Pay2Win made it to Elite

Has anyone won yet now that it's been out for a bit?
Based on the opinion of one person who's take I respect on these things, anyone interested in these activities apparently:
pm2r.jpg


Full video here:
Source: https://www.youtube.com/watch?v=7Gp_ijdKtLo
 
No, I certainly won the entire game in just 30 seconds after buying the Stellar pack...

If salt wasn't quite so bad for me, I'd even say that I'd won even before it came out!

YMMV, naturally...
Ah yea sorry I forgot to tell you that I actually won a few days ago. I am just wondering why all of you are still playing 🤷‍♂️
Galnet really needs to announce these things so you all don't waste your time with this silly game anymore.
 
The best games are where everybody feels like a winner. Everybody should have a great time gaming! If Pay2Win achieves this for Elite, all the better.

The whole point of "Pay2Win" is that it creates at least two tiers of players: those who can afford to buy advantages in the game, and those who can't. There's also a perverse incentive for developers to intentionally make it harder for the non-paying tier to do normal activities in the game.

In fact, we have multiple examples of this happening in Elite Dangerous, with the biggest one being Horizons. All Engineers were intentionally placed on the surface of planets, accessable only to Horizons owners, and then the high-end NPCs were given Engineering to make them much more difficult, or at least time consuming, to kill.

Perhaps Pay2Win is better called Pay-not-to-lose... lose your time, lose your credits, lose your materials, lose to NPCs, lose to players...
 
The whole point of "Pay2Win" is that it creates at least two tiers of players: those who can afford to buy advantages in the game, and those who can't. There's also a perverse incentive for developers to intentionally make it harder for the non-paying tier to do normal activities in the game.

In fact, we have multiple examples of this happening in Elite Dangerous, with the biggest one being Horizons. All Engineers were intentionally placed on the surface of planets, accessable only to Horizons owners, and then the high-end NPCs were given Engineering to make them much more difficult, or at least time consuming, to kill.

Perhaps Pay2Win is better called Pay-not-to-lose... lose your time, lose your credits, lose your materials, lose to NPCs, lose to players...
TBH, I never had the feeling that FDev gave in to that "perverse" incentive in the past. But I know what you mean.
As for the current changes, I don't feel like I have lost anything while e.g. those buying the Stellar P2 won the game. If anything, I've won a new cool way to supercruise along, which could have easily been paywalled as well.
What I'm afraid of, though, is a shutdown of the game for good if that company runs out of money due to their stu...err...dubious management decisions. If grabbing money from players helps this situation, I'm all for it.
 
The whole point of "Pay2Win" is that it creates at least two tiers of players
So, ED has been P2W since just after release, as at least 2 tiers of players has existed since my starting to play, so must have existed previously.
I'm reasonably skilled at flying / combat etc. these days, as I have had the time to play and improve, quite a lot of time.

Those with less time are certainly likely to be less adept than I, even if they have been playing years longer...
 
My bro in law plays some stupid mobile land and castle siege game. He is always complaining that there are players in his game that spend hundreds to thousands of dollars buying the "best" troops, equipment and castles etc... and steamrolling over the players that do not spend any money in the game.
Now that ☝️is what I view pay to win is.
He laughs at me and thinks I am stupid when I tell him I've spent hundreds of dollars in cosmetics for ships and suits in "my game" and it doesn't make my ships stronger and faster and help me beat other players.
lol
 
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