Elite Dangerous is a spaceship game, first and foremost. I think the community appreciates Frontier attempting to add FPS to the game but, that is a huge deviation (if not departure) from what elite Dangerous was. The fact is, once a person has played a FPS, no matter the platform or game, you’ve essentially played them all.
I think most of the community would have been happy with walking in stations, walking on planets, and reasons for doing both. Then, eventually moving onto walking in carriers, ships, and again reasons for doing so.
The FPS add-on just doesn’t seem to fit the character of Elite Dangerous. Therefore, it reduces the appeal of Elite Dangerous for long term players.
Thank you for your consideration to the above.
(Eve Online attempted something similar with “Captain’s Quarters,” with a planned move toward walking in stations, years ago. EO lost hundreds if not thousands of players, and never recovered from that. Why? because EO is also a spaceship game first and foremost, although it never compared to what Frontier achieved with their fantastic universe, spaceships, and flight. Elite Dangerous had the character, most games only hope to achieve.)
I think most of the community would have been happy with walking in stations, walking on planets, and reasons for doing both. Then, eventually moving onto walking in carriers, ships, and again reasons for doing so.
The FPS add-on just doesn’t seem to fit the character of Elite Dangerous. Therefore, it reduces the appeal of Elite Dangerous for long term players.
Thank you for your consideration to the above.
(Eve Online attempted something similar with “Captain’s Quarters,” with a planned move toward walking in stations, years ago. EO lost hundreds if not thousands of players, and never recovered from that. Why? because EO is also a spaceship game first and foremost, although it never compared to what Frontier achieved with their fantastic universe, spaceships, and flight. Elite Dangerous had the character, most games only hope to achieve.)