"BGS godmode griefing"
I think that's what we in the trade call "hyperbole". Or to use a layman's term "poppycock".
"BGS godmode griefing"
Same as BGS godmode griefing. And same as Open/Solo mode switching meta.
See this is where I have an issue.
Again we see where you threw away your so called "morals" in the game claiming it was "efficient" to do so. More than once you've admitted you think something is wrong... but do it anyways because instead of sticking to your guns and doing things the "right way", as you see it, you tossed all that to the side and followed others down the rabbit hole. If you hate something in a video game and there are other ways to do it, but you STILL do it the way you hate it... it isn't on the game, it is on you. You had choices, and you chose which way you were willing to go.
For example, skimmer stacking missions... didn't do them. Engineer exploit, never touched it. Board flipping, have never done it, what is available on the boards when I am at a station is it. In your race to be the best, you sacrifice the standards you want to hold others to. To claim something is bad after you used it to get to where you are now is rather hypocritical.
And again we have to explain to you that there is no "BGS godmode griefing" if there was then nothing done in solo to the BGS could be countered. Yet everything can, and things in Open affect Solo
I think that's what we in the trade call "hyperbole". Or to use a layman's term "poppycock".
We don't have a "God Mode", we only have Open, PG, Solo and Arena.
You can counter it by working the BGS yourself.PvP griefing also does nothing which cannot be counteracted by spending time. In that instance, farming new buyback. But you can actually counter it with wasting the griefer in the PvP case. In case of solo BGS griefing, you do not even know who to waste. Just like minecraft or something.
PvP griefing also does nothing which cannot be counteracted by spending time. In that instance, farming new buyback. But you can actually counter it with wasting the griefer in the PvP case. In case of solo BGS griefing, you do not even know who to waste. Just like minecraft or something.
You can counter it by working the BGS yourself.
Here's the equation:
When "griefed" by PvP, you counter by PvP
When "griefed" by PvE, you counter by PvE.
If you feel it's fair to use PvP to counter PvE "griefing", please give me a mechanism to counter PvP "griefing" using only PvE.
All of this doesn't change the fact, that "Godmode" is a hyperbole.
BGS work is countered by BGS work.
Solo BGS work is also not "griefing" - it's designed game play.
BGS work in any mode, is the core game. Calling it "griefing" is dishonest.
If my hypothetical trade t7 which I had bought on all of my moneys gets wrecked, which would be PvP griefing,
If I get griefed in mah BGS, I will have to drop all stuff which I were doing and go fix this mess.
Stop right there, just stop.
Despite popular belief, being killed in PvP is not "griefing".
Bollox.If my hypothetical trade t7 which I had bought for all of my moneys gets wrecked, which would be PvP griefing, I can only counter it with PvE. But I would know who to get when I'll get on my feet. If I get ganked while inside Chieftain or something, I would still need to farm rebuy back. And would know on whom direct full wrath of my "Majestic Priapism" ICutter.
If I get griefed in mah BGS, I will have to drop all stuff which I were doing and go fix this mess. While this redacted hole continues to wreck stuff right in front of me. While I do not even know who does this. NOT salt mining, just no way. Right?
When other's person freedom begins, yours must get limited. Yet, we have indirect griefing instead.
Bollox.
When you encounter PvP, you can only counter it by PvP. You get interdicted, you high wake or engage them.
When you encounter someone influencing your factions influence, you can counter them by influencing it right back.
At least if you notice your factions influence dropping, you can chose to ignore it. No such luxury when interdicted.
And if you want to be taken serious, you should stop calling either of those situations griefing. Because that's ridiculous.
What`s the point of balance when engineers threw that one right out the window.
Then we have only one type of griefing left.
It is core indirect griefing part of the game. And despite being core part of the game, it is called griefing. Same as in Minecraft. Or you will pretend that there are no clan BGS factions, however loose they are tied to actual people?
And that part should lose its legitimacy. At least for PFs.
Thanks for the support. As I said, what you described isn't griefing.A griefer is a player in a multiplayer video game who deliberately irritates and harasses other players within the game, occasionally using aspects of the game in unintended ways.[1] A griefer derives pleasure primarily or exclusively from the act of annoying other users, and as such is a particular nuisance in online gaming communities, since griefers often cannot be deterred by penalties related to in-game goals.[2] This creates a slight division between griefing and cheating, since cheating is most often done with intent of winning the game and thus is discouraged by in-game penalties.
https://en.m.wikipedia.org/wiki/Griefer
Or this is ED and it have nothing to do with Wikipedia?.
3. In online gaming, someone who takes pleasure in creating grief for an opponent via various "cheap" tactics.
Can't be an exploit because it's used as intended. Unlike using PP pledges to be able to grief without consequence. That actually is an exploit.
And since you're so opposed to exploits, you would never do such a thing, would you?
BGS work is not "griefing" and calling it that is dishonest.
And as Ziggy said, it also stops anyone taking you seriously.
As for a Player Named Faction (PNF), they are still just NPCs same as any other faction - anyone can feel attached to a Frontier named faction just as much as mush as you may to a PNF. They are no different.
Attacking and defending a faction (Frontier Named or Player Named) can be done in any mode doing PvE work. There is plenty of documentation on how to attack and defend.
As far as the game is concerned for the purpose of factions, the mode system is irrelevant.
In fact the only parts of the game that even care about the mode system is Wings, Multi-crew and Players with nothing better to complain about.
Indirect griefing is still griefing.
Some people pledge to a power in order to play Powerplay. Some exploit that pledge to be able to PvP without consequences, they don't care about the Power they are pledging to.What else is there in PP?
What else is there in PP?
BGS work is not "griefing" and calling it that is dishonest.
And as Ziggy said, it also stops anyone taking you seriously.