What's really funny is that a few posts up I made the suggestion that the materials be found in planetary rings.
And the hotspots worth mining is the rings will be found .... by firing probes at planets - next!
What's really funny is that a few posts up I made the suggestion that the materials be found in planetary rings.
What's really funny is that a few posts up I made the suggestion that the materials be found in planetary rings.
Lets make it even more arcady... Every mapped planet can show the cmdr names for first discovered, first mapped and most efficient cmdr. If you use less than 4 probes you also get a Pac-Man next to your name
How come no one's is complaining that the old honk travels instantly?
For consistency, it should travel at 1c, and you need to sit still and wait for each ping to return. Moving cancels the whole thing.
How come no one's is complaining that the old honk travels instantly?
For consistency, it should travel at 1c, and you need to sit still and wait for each ping to return. Moving cancels the whole thing.
But you can stop in supercruise. So, oh well. Lol
Phew, saves me having to make it again. Cheers.Yes, this joke has been make an ∞ number of times![]()
How come no one's is complaining that the old honk travels instantly?
For consistency, it should travel at 1c, and you need to sit still and wait for each ping to return. Moving cancels the whole thing.
But you can stop in supercruise. So, oh well. Lol
It has a nice range on it too, technically it should reveal the whole universe in a single honk.
It has a nice range on it too, technically it should reveal the whole universe in a single honk.
Where’s the outrage over infinite honks?
Or the fact that you can hear them, in a vacuum.
I shake my head at you people.
Stop enjoying being miserable. Some of us aren’t Brits.
You can do better than that you must surely know the mindless honk has been a matter of complaint since launch and you *can't* hear the sounds in space it is our computer simulating it
You can do better than that you must surely know the mindless honk has been a matter of complaint since launch and you *can't* hear the sounds in space it is our computer simulating it
Or the most basic premise.As I see it, there is a conflict here between GAMEPLAY and IMMERSION.
Why not Zoidberg, why not both?
It seems the problem revolves around there being an infinate amount of probes for reasons of playability
while a the same time Frontier does not give us any explanation where those probes come from (thus opening the gate of "if this is infinity, why isn't THIS infinity, too?")
That bothers me, too.
I basically only want a believable explanation for the infinate probes - that is _LITERALLY_ all I want!
So, the root of the problem is not the infinite amount of probes, but something else:
why do we have to have infinite probes to begin with?
Because without infinite probes you would need to synthesize new ones.
- - - But why do you need to synthesize new probes in the first place? - - -
>>> Because probes are a disposable item. <<<
^ That is the root of the problem : No one considered the idea that probes could be a reusable item.
*cough* Same as with limpets, btw. *cough*
So, my suggestion is as follows:
- you start with several hundred probes
- those probes are tiny (size of a tennis-ball, if not smaller)
- the probes will return to your ship after scanning (as they fly rather fast they can even catch up witch you if you start to fly/supercruise away)
- they use a tiny fraction of the fuel of your tank for operations (like: unnoticably tiny)
- refill probes ONLY when lost (like when you jumped away before they returned); this could be done automatically "on the fly", btw.
- Material for crafting could (or rather SHOULD) be just fuel, as fuel apparently contains someting that can be formed into Railgun and Plasma-Accelerator Projectiles, and you have to carry a fuel-scoop, anyway.
- yield of probe-refill: a lot. Like 100 per refill (that is if you would need to do it manually).
There you go - infinite probes, but without any space-magic.
Simple and dirty cheap explanation, at no additional cost in terms of grind.
Hey, Frontier - if anyone asks, use this explanation.
The
If this kind of explanation would have been given to us in the first place, I think we would not have this discussion right now.