PvE Groups; are they just a fad?

This apartheid treatment by Frontier against PvE players has to stop now! \o/
Mobius have just started the third private group, Mobius Asiapacific, because the second workaround group to the size limits is getting filled up.
CMDR's aren't joining these PvE groups because they hate the game, they just don't think the lack of balance in Open is worth it.
It is time for Frontier to realise that Open mode doesn't work. Time to create a native PvE mode, to allow all PvE players to play the multiplayer game Frontier want. Stop trying to push PvE players down, because we will just grow bigger... Hello... Is this mic on? *tap tap*. Okay, it seems like the mic is off. Let's all sing together to show our support for the oppressed majority! We shall overcome. We shall overcome!...

But, seriously, Frontier needs to stop pretending there is no problem. Until the balance in Open is fixed, offer an easily accessed PvE mode. It's really easy to implement. A few switches during login and you're there. The upcoming multi-crew addon is proof that they know how to do it. Multi-crew has a built-in insta-kicking "griefer protection".
Implement a PvE mode and name it Mobius in respect of the hardest working member of Elite Dangerous player community.

What needs fixing about the balance?
I only fly in Open, in the Federation Core Worlds. I've been to Farseer and McQuin in the last week and only seen friendly commanders.
I have no problem with Mobius (or other PvE groups) at all. With that said, this constant "biowaste" about the gankfest that Open is supposed to be.... essentially the outright lies that are told, by PvE players is really beginning to annoy me.
Do you have recruitment quotas or something?

Its not all PvP. I've never PvP'd.
But the possibility that one day I could as part of the story ark; Fed/Empire war; Fed/Empire vs Thargoid/Alliance coalition, means I don't want to hide in nursery mode.
If you're scared of Open fine, don't go there. But stop portraying it as certain death. Or broken. Its not. It works fine.
 
What needs fixing about the balance?
I only fly in Open, in the Federation Core Worlds. I've been to Farseer and McQuin in the last week and only seen friendly commanders.
I have no problem with Mobius (or other PvE groups) at all. With that said, this constant "biowaste" about the gankfest that Open is supposed to be.... essentially the outright lies that are told, by PvE players is really beginning to annoy me.
Do you have recruitment quotas or something?

Its not all PvP. I've never PvP'd.
But the possibility that one day I could as part of the story ark; Fed/Empire war; Fed/Empire vs Thargoid/Alliance coalition, means I don't want to hide in nursery mode.
If you're scared of Open fine, don't go there. But stop portraying it as certain death. Or broken. Its not. It works fine.

unless you are stating people saying their experiences are out and out liars, (i have my faults but that is not one of them) then the fact is, your experience does not mean others are not true.

instancing, time of play, geography in the real world, and where abouts you play in game as well as your internet and blind luck all affect who you meet.

I do not think Open is a gank fest at all, but I HAVE had poor experiences in open 2 out of the last 3 times i played there.

there was a time i 100% played in open....... that was a long time ago now tho.
 
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But if an ever growing part of the playerbase is moving to makeshift PvE groups for cooperative PvE gameplay, would you revisit your initial thoughts on the matter, or ignore it?

Most people who play this game play as a multi-player game, play co-op PvE. Some of them play in open, while most of them play in private groups. When I want to play PvE co-op, I do the same: either in open, or in a private group, depending upon whether I want to deal with player-killers or not. Poll after poll after poll, plus statements from Frontier Developments themselves, show that PvP combat is a very niche playstyle. Therefore, we have already reached critical mass when it comes to co-op PvE, and most likely reached it way back in 2014.

What I'm most interested in is playing Ironman mode with like-minded Commanders. If I was in charge of this game, if I wanted to add a game mode with a different rule set, this is what I'd focus on. Why on earth would I change my mind about that?
 
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verminstar

Banned
Most people who play this game play as a multi-player game, play co-op PvE. Some of them play in open, while most of them play in private groups. When I want to play PvE co-op, I do the same: either in open, or in a private group, depending upon whether I want to deal with player-killers or not. Poll after poll after poll, plus statements from Frontier Developments themselves, show that PvP combat is a very niche playstyle. Therefore, we have already reached critical mass when it comes to co-op PvE, and most likely reached it way back in 2014.

What I'm most interested in is playing Ironman mode with like-minded Commanders. If I was in charge of this game, if I wanted to add a game mode with a different rule set, this is what I'd focus on. Why on earth would I change my mind about that?

Ironman is the choice of a true lone wolf...is fer me anyway. Lack of engineering means taking a knife to a gunfight in open, so solo makes more practical sense. Sad but...people [uhh]

Its a choice because its not enforced...would be fun if it were though...see open truly become empty then ^
 
PvE Groups; are they just a fad?
Playing cooperatively against the environment. Obviously FD never considered this a true contender to Open mode and Solo mode, or they would have incorporated management tools.

