Planet Zoo | Americas Animal Pack | Announce

I can kinda see where you're coming from, but to me it's not a big deal.
Definitely doesn't bother me as much as the rhea
Oh yeah the rhea bothers me a lot more since i Will use it way more than the bush dog and it was one of my most wanted animals. The bush dog is just like a nice extra to have.
 
I think every single animal looks stellar aside from the well-documented issues with the rhea. Overall a phenomenal pack.

Pretty surprised by how little inter-species enrichment there is, though. I expected, at minimum, for the capybara to have it with the rhea, flamingo, and saki. Strange that the rhea doesn't have it with the anteater as well considering how common of a mix that is in zoos, and it's not like their ranges don't overlap. Their range doesn't overlap with Baird's tapir as far as I can tell from eyeballing, but that's still another relatively common zoo mixture.
 
I watched some justGordon (the guy that does irl habitat inspirations) videos today and noticed that Saki does indeed partially lifts its tail when it runs along the logs.

Not quite like in the game, but also not completely straightened out, or dragging down, so one less issue from me there.

Another thing that I got from the video, that a lot of zoos mix Sakis with Tamarins, Titis, Marmosets, Howlers and Squirrel Monkeys, so you know, that's unfortunate. Also a bunch of Saki habitats (at least in the video) are walkthrough.

Didn't notice any combo with Capuchin, so maybe game got that right, who knows.

Source: https://youtu.be/Hec2v_dtOOQ?si=0rhpLJrE1ei83u0a
 
I think the way it works (for interspecies enrichment) is that the two species must be compatible, found together in zoos IRL, and they must have overlapping ranges on the in-game map... That would explain why, for example, we didn't get interspecies enrichment between meerkat and porcupine with Arid. They're compatible, found together in zoos at times, but their ranges do not overlap.
I feel like this is the case for the two monkeys as well...
RED: The range of C. capucinus (Capuchin)
GREEN: the range of P. pithecia (Saki)
Cebus_capucinus_and_imitator_Range_Map.png
White-faced_Saki_area.png



[The blue part shows the range of Cebus imitator, a close relative of C. capucinus]
 
Alright, this is very nitpicky, but I think the map of the saki is off. They live in a greater area than shown on the map, definitely south up to Manaus, Brazil where I've seen some on the wild. The map on Wikipedia also shows a wider range. Not anything that needs to be fixed, but good to be aware it's not totally accurate.
I think the white-faced saki distribution map is accurate - the sakis have been split quite a bit in recent years, and the white-faced is now basically restricted to the Guiana Shield region. Certainly the ones around Manaus are now considered to be the golden-faced saki.
 
I think the way it works (for interspecies enrichment) is that the two species must be compatible, found together in zoos IRL, and they must have overlapping ranges on the in-game map... That would explain why, for example, we didn't get interspecies enrichment between meerkat and porcupine with Arid. They're compatible, found together in zoos at times, but their ranges do not overlap.
I feel like this is the case for the two monkeys as well...
RED: The range of C. capucinus (Capuchin)
GREEN: the range of P. pithecia (Saki)
View attachment 426275View attachment 426276


[The blue part shows the range of Cebus imitator, a close relative of C. capucinus]
I would agree except that some animals have interspecies enrichment despite not having overlapping ranges. Like the capybara can go with galapagos tortoises
 
Hey so, you know what?
This still wouldn't explain why the saki doesn't have interspecies enrichment with the Capybara which, by the way, has IE with every South American habitat animal that isn't classed as a predator, even without overlapping ranges (example: the Galapagos Tortoise).
It gets weirder when you consider that the ranges of capybara and saki do actually overlap...
 
I would agree except that some animals have interspecies enrichment despite not having overlapping ranges. Like the capybara can go with galapagos tortoises
[Just to be clear: my previous post may sound rude, but I typed that before I saw your post; I had no intention of sounding rude or mad, I was just a little confused about my own theory, which as you pointed out kinda falls apart with the whole capybara thing]
 
