I have 1200 hours and have played this game since pretty much release and I have always defended it and was happy playing it, but now I have a deep worry with the direction of the game and the fact there is almost no systemic game design with Odyssey.
It seems that Odyssey is so incredibly separated from the rest of the game. I understand why this has happened (it's an expansion, the base game needs to be able to be played without it, was made years after release etc) but it's still a negative. Once in your ship, you can ignore pretty much any Odyssey mechanic (apart from attacking infantry with a ship) and the UI looks so remarkably different, it's like stepping into a different game. It's been explained to me before that these areas of the game are 'thematically different' but that's not a good thing to happen in the same game, your game should still feel like the same game even when you're engaged in different game loops. When you step into a tank in battlefield it doesn't look/feel like you're now playing world of tanks, it looks like you're driving a tank in battlefield and are just using a feature of battlefield. I've streamed Odyssey for my friends who played base elite and the first things they've said was that it doesn't even look like elite anymore. Overall I do think the Odyssey UI is really nice (apart from the issues I have with the menu's above) so base Elite I think needs to be brought up a bit.
I've spoken about it to a couple of employees and from seeing the communications from FDEV... this was all intended? They say that this is what players have asked for, but I said players want on foot gameplay that integrates with the rest of the game. Not on foot gameplay that feels completely separate and has almost 0 impact on the base game. There are so many dedicated first person shooter games, thousands even, but there aren't many good proper space sim games, so please focus on that! Not adding what feels like an FPS mod to the game!
There has been a lot of effort, but effort put in the completely wrong place. They looked at their spaceship simulator game, they looked at the player base who have been starved of content for their spaceship simulator game, then FDEV made the conscious decision to release a DLC that provided nothing for the existing players of that spaceship simulator game, added nothing to the actual SPACE SHIPS in a SPACE SHIP SIMULATOR GAME. They thought, “let’s try and make it so we get players who don’t actually want to play elite dangerous, they want to play an FPS shooter in space and let’s just ignore our existing player base”. I believe in some of the streams they've said the point is now players can play the game without having to even buy a ship? What? This is Elite Dangerous, not call of duty! If players want first person shooter combat/gameplay but not ships then why would they even come to Elite Dangerous!
Stuff that could really help combine Odyssey with Elite/Horizons would be things like EVA in the future, you're flying around exploring and you're damaged so you fly out and repair your ship. Or EVA to explore guardian ruins in space. Or you land on a planet, gather some materials/metals and repair your ship (this would combine Elite -the ship-, horizons -the planet-, and Odyssey), or you've just gotten out of a fight with a thargoid/flown away with your teammates distracting it and you fly out of your ship to scrape off the acid. Stuff like this would add so much to combining all the gameplay mechanics.
It seems that Odyssey is so incredibly separated from the rest of the game. I understand why this has happened (it's an expansion, the base game needs to be able to be played without it, was made years after release etc) but it's still a negative. Once in your ship, you can ignore pretty much any Odyssey mechanic (apart from attacking infantry with a ship) and the UI looks so remarkably different, it's like stepping into a different game. It's been explained to me before that these areas of the game are 'thematically different' but that's not a good thing to happen in the same game, your game should still feel like the same game even when you're engaged in different game loops. When you step into a tank in battlefield it doesn't look/feel like you're now playing world of tanks, it looks like you're driving a tank in battlefield and are just using a feature of battlefield. I've streamed Odyssey for my friends who played base elite and the first things they've said was that it doesn't even look like elite anymore. Overall I do think the Odyssey UI is really nice (apart from the issues I have with the menu's above) so base Elite I think needs to be brought up a bit.
I've spoken about it to a couple of employees and from seeing the communications from FDEV... this was all intended? They say that this is what players have asked for, but I said players want on foot gameplay that integrates with the rest of the game. Not on foot gameplay that feels completely separate and has almost 0 impact on the base game. There are so many dedicated first person shooter games, thousands even, but there aren't many good proper space sim games, so please focus on that! Not adding what feels like an FPS mod to the game!
There has been a lot of effort, but effort put in the completely wrong place. They looked at their spaceship simulator game, they looked at the player base who have been starved of content for their spaceship simulator game, then FDEV made the conscious decision to release a DLC that provided nothing for the existing players of that spaceship simulator game, added nothing to the actual SPACE SHIPS in a SPACE SHIP SIMULATOR GAME. They thought, “let’s try and make it so we get players who don’t actually want to play elite dangerous, they want to play an FPS shooter in space and let’s just ignore our existing player base”. I believe in some of the streams they've said the point is now players can play the game without having to even buy a ship? What? This is Elite Dangerous, not call of duty! If players want first person shooter combat/gameplay but not ships then why would they even come to Elite Dangerous!
Stuff that could really help combine Odyssey with Elite/Horizons would be things like EVA in the future, you're flying around exploring and you're damaged so you fly out and repair your ship. Or EVA to explore guardian ruins in space. Or you land on a planet, gather some materials/metals and repair your ship (this would combine Elite -the ship-, horizons -the planet-, and Odyssey), or you've just gotten out of a fight with a thargoid/flown away with your teammates distracting it and you fly out of your ship to scrape off the acid. Stuff like this would add so much to combining all the gameplay mechanics.