One of the many PvE private groups has now climbed above 36.500 commanders. I was just wondering if FD still considers PvE groups a fad?

Do you?


Definitely not.
I am not a member of any PvE group myself, because I simply don't care for other humans in my game.
In general normal people (which I am not :)) like to play games with others.
PvE groups offer a great way to do so.
PvE groups are here to stay.

- - - Updated - - -

It's ridiculous that given the massive PVE groups, where Mobius broke the game it was so large, that FD still haven't given any tools or anything else to help with this. And it's up for "best evolving game" lol

Evolution takes time.
The game is massive, with many interacting systems.
There is a multi-year development plan for a reason.
 
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What needs fixing about the balance?
I only fly in Open, in the Federation Core Worlds. I've been to Farseer and McQuin in the last week and only seen friendly commanders.
I have no problem with Mobius (or other PvE groups) at all. With that said, this constant "biowaste" about the gankfest that Open is supposed to be.... essentially the outright lies that are told, by PvE players is really beginning to annoy me.
Do you have recruitment quotas or something?

Its not all PvP. I've never PvP'd.
But the possibility that one day I could as part of the story ark; Fed/Empire war; Fed/Empire vs Thargoid/Alliance coalition, means I don't want to hide in nursery mode.
If you're scared of Open fine, don't go there. But stop portraying it as certain death. Or broken. Its not. It works fine.

Well, it's easy to find a lot of CMDR's who's had no problems in Open, as Open is often as dead as Solo. Your personal experience ≠ everybody else's. :D
 
If Open is indeed hemorrhaging players at a rate steep enough to prompt FD to issue pleas that people come back, and those pleas go unanswered, then there may come a point when FD realises that a PvE mode makes more good business sense than it already does. Such a move may require a certain amount of pride swallowing, so one shouldn't hold one's breath.

This ^^^. Definitely this
 
Assuming you mean a group of players playing together to support a particular minor faction, to nurture it, expand it, etc, then I present my last 18 months with Social Eleu Progressive Party (SEPP) as evidence that it is not a fad. And have you seen all the player owned minor factions setting up camp in Colonia?
 

verminstar

Banned
Assuming you mean a group of players playing together to support a particular minor faction, to nurture it, expand it, etc, then I present my last 18 months with Social Eleu Progressive Party (SEPP) as evidence that it is not a fad. And have you seen all the player owned minor factions setting up camp in Colonia?

Im as lone wolf as it gets...I actually prefer my own company over the other 99% of the planet...certain specimens of the opposite gender are exempt obviously. The effort to get jacques up and running was what originally inspired me.

Colonia...still the only place left in this game where Im comfortable playing in open with others. Best kept secret in the game ^

On my way home after a hellish 2 whole days in the bubble building up a keelback after falling in love with canyon racing...those fighters are so cool and nobody told me, but all sorted now. 23ly range...cyas next week...maybe ^
 
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There are lots of great player groups with some pretty imaginative ways to play and socialize out there that extremist PVPers will never know about. Why? Because they are not interested in joining one. But they have lots of opinions about how they are not real game play, nothing is going on in them and those who participate are "snowflakes" compared to real ED gamesmanship. They they post threads inviting Solo and PvE players to join in the PvP fun which really means they want more live kills.

Thanks but no thanks.

There is no need to defend your player group to those that have no appreciation and just don't care. That only creates more junk threads to wade through on the Forum.
 
Playing cooperatively against the environment. Obviously FD never considered this a true contender to Open mode and Solo mode, or they would have incorporated management tools.

FDEV thought Open would be the PvE mode with the occasional, rare and meaningful PvP encounter. They thought everyone who would attack another player would do so in role playing fashion.
 
With the exception of the BGS - which is not for everyone, there is very little co-op PvE content. This thread would have more meaning of there was more PvE cpntent. I play in open (yeah me), my rough stats are 10% of commanders low wake/exit if you send an o7, 70% of commanders ignore you and 20% reply. For 70% of playeres it really does not matter what mode they are in. Is Morbius so different (ok the low wake/exit players probably do no exist). in terms of breakdown? If people respond to the inital o7, what actually is the benefit?

Post 2.3 - if more co-op PvE content comes to make use of the mechanics, then debating the merits of open verses private groups has some value, until then, really does it matter? If players want to play in solo, private groups, or open - more pwoer to them.

No OP not a fad, some players really do not want to get involved in competitive paw-paw PvP, under the current mechanics, private groups deliver this.

