You guys should google some recent images of the peace, serenity, and natural purity of the Mt Everest summit.
And yet that wasn't the question. It wasn't "what's wrong with colonising different systems".. it was"what's wrong with colonising this specific system, out of the billions out there.What? This makes no sense, even as a mockery. The question isn't about places which anyone has already a claim on, under whatever extant or future rules. It's how we get there in the first place to take away its pristine existence.
Ive been trying to make a route from a system on the edge of the bubble ( no prizes for guessing where) and a rather modest 230 light year colonisation trail.
First problem is that there is only one unpopulated system less than 10ly away.
This system only has access to two systems that go further into the bubble and not out of it.
From this point there are more systems but they all go in and not out.
Its not going to expand the bubble it will consolidate it.
20ly would make expansion possible, but as so many others have pointed out it wont get us very far. To hit my 230 light year target it would still require a minumum of 12 colonisations
Come to think of it we know that 30ly or so will get you almost anywhere in the galaxy. But it would simply take hundreds of years to get to the other end with colonies.I just had a thought if we were to make a cellular automata of the expansion of ten light years with the rule that any populated system will expand to systems within 10 ly. We can run it until there are no new populated systems created. This would give us a mp of the limits of growth.
We could repeat that with different ranges,
Hmm that sounds interesting, I'll see what I can cook up.I just had a thought if we were to make a cellular automata of the expansion of ten light years with the rule that any populated system will expand to systems within 10 ly. We can run it until there are no new populated systems created. This would give us a mp of the limits of growth.
We could repeat that with different ranges,
If you can produce coordinates for each wave of colonisation I can put it on a mapHmm that sounds interesting, I'll see what I can cook up.
Regarding consistency, let's face it, that first colony is always going to be the hardest because you have to haul everything in. As it should be. and think about it, a person or group having to haul stuff OUT to deep deep space, will present enough of a challenge, but if they want to colonize the end of a galactic arm, then more power to them.I have only been playing for eight and while I have no great love for broken features I dislike overpowered ones as well.
I also like consistency in a feature, your point about infrastructure affecting daughter colonies is a good one but it should apply to initial ones as well. Maybe the range can be boosted by how many suitable “supply” systems are within x light years of the initiating system?
I was hoping, especially in response to the base building threats, that it would be a one per account deal. But the stream gave the distinct impression to me that once the Colony beacon changes to a Nav beacon the Commander would be able to start another colony.
But time and the beta will doubtless reveal more.
There were a lot of good arguments in the previous posts that the galaxy is big and an expansion rightly doesn't affect it. Let me use that argument in defense of a 10ly (ok, let it be 20ly) colonization range: There is no need to colonize beyond that starting range because there are already enough systems inside and on the fringes of the bubble so that it isn't necessary to have a larger range for the ships![]()
Megacorporations wouldn't care to build a colony 65,000 light years away when there are literally billions of unclaimed systems in our own part of the galaxy.
Lets be honest here, the only reason any one would want to build another Colonia at the galaxies most iconic locations is for some sense of selfish secondary fame.
As of February 28, 2024, only 0.06% of the galaxy had been explored. (from Frontier Unlocked Feb 28, 2024- (per Elite Wiki "Galaxy" page).
Its taken 10 years to explore 0.06% of the galaxy or around 6 million systems per year (wow that's quite a lot if true-17,000 systems per day?).
It assumes 100 billion systems in the galaxy.
Colonizing will be a lot harder than just jumping into a system for a D scan. I'd like the colonization range eventually to be at least say 2 carrier jumps or more (1000LY) from the nearest inhabited system. The time limit and resources needed to build the station should weed out those that try to setup too far out without the proper support and planning.
I'd be surprised if we colonized 0.001% of the galaxy in the next 10 years. That's around 1,000,000 systems . I believe there's around 20,000 systems in the bubble. So 50 times the size of the bubble in 10 years or 100,000 new systems per year or around 2,000 systems per week. So lets get to the places we really want to be relatively quickly. It really doesn't matter what we do. Nothing will be noticeable in such a vast expanse. Its so vast that some of my percentages could be out a decimal place or more and it still doesn't matter. The galaxy is huge!
My apologies if someone has already posted something like this before as I haven't had time to read the entire thread.
There were a lot of good arguments in the previous posts that the galaxy is big and an expansion rightly doesn't affect it. Let me use that argument in defense of a 10ly (ok, let it be 20ly) colonization range: There is no need to colonize beyond that starting range because there are already enough systems inside and on the fringes of the bubble so that it isn't necessary to have a larger range for the ships![]()
that's "how the West was won"As I already mentioned, there's only 1 uninhabited system within a 10LY range of my home system, and it has no planets. Not worth expanding into. 20LY isn't much better.
And really, the desire to colonize further out for many of us who want this is because we want to colonize far from existing systems, otherwise its just another system surrounded by others more or less just like it.
what does it have to do with 'my country'?But if you didn't see your country does that mean you should go abroad for a trip? This is not about needs, this is about follow the dreams.
Kinda missed the background on these. Thought it might be interesting to mention them on Lave Radio but could you briefly explain what they're illustrating?Made a few more useful visualizations of the colonization progress - these have the same caveats as the previous ones (old data, only 1k around Sol etc) but I also tried to show unpopulated systems that never get colonized using some transparency which are the vast majority of systems actually and something that's hard to get across, esp with how much video compression destroys this.
Source: https://youtu.be/ShbKXmZEKD4
Source: https://youtu.be/5q1EdFpyfvA
I can also make it spin.