x) Will there be a way to help players keep track of the "buy" price of goods, so we don't have to memorize the price of purchase of our cargo when trying to figure out whether we're about to make a profit or not?
x) What's the maximum instance size going to be, and will there be places that allow for more or fewer players per instance?
x) How many AI pilots are allowed max in an instance, or in other words, how big are the battles going to be?
x) How's the netcode progressing, and will we see Alpha 4 the week after easter?
x) Have you decided on a hyperjump transition effect yet, and will it appear seamless to the player while loading the needed assets in the background?