Personal Narrative

Rafe Zetter

Banned
Wait and see what it entails in game before just dismissing it as 'more grind'

How? It is more grind, it's another "go fetch" system, just like engineering. - The only way this would be personal narrative is if these things were "locked" behind missions, ACTUAL MISSIONS, such as having to raid a base or something to go steal the parts, and those missions varied in flavors according to your faction allegience.

There' no "story" linked to it - the only possible "narrative" is HOW you get them, do you get them at the source (whatever that may be) or do they drop as salvage from a destroyed CMDR - and if they do, good luck with that in OPEN, because any CMDR with a brain will shunt this stuff back and forth in SOLO.

It's engineers Mk II.

FDev have seemingly learned nothing.
 

Rafe Zetter

Banned
This all strikes me as a whole lot of faux outrage and other assorted levels of pointless hand wringing.

Personal Narrative simply means YOUR STORY in the game. Nothing more, nothing less.

Surely you guys can find something more timely and substancial to worry about than a simple case of semantics?

Your are correct that personal narrative means "YOUR STORY" - but there's the thing: it's no longer MY STORY, when I'm doing the SAME THINGS as you, and him and that guy over there. I don't mean "VARIATIONS ON A THEME", I mean IDENTICAL.

"I went and did this" - yeah me and 400,000 others. This isn't the PERSONAL NARRATIVE "one mans pursuit of a Lamborghini and how he took 17 years to get it" (https://jalopnik.com/5954486/the-ma...hini-replica-in-his-basement-wants-to-sell-it)

^^ THAT is a STORY.

This is "guy went to the shops to buy milk" - sure you did it PERSONALLY, but does it really come under the purview of "personal narrative"?

Because in all honesty if you think it does - FDev's "mile wide inch deep" will continue unabated, indefinitely.

"Beyond" was supposed be be new content to DEEPEN the players experience within the BGS - as well as fix other stuff - but it's just added more "wide"; another, shallow game feature. Players who want to pursue the new shinies will be done with this in a matter of weeks.... and then what? Do it for each ship, and or account and err..... that's it.

There's no replay value to be had here - unless you happen to lose said shinies because you couldn't afford the rebuy - and scant few fall foul of that. (unless FDev follow my recommendation of making greifers and pirates lose the rebuy ability, using the new notorious system after a certain level)

(caps for emphasis, not shouting.)
 

Rafe Zetter

Banned
This. To some, it is just another set of possible consequences depending on choices you make in the game. That translates to a personal narrative, if you're that kind of player. Others just see "OMG GRIND!!!111!". The personal narrative in Skyrim, to me, is not that I am the dragonborn, or did any of the handcrafted quests. Everyone did them because the handcrafted quests are finite by definition. The personal narrative comes from the choices you make outside the handcrafted content. There is no right or wrong as to one's preference, but I do sometimes wonder how long it takes for some to see that their perspective doesnt match the perspective of others. And when those others happen to be the devs or gamemasters, that should tell you something. :P

A) - right back at ya
B) - because the devs ALWAYS know best right? Been proven time and again hasn't it that FDev's choices have been SPOT ON, FAULTLESS since day 1.

Geez Sleut - now we are back with internet spaceships you've reverted to type.

Oh COME ON!!! - "another set of possible choices"? compared to WHAT exactly?

Are these new "crafting" items going to have multiple uses? I don't mean that they can be applied to different schematics - that goes without saying, or maybe it doesn't, we'll see won't we? - Have they committed the faux pas of making each new shiny have totally different required components? That'll go down well... not.

I mean a system of :- collect "crafting part" A for X shiny.

Possible consequences:

1 - take it to random techguy (regardless of faction / standing / rank / tech level or any other modifier) and get "shiny X" - which is what FDev are giving us, seemingly - BORING !!!
(note the part in the vid where he says "you can take it to ANYONE")

2 - take it to OPPOSING FACTION tech guy B - and that particular tech guy gains access to "shiny X" (faction espionage)

or 3 - take it (and a bunch of others) to LOWER SYSTEM TYPE tech guy C - and that particular tech guy retroengineers access to Schematic "shiny X" (thus opening up access to tech not in that area, potentially opening up things in your home system otherwise not available.)

