Ok this adresses to the devs.
After all these years since 2014 i want to express what i find to be nice to have in ED. I am a Backer and owner of the life-time-pass. But i see my writing just as a sample of ideas and definitely not as something that would raise my discontent of the game when not included.
I played Odyssey alpha and can say i like it so far. Though i have some things that i finaly would like to mention about the actual main game.
First thing i want to mention may seem strange, but just now im in playing SeaOfThieves (by Rare) for a couple of days. So what i like very much in SoT is top of the list :: the atmosphere and feel of sailing over the waters. It's totally great to get onboard, set sails after lifting the anchor and then steer the heavyweight vessel over sea. If i want to locate myself, i have to go downstairs to the maptable. If i want to examine the horizon and look out for (maybe) hostile ships, i have to get onto the ladder and climb up to the crowsnest. If i want to check my inventory or cargo, i have to walk over decks to this and that. And all of this on a vessel that would wiggle and bounce over waves as high as a house.
I could be wrong, but that's what i want for ED. I want to leave the seat, while approaching a generic jungleworld. I want to go to the machines and switch stuff for atmosphere flight for instance. Sense the sounds of gases swirling and titanic raindrops banging on the ships hull. I want to get the autopilot do a top notch landing on some green willow between tall trees (i will be fine with mushrooms too). I want have a gaze at the steaming opening of the bulkhead and stare at the vivid environment outside. I turn round to my SRV, get in and pass by kilometers of fascinating sights. Find an outpost maybe destroyed maybe intact. Get out of the SRV on my feet, scan for incredible highclass loot. And then go and lift it with my hands, store it in the SRV-Trunk. Feel myself soooo good and happy and then kill all enemys and return to the awaiting Anaconda.
I wanna fly through space (regardless of normal or supercruise) and (after leaving the seat on my own two feet) go to upper decks to the astronomical research, twirl the fine glasses and get instantly fond information about all things around the ship (just take 'glasses' as a buzzword). And that would happen, while i was still approaching my destination and not stopping and remain on step.
I am waiting for atmospheric landings since day one. Me getting down over some alien jupiterlike Planet, busting through mountains of clouds and watch gigantic thunderstorms and stuff. And besides i do not like the approach on changing the setup of my vessel. Why do i have to get to a spaceport to change weaponssetup for mining and vice versa? It could be so cool if i was able to manage all these little setupthings by my own. And i mean not by pressing and klicking buttons but by virtually living the look and feel of real mechanical work. The path to easement in all gamers choices cuts all interesting attempts of bringing up fun. Player wants to load 500 tons of cargo? Just let him go to the cargobay and do the job even if it takes three or six minutes. To just click on "OK" is not atmospheric and generates and leaves immersion at zero level.
TLDR :: What ED lacks is feel of real settings and surroundings. Right now it's basicly just slots of interactibility. And they do not fit together very smart. I mean 'black transition' when changing from one to another locked cockpitseat is not very lifelike. And turning the firmly nailed head in 270° angle is little bit pitiful given so many examples of other Gameplay-Experiences. Let me walk up the f**king boarding bridge and pass through corridors to get to the command deck and not end up clicking "board Ship right now". Bring back newtonian physics to navigation. Let me accelerate infinite! I know it's bad for PvP but f**k it ^^)
Don't get me wrong … i really like ED and i use to play it always again with fun. I'm pretty happy to have supported the game back then. But there is this relativly tiny game SoT, which makes so many things more appealing to my Seafarer-Heart. And i do not really understand why it's so difficult for ED becoming a tremendous Space-Traveling-Sim. Odyssey may be a good step, but it seems to be only another separated stage for Shooter-Fanatics.
Just my two Cents and thanks for your time and effort!