Ships in CZs are difficult because of highly inflated hull hitpoints, not shielding (and the presence of special ops wings which are fully engineered ships). This test of yours completely missed the mark, there.
As I said- people completely ignore it, even if I show it, so I feel no point in doing similar tests for more scenarios.
If you want to add something outside "engi bad, gatekeeping, you HAVE TO grind, because benefits are bigga"- do similar tests. I'm waiting, unless you are on of people, which are able to only complaining, how difficult is everything, is you havent ship better 3/4 times than enemy
Also, as I said- I did lr for EASIER MATH.
No faloff damage- no need in doing crazy math like "it was 800m for 2s, 900 for 3,1s and 5s with 1000m distance". Everything is straight and simple. 20 dps is 20 dps at 100 metres, and at 2000.
My goal was estimating +/- power of shields. Not time required to kill "if I target powerplant"
You try to complain at bad gatekeeping, but you cannout understand even this trivial test