Personally I do not think a C & P system overhaul is going to get too many players back into open - there needs to be exclsive content in open .... and a C & P overhaul!
As there is so lttle multi-player co-op conent I really do not care what the raios are.

Simon
 
To understand this you need to go back to the original Elite on the BBC Micro.

In Elite there were no other players, there was no internet (web). It was just you, your ship, and the galaxy.
You did what you wanted to do, and you went were you wanted to go when you wanted to do so.
There wasn't that much to do in point of fact. There were only three missions, the galaxies were very limited in scope, there was only one planet around a star and that's where the station was.
It was just stars, stations, and you.
And yet from this very limited set of potentials came something that expanded in your mind into a thing that allowed you to be come a space pilot. A person living in a hostile galaxy on your own wits, with only your skills to protect you. You could go and see the wonders of the galaxy (spoiler alert: There weren't any), or hunt pirates, or trade, or be a pirate, or anything you could, back then, think of to do.
It was something that allowed you as an individual access to a much larger world. Access to a living breathing galaxy. It allowed you do become that space pilot.
You became that lone pilot against the odds in a hostile galaxy.
This was something that had never, ever been available before.
This is critically important so I'm going to repeat it: This was something that had never, ever been available before.
There were other games sure but nothing that gave you the opportunities Elite gave you. Nothing that fired the imagination of people like me. Nothing that allowed me to live an another life as a space pilot living on my wits and skills and travelling the universe to live or die on my terms.
Nothing. Nothing. At. All.

And in all this, there were no others. No one else. Just me. Against the galaxy. Or sometimes working with the galaxy. And other times not. But it was always just me.
Elite isn't a cooperative game, it's not a multiplayer game. It never has been. It has always, always, always been about that lone pilot on their own living on their wits and skills.
Elite is a single player game.
Now Elite: Dangerous has implemented multiplayer, and amazingly well actually, given how difficult it is to square that requirement against the entire historical ethos of the lone pilot game.
But that's not what it's about. It's not about multiplayer. That's not the ethos of the game.
It's about one thing: You.
And only you. Out there, with your skills and your wits, living as well as you're able to. On your own.

Just you against the galaxy.

This is what Elite: Dangerous was born from. This is what it means for me and thousands of others.
And people like me, and those thousands of others who played the original Elite and had their imaginations fired by being able to live that other life in space, helped in a small way to make it happen.
Elite, in all its variants over all time, at its core, at its foundation, will always be a single player game.

When that feeling of being the lone pilot living and dying on their own terms is gone, then Elite is dead.
Right now it's alive, vibrant, and being wildly successful in delivering an enormous amount more that I could ever have hoped.
Long may that continue.
 
unless you are stating people saying their experiences are out and out liars, (i have my faults but that is not one of them) then the fact is, your experience does not mean others are not true.

instancing, time of play, geography in the real world, and where abouts you play in game as well as your internet and blind luck all affect who you meet.

I do not think Open is a gank fest at all, but I HAVE had poor experiences in open 2 out of the last 3 times i played there.

there was a time i 100% played in open....... that was a long time ago now tho.

If we went on the logic of DuckofDeath and similar minded people, no one would ever fly in a plane, as 100% of people would crash and die. No one would ever swim in the ocean, as 100% of them would drown. And be eaten by sharks at the same time.

Fact is no one is denying that bad things can happen in Open.
Its not for everyone, and that's fine, stick to what you like.
But saying that Open is only populated by PvP'ing gankers is, if not a lie told deliberately, a massive exaggeration told in the express intent of putting people off going there.
Just let them decide for themselves.
Some will be trolled and find their way to Mobius or Solo.
Some will love open, as I did, and have great experiences, as I have.

Oh and I'm UK based, so am on on at popular times.
 
I don't use it anymore.

The universe is soooo big that open is not really a ganking problem, especially if you choose a cobra.

But multi-crew is a lot of the time PvE and I have done that in Beta which seems fun.
 
FDEV thought Open would be the PvE mode with the occasional, rare and meaningful PvP encounter. They thought everyone who would attack another player would do so in role playing fashion.

Then know very little about MMO games it seem, they really need to get up to speed then.
 
The total number of Mobius members is not representative of how many people play there.

I'm a member and I've only played in it once.

There are probably many more.

Unfortunately there's no other figure Mobius can give us, it's the only metric we have. Would be interesting to know what the 'active player in last x days' count was. I'm sure Mobius would like to know himself even.

Also the number of people who play in Mobius is not representative of how many people appreciate it being there. I usually play in Solo and go to Open if anyone wants to meet up. But I am a member of Mobius and it's nice to know there's an option to meet up there if anyone is uncomfortable about exposing themselves.
 
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