to denigrate those that utilize external tools...for trade, for group cohesion, for VOIP, for ship experimentation, etc. There is a moral tone that I find aggravating.

Basically, 'Play how you want, as long as it is the hard core, long way around, otherwise you aren't playing the game correctly...and you should'.

You're putting words in to his mouth. He never wrote that. Take it easy :)
 
Whatever....OP. You can't really be expecting people to play the game ONLY YOUR WAY, right? Get off your high horse and let people enjoy themselves the way they want to.

Did you even read his post....?

Sounded more like a bit of good advice.
 
If it's not included in the game, it's cheating IMO. Everyone is free to cheat their way to success, but I am also free to have zero respect for your "achievement".

I don't know about that. I don't use any of the trading tools or anything - just Voice Attack. But I also use a HOTAS instead of keys to fly which certainly confers an advantage. It isn't black and white.
 
Pecisk, I thought you couldn't 'win' Elite? Make your mind up ;)

Whether people use trade tools is entirely their own business and I can't see how this has an impact on your game, nor why you seem to try to belittle those who chose to do so with the 'Candy Crush' comments. Also, fitting tools don't tell you what to fit they simply allow you to work out whether a selection of modules will actually fit, something the game signally fails to do. Anyway, you've got on this horse before and it's not really bringing anything new or making any meaningful point. Let people play the way they want to and you do likewise.

Asking people not to share helpful information in a social game is also a little like trying to turn back the sea, have fun with that.

If it's not included in the game, it's cheating IMO. Everyone is free to cheat their way to success, but I am also free to have zero respect for your "achievement".

The game fails to provide critical module information which makes setting up a ship a lottery. Using an outfitting tool is not 'cheating', it's compensating for a glaring failure in the game's design. I also doubt anybody much cares whether you respect their achievement or not.
 
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They are. Galxay Map. Show trade routes. Commodities market, imported from, exported to. System map, Imports and Exports.

Here's the other side of the issue...with just a few changes to the OP's point...and is just as judgmental.



I suddenly realized that no one talks about elephant in a room and that is the time wasted by those that do not use third party tools - "to maximize gains".

I just wanted to say that in my opinion that this is what in long term destroys gaming as it takes what could be productive, enjoyable and moves into obsession driven tedium. It's addictive, because a tedious attitude enables you to grind. In the end, all you wanna do is grind, which leads to win. Grind leads to disappointment because at some point you figure out that all you do is grind to find a slightly better improvement.

I realize that everyone plays game they want to play and it is not for me to educate how to do it. I just wanted to say that there are people using tools. They are certainly read things, and hear tips and notes. However it mostly goes out in ad hoc fashion.

So say yes to third party tools. Stick with your guns and instinct. Ask if stuck and read tips from other forumians. But engage in the lessening of tedious gameplay through shared information. If you want to find that outfit that works for you - find it. Experiment, save time from tedium and play the game. Ignore those who obsess with configurations through trial and error!
 
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Yep, the internet kills online gaming... ;)

I never used a trade tool; all my wealth was earned by my own exploration effort and analysis of the galactic map. And I felt the enjoyment and the self-affirmation of personal achievement. Is using a trade tool as rewarding as this?
I still don't know, where all the rare goods are sold. I found some of these specialities by chance and I was always very exited about the discovery! Does reading forum lists provide the same enjoyment?

And maybe... just maybe, all this might be correlated with the fact that I never felt the urge to open a thread, how boring Elite: Dangerous is...

However, I do use coriolis.io. I don't feel that this tool takes away anything from the game, as outfitting a ship with all the different equipment is something that can be done in-game as well - but in coriolis, the process is much more compfortable and experiments with ship layouts are way easier and more comparable. I may have seceded from the 'pure way', though.
And while I feel that coriolis adds to my game enjoyment, 'voice attack' multiplies it! Talking to my ship is one of the most awesome things I have ever done in a game and if this leads into darkness, I'll embrace the nigth... :D

My conclusion regarding third party tools and Pecisk's thesis: yes... but it depends! :)
 
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I suddenly realized that no one talks about elephant in a room and that is "third party tools" used by players for every game they play - "to maximize gains".

I just wanted to say that in my opinion that this is what in long term destroys gaming as enjoyable pass time and moves into obsession driven sugar rush madness. It's addictive, because tools and min/max attitude enables you win. In the end, all you wanna do is win, which leads to grind. Grind leads to disappointment because at some point you figure out that all you do is grind.

I realize that everyone plays game they want to play and it is not for me to educate how to do it. I just wanted to say that there are people not using tools. They are certainly read things, and hear tips and notes. However it mostly goes out in ad hoc fashion.

So say NO to third party tools. Stick with your guns and instinct. Ask if stuck and read tips from other forumians. But don't engage in mass exploitation of shared information. If you want to find that outfit that works for you - find it. Don't obsess with configurations given you by third party sites.


Does that include Captain's Log, pecisk?
 
For all those that do not use third party tools:

slow_clap_meme_by_heroratchet-d70toro.jpg

Why do you have to make others feel bad about their choices? This is another great example of the poor attitude this community shows on many of these occasions.
 
I don't know about that. I don't use any of the trading tools or anything - just Voice Attack. But I also use a HOTAS instead of keys to fly which certainly confers an advantage. It isn't black and white.
Elite favors mouse and keyboard. Star Citizen even more so. The thing is you have the option to use what you find fun. I find Xbox controllers fun for exploring as it allows me to relax more than a M/K and a HOTAS. I prefer a M/K for combat as its the most accurate controller type. Then I prefer the HOTAS for trading as its the most immersive. If you like the tools fine. If you don't that's fine too. I don't see any of them giving a distinct combat advantage if any did I would have an issue. At that point they would start the "professional" gap in the player base. Where players need to do their homework and use those tools to be competitive. Currently that's not an issue.
 
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