I'll be honest the moments for me were, in no particular order.. Robigo, the egg, volley boom, sidewinder crashing, passenger missions and whole range of others they never knew about or ignored.
These were all shut down by fdev in the name of balance. FDev replaced them with mission stacking which yielded way more than any of those 'exploits' ever did. I know I don't understand it either. Seems to me, they give us a sandbox, but if we don't play the way they want in the sandbox, they change the rules.
Anyways, their game their rules. Our time, our choice.... They seem to have lost sight of that one.
And yes, DW2 and Thargoid landings were some of the best community time I ever spent in a game. (beside everquest raiding)
It's just a shame, they are so bad at so many stages of the game development process.