As far as I can tell, you seem to be salty that outlaws have a better sense of humour than you.
OK, so I don't particularly have a dog in this hunt, plus I'm fashionably late to the party, (such is the way of my people), and I certainly don't know anything about this Cotton/Nader persona, beyond what's in this thread. I certainly don't know his personal agenda/motivation as my mind reading skills are somewhat lacking.
However, and please feel free to tell me how wrong I am, I may actually be horribly wrong, here's a hypothetical: Let's assume a player X, who starts the game RP'ing a ruthless murderer of innocent CMDRs . Let's say he chooses to name this character "Murderhobo" . Needless to say, this can't help but build up some justifiable animosity towards this particular CMDR.
After a while, he decides it might be fun to play as a law-abiding CMDR, maybe he's tired of being hunted and hated, maybe he just wants to see how the other half lives. I've done that in traditional RPGs, as a matter of fact I do it all the time (if the game is good enough that it deserves a replay, of course). So our purely hypothetical player, X, buys an alt or resets his save, whereupon he starts his new career as CMDR "Snuggles", doing nothing that might upset anybody, toeing the Lawful Line...
Now, my question is this, just like @Phisto Sobanii , I assume (and please correct me if I'm assuming too much here, Phisto): How is relentlessly hunting down and griefing CMDR "Snuggles" because of the crimes his old persona, CMDR "Murderhobo", committed NOT a borderline TOSsable "stalking and harassment" offense. And, if so, why not?
Sorry for intruding in this fascinating debate, I'll just see myself out.
if claiming things left and right without evidence is what you call humor... You can take the door on the left, thank you.
however there are some exceptions where our aces are lucky and get assassins in 1v1 situations.
... why it's always that those playing 'bad' cmdrs are saying 'Dont take it personally', except if 'bad' things happen to them
. This it seems never will get old ...
As someone who has not ever role-played, this conversation has been quite enlightening,
The nub of this seems to be the issue of the alt account, intention and interpretation.
It's going to be very difficult to state as a fact another player's intention (when using an alt account) you can only rely on interpretation. This feels like shaky ground to 'convict' someone.
I personally have never killed another 'human' player but suppose I create an alt account, still not killed anyone but I intend to. No one can know that. Is it fair game to interpret I might? I don't think so. So if anyone starts an alt account, how can it be interpreted that they might, no matter what they have done with their other account?
At a stretch, you could say, well, their first account killed all they came across so they'll probably do that with this alt account. But that is not a fact, that is, at best, a guess.
I would suggest that killing a player before they have killed, because you guess they might, is taking your imagined world and overlaying it on everyone else's. You could justify any action in that sense. There is something akin to the 'innocent until proven guilty' being ignored here.
Now don't get me wrong, if a known 'ganker', starts an alt account that is going to be 100% clean and by some misfortune runs into another ganker, who kills them, then that is part of the game, as any 'ganker' will tell you I'm sure. But the idea that an 'law enforcement' organisation can justify targeting a clean CMDR, based on what they think will happen or worse, further stretching their imagined world to say "It's not a clean CMDR, it's a 'dirty' one using an alias", that is just making stuff up.
I think you have to wait for every 'clean' CMDR to make the kill first, then you have more solid ground to interpret intentions.
Just my thoughts. Not saying I'm right.
I once read some extremely insightful wisdom from a Major in the US Air Force. He flies F15s for a living.
"In the court of the bros it's more important to be funny than right."
So, feelz over realz basically.
I'm glad the "bros" aren't actually in charge of anything remotely important then.
Depends, in my view. If you were placing yourself in a situation where a killing was perfectly understandable (meaning, in my view, in the context of the game such as supporting a faction that the other player was against, hauling juicy cargo through a system and you being pirated for it, running missions etc.), then there is absolutely no reason in my book for feeling resentful of the player that jumped you. There was a perfectly good "in game" reason for doing it, and that's good enough for me.In my view the core of the problem lies here: "Needless to say, this can't help but build up some justifiable animosity towards this particular CMDR." That animosity is in no way shape or form the responsibility of the criminal player. If they are playing the game by the rules you have no standing for resentment.
That's one way of summing up SPEAR's philosophy...
"In the court of the bros it's more important to be funny than right."
Imagine the F15s bros on patrol:
- "Hey Goose, why did you just drop a bomb on this tiny shack?"
- "It was about to crumble and kill all the innocents folks inside. So, I thought I would just save a few lives before everyone came back home. Bruh."
- "OK, cool."
The problem is that these folks are neither right, nor funny.
I guess that makes them that annoying Sarge that no one wants to report to.