Not in the patch notes - canopy integrity halved.

I could have sworn FDev pledged to make sure they included all changes in patch notes.

Though at this point updates to Elite are becoming Star Citizen-levels of memery. It's embarrassing at how much either breaks or isn't even mentioned whenever there's an update.
 
Last edited:
Before, canopy integrity was 30 across the board.
Now, its 15, EXCEPT for the type 10, where it is now 25(!).

So a few things come to mind with this.
  • This is an indirect buff to phasing, since it was the only 'module' that could be damaged with it while the shields are up.
  • ONE railgun shot is enough to break it
  • Thargoid interceptors seem to have a high rate of hitting this, so thats going to be even more of an embuggerance
  • Yet another nail in the hulltank coffin.
  • In quite a few ships, targeting the shield generator is an easy way to land hits on the canopy.
  • Hope you deepspace explorers have an AFMU, now you canopy goes in half the number of boops
  • Does FDev have a rogue programmer that just likes mucking around with random #DEFINEs in the code?
E : https://issues.frontierstore.net/issue-detail/1081
F5DBFC27-3E11-46C7-9754-2D9E7378307B.jpeg
 
Did someone actually tested that canopies are breaking more easier than before patch?
Could actually be only an UI thing
 
So employers that have people working on Saturdays, are not decent people, even if they pay the extras right?
I ll try to remember that, the next time i buy my coffee from the 24-hour stop.
There's a difference between a game developer and a business in the service industry. I wouldn't expect a game development studio, which is a typical 9-5 office environment, to be operating on a weekend unless there's some kind of emergency (like a major server crashing).
 
There's a difference between a game developer and a business in the service industry. I wouldn't expect a game development studio, which is a typical 9-5 office environment, to be operating on a weekend unless there's some kind of emergency (like a major server crashing).
Yea i know this specific studio runs on emergencies lol. But i m with you. Its not game braking so lets wait till Monday.
I m sure there is a good explanation behind, because they dont do random, lol.
 
Assume it is a bug and hope it will be fixed in a couple of days with the other little problems. There is no reason to think it is deliberate, but if it is, feedback will reverse it.

I prefer them not to 'beta' updates of this size. I get why some people are disappointed with the bugs, though it isn't much of a big deal to me.
 
This is utter bullsh... The canopy integrity is one of those game breaking "mechanics" that just spoil the fun during any encounter.
At this point I am slowly convinced they want to get rid of the PvP community as a whole.
 
Top Bottom