[Just to be clear: my previous post may sound rude, but I typed that before I saw your post; I had no intention of sounding rude or mad, I was just a little confused about my own theory, which as you pointed out kinda falls apart with the whole capybara thing]
No worries. You could slap me in the face and I wouldn't realize it😅
Hey so, you know what?
This still wouldn't explain why the saki doesn't have interspecies enrichment with the Capybara which, by the way, has IE with every South American habitat animal that isn't classed as a predator, even without overlapping ranges (example: the Galapagos Tortoise).
It gets weirder when you consider that the ranges of capybara and saki do actually overlap...
I still believe it was an oversight that could be fixed by tomorrow. Looking at DeLadySigner's video, the rhea had some bugs, like the sounds were apparently flamingo sounds, she said? And one of them froze.
So, we could still get the interspecies enrichment, because it's clear that the pack still needed time in the oven (don't take this as a doom post or expect the worst. After all, they had early access to the pack)
 
And you know who else has a pretty expansive range but has virtually no IE other than one very random animal? The sulcata tortoise.
Also, the dik-dik doesn't have any IE, but its range overlaps with several small animals that could be considered compatible: aardvark, porcupine, the aforementioned tortoise...

OK so the new theory is that Frontier just kinda gave up on IE in the last couple of packs
 
I forgot to check since, ngl, I kinda forgot it existed (it's beautiful but it's so hard for me to get excited about yet another caprine I'm sorry), but the bighorn has a lot of variety in interspecies bonuses - bison, prairie dog, moose, pronghorn, and reindeer - so that's pretty neat.

Now if only they didn't forget (or maybe just haven't added it yet? I don't wanna jump to conclusions when the pack isn't even officially out) the very obvious saki and rhea bonuses. It's wild how they keep missing with these, but idk maybe we'll get more when the pack actually launches (hopefully).

Edit cause I don't wanna double post for this: but we finally have another animal with chorus behaviors in the coyote! If only they'd give it to the dingo now - especially considering they make much of the same sounds (which is kinda jarring on the coyote IMO, hopefully it has some new stuff in addition to that and not just the dingo sounds).
 
Last edited:
Probably cope at this point but the fact the coyote uses dingo howls and has chorus behaviour has me quietly hoping (without much confidence) that they also finally updated the dingo to also have chorus behaviour after all these years. If not I might do a proper dedicated post in feedback about it.
 
I forgot to check since, ngl, I kinda forgot it existed (it's beautiful but it's so hard for me to get excited about yet another caprine I'm sorry), but the bighorn has a lot of variety in interspecies bonuses - bison, prairie dog, moose, pronghorn, and reindeer - so that's pretty neat.

Now if only they didn't forget the very obvious saki and rhea bonuses. It's wild how they keep missing with these, but idk maybe we'll get more when the pack actually launches (hopefully).
To this day i dont really understand people really care about these. I mean they kinda just dont do anything noteworthy really, so what are we really missing wiht not having these?
 
To this day i dont really understand people really care about these. I mean they kinda just dont do anything noteworthy really, so what are we really missing wiht not having these?
Why have zoo animals of they won't do animal behaviors? It adds life to the game. If all the animals did was run around, eat, sleep, and mate, then watching them would be boring.
That's why I love the bathing animals, the howling animals, the spitting animals, and the brachiating animals...

Petition to have canids do the following:
  • Sit
  • Sploot
  • Have males mark territory
 
Why have zoo animals of they won't do animal behaviors? It adds life to the game. If all the animals did was run around, eat, sleep, and mate, then watching them would be boring.
That's why I love the bathing animals, the howling animals, the spitting animals, and the brachiating animals...
I mean interspecies enrichment doesn't actually influence their behaviour at all (something I'd really love to see changed in PZ2, interspecies interactions would be awesome), I agree it's cool to have but it doesn't do much except give them a little enrichment bonus when welfare is turned on
 
To this day i dont really understand people really care about these. I mean they kinda just dont do anything noteworthy really, so what are we really missing wiht not having these?
It's not something I'm pressed about personally; especially as someone who's primarily a sandbox player who turns off needs - but idk the fact that the feature is in the game at all makes me feel like it should be used to its full potential if that makes sense? I'm not saying it's a huge miss and overall, it doesn't matter that much to me, but that doesn't mean I don't think it should be pointed out. I just think the choices Frontier makes with it are kinda strange.

But yeah it doesn't do as much as it should lol. I'd love to see some interspecies animations in the future/a sequel or something. At the most it's a nice alternative to actual enrichment items (albeit not usually a replacement with how little it gives) - especially when not every species has some very good looking ones.
 
Last edited:
Back
Top Bottom