(possible other variations available)

Took me all of 5 minutes to come up with that - which sounds way more interesting than the "go fetch" they seem to be planning now.
 
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Oh COME ON!!! - "another set of possible choices"? compared to WHAT exactly?

Are these new "crafting" items going to have multiple uses? I don't mean that they can be applied to different schematics - that goes without saying, or maybe it does, we'll see won't we? - Have they committed the faux pas of making each new shiny have totally different required components?

I mean a system of :- collect "crafting part" A for X shiny.

Possible consequences:

1 - take it to random techguy (regardless of faction / standing / rank / tech level or any other modifier) and get "shiny A" - which is what FDev are giving us - BORING !!!
(note the part in the vid where he says "you can take it to ANYONE")

2 - take it to OPPOSING FACTION tech guy B - and that particular tech guy gains access to "shiny A" (faction espionage)

or 3 - take it (and a bunch of others) to LOWER SYSTEM TYPE tech guy C - and that particular tech guy retroengineers access to Schematic "shiny A" (thus opening up access to tech not in that area, potentially opening up things in your home system otherwise not available.)

(possible other variations available)

Took me all of 5 minutes to come up with that - which sounds way more interesting than the "go fetch" they seem to be planning now.

Slightly, I suppose, yes.
 

Rafe Zetter

Banned
Did you guys read the new Stephen King novel? Man it was great. My favorite part was where the protagonist was like "...and 40 units of tin. And that's corrosive multicannons unlocked. Ok, next up I need 40 iron, 40 carbon, 40 arsenic, and 40 wake scans..." Riveting stuff. His best narrative yet.

I did get the sense that there might be some ACTUAL personal narrative still to come, but I guess we'll see.

Pretty much this - if there was an entire subplot to HOW you get the parts, with each one being more complex than - "fly here pick up - drop off" (missions, scanning out wrecks "I heard they were carrying experimental tech... I WANT it!" the odd rare from halfway across the bubble) - then you might have a valid point to make about "personal narrative" - but I'm pretty much betting my boots it won't be that convoluted. - Convoluted takes time and money, and FDevs primary question regarding development seems to be "OK people what placeholder can we get for this bag of money?"

Instead of SC's - "ok people I want X - don't waste money, but don't make it look like a cheap placeholder either".

It'll be "go fetch" just as I've already said.
 
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This all strikes me as a whole lot of faux outrage and other assorted levels of pointless hand wringing.

Personal Narrative simply means YOUR STORY in the game. Nothing more, nothing less.

Surely you guys can find something more timely and substancial to worry about than a simple case of semantics?

Good point. Obviously some others are so inadequate when it comes to this type of stuff they feel the need to externalise it... even though they have no real, cogent argument.
 
I agree that at a glance it appears to be more 'fetch RNG items to unlock'. However, boy do I want to unlock those things. I'm hoping 'mysterious things' are playing a part here and there's more than what we saw. I'll reserve final judgement.
 
They just left a word out: Personal Firepower Narrative

How big is your gun rack! :D

I wonder of anyone will care about the PowerPlay weapons after this drops?
 
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Vendor narrative.


DQYAM.gif
 
So many want personal narrative but at the same time BGS that means something. Every different direction of personal narrative pretty much creates a meaningless BGS. Ants cannot build a mound if each one decides his own personal narrative. They have to work together and grind it out. Call it game play, sure. It's grinding if you don't enjoy what you have to endure to get the perk you want, just so you can have more fun doing what you do enjoy. It's basically a teaser, hoping you stick around to chase that carrot. Hey look, you're not chasing the carrot now, you're pursuing an elongated vegetable for personal narrative.

Eventually we'll all get to the level the script kiddies were at years ago.
 
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