cool. is this the first time you ever officially acknowledge that there is an issue at all?
They have talked about this bug on pretty much all their livestreams (when they came back a couple of months ago due to WFH and issues with livestreaming) and that they are working on a fix. WFH isn't helping at all when dealing with things like this. The releasedate for Odyssey is another issue where FDev probably have to juggle programmers in and out of Odyssey developement for fixes for the current game. Priorities, getting the right programmer on the job to fix this etc....