PVP in ED? Enough already, this isn't a PVP game. Forums plugged up, too much.

The reason why there are so many PvP content threads is because, after 5 years now, pvpers are getting sick of being ignored.
Every time Frontier drops new content, almost every group of players get something except pvpers. @Robert Maynard, I understand that PvP is possible but never meant to be the heart of the game, I get it, but that doesn't mean we should just be completely ignored, and there are things the devs could do to give us some kind of content while not forcing players that don't enjoy PvP into it.
And I guarantee if the devs made PvP more accessible and less punishing for newer players, I think you would have a lot more people giving it a try.

Improving CQC and giving us the option to use our own ships would go a LONG way, while not impeding on the rest of the community.
 

Robert Maynard

Volunteer Moderator
Every time Frontier drops new content, almost every group of players get something except pvpers.
Which, I expect, is because new content is designed for as many players as possible - and, while one Dev has indicated that the majority of players play in Open, another Dev has indicated that Frontier are "well aware" that the majority of players don't get involved in PvP.
@Robert Maynard, I understand that PvP is possible but never meant to be the heart of the game, I get it, but that doesn't mean we should just be completely ignored, and there are things the devs could do to give us some kind of content while not forcing players that don't enjoy PvP into it.
And I guarantee if the devs made PvP more accessible and less punishing for newer players, I think you would have a lot more people giving it a try.

Improving CQC and giving us the option to use our own ships would go a LONG way, while not impeding on the rest of the community.
Improving CQC would be a good start, I'd agree.
 
Which, I expect, is because new content is designed for as many players as possible - and, while one Dev has indicated that the majority of players play in Open, another Dev has indicated that Frontier are "well aware" that the majority of players don't get involved in PvP.

Improving CQC would be a good start, I'd agree.
But how many more players would get involved in PvP if there was content for it?
I'm willing to bet that if they brought CQC into the main game, gave it the option to use your own ship or unengineered A rated mediums and suspended rebuys for it, even you would be willing to give it a try.
 

Robert Maynard

Volunteer Moderator
But how many more players would get involved in PvP if there was content for it?
That Frontier didn't include specific PvP content in the design of the game (apart from CQC) and that they designed the game to accommodate players who wish to play alone or with groups of friends (while experiencing and affecting the gfalaxy) might suggest that their assessment of the potential player-base led them to expect more PvE players than PvP players.

As to whether specific PvP content would attract more players - that's anyone's guess. It depends on the content. CQC doesn't seem to be particularly popular.
I'm willing to bet that if they brought CQC into the main game, gave it the option to use your own ship or unengineered A rated mediums and suspended rebuys for it, even you would be willing to give it a try.
Drop in arena based PvP with no loss may well appeal to quite a number of players - and, given it doesn't have any significant effect on the main game or ones assets there I expect it'd be a good place to learn to fight ones ship. Never say never.... :)
 
The game is fine as is to me. The forums are just plugged up too much is the thing. I'm not here to start a flame war, just to once and for all end all arguments on the subject and let everyone who disagrees with me know that they are wrong, dead wrong, super dooper wrong

tenor.gif
 
But how many more players would get involved in PvP if there was content for it?
I'm willing to bet that if they brought CQC into the main game, gave it the option to use your own ship or unengineered A rated mediums and suspended rebuys for it, even you would be willing to give it a try.
I have to wonder why PvPers can never just accept the fact that the majority of those who don't play or want PvP will not be "enticed" into suddenly liking and wanting it? Is this a PvP'er brain survival mechanism, or just willful ignorance?
 
Right back at ya', Commander. Good eye. Good eye.
Have you not seen all of the OP's comments stating that everything he says is a fact and every disagreeing argument is just wrong? That is the epitome of arrogance.

Mohrgan, I don't agree with you 99% of the time but I can clearly see that neither of us have ever shown the obscene level of arrogance on display here. I can disagree with you but I would never tell you that my opinion is fact, and I know you would never do the same.
 
Have you not seen all of the OP's comments stating that everything he says is a fact and every disagreeing argument is just wrong? That is the epitome of arrogance.

Mohrgan, I don't agree with you 99% of the time but I can clearly see that neither of us have ever shown the obscene level of arrogance on display here. I can disagree with you but I would never tell you that my opinion is fact, and I know you would never do the same.

I like how I challenged the OP to a fight and in his absolute knowledge of the game decided he didn't want too even though he just got done bragging about how hes been a ganker in several other mmo's. Makes me think he tried to be a ganker in this game too but turns out he just sucks at it and now hes screaming at everyone else to shut up about it since he cant have his cake then noone else should either.
 
I have to wonder why PvPers can never just accept the fact that the majority of those who don't play or want PvP will not be "enticed" into suddenly liking and wanting it? Is this a PvP'er brain survival mechanism, or just willful ignorance?

What makes you think that someone is trying to lure solo players into an open game? Let them continue playing solo. People from an open game ask for balance in an open game, ask for the elaboration of Pvp and in principle the interaction of players in an open game, and no one asks people from solo to come in the open. Believe, with a good balance and elaboration of these mechanics, players in open mode will significantly increase even without solo players.
 
I generally do not get why forum users that spend most of their time in Solo or PGs, get so cut up about PvP/PvE in Open.

I quite like the idea of bring your own ship CQC tournaments, well not for me, my ships are not mearly good enough (only my Cobra and Vulture actually have guns). I would not begrudge developer dollar on it though, as I can see how it would enrich the game.

As an Open-Only player, who has run away from more fights than I have fought for the last 3-4 years (I actually OK at the running part), Open is not some deranged world of altered physics or ship builds, well unless you count actually having shield generators on a ship as a good idea I suppose. I suppose you lose a few tons of cargo as you always need 1 or 2 methods/plans of escape, that oddly work in PvE as well.

I would point out, and no disrespect to the current crop of gankers, that the attempts to blow me up are wofully inadequate to a few years ago, many PvP player has changed style or left the game compared to a few years back, and frequency is down. I actually think the changes made to Crime and Punishment in Beyond did their job.

As a former BGS player, I would also point out that the BGS is PvP unfriendly as well. I am not sure if the big groups still have PvP wings, and if they do if they deploy them in owned territroy. The act of using PvP to blow up the ships delivering missions, is a net result of negative influence. You hope that you destroyed enough permanently lost missions to offset it. Takes a cargo scanner to make an educated guess, that is a precious slot on most PvP ships, better used for something else.

Personally I would lift the negative influence for any target that is part of a squadron that has PvP in the squadron's description and the squadron's minor faction has a presence in the system. Fairly simple to impleemnt and would bring some PvP meaning to the BGS, but only if both sides agree. PvP mechanic with poor man's Open PvP flag?

Simon
 
'Space is BIG', I see no reason why FDevs could not have designed a badlands out there somewhere that's rich with treasure that would be contested by different powers and fractions where you had to be in 'open play only' to enter these badlands and participate in the struggle there, why not?

That way PvE people can stay clear of trouble that awaits in the badlands and PvP's can all "have at it" there! Seems only logical for FD to develop something like that to me anyway no clue why they won't.
 
But how many more players would get involved in PvP if there was content for it?
I'm willing to bet that if they brought CQC into the main game, gave it the option to use your own ship or unengineered A rated mediums and suspended rebuys for it, even you would be willing to give it a try.

I honestly think CQC should allow another type of matches where players could use their real game ships. Additionally, they should allow players to create tournaments, both 1x1 and team deathmatch.
 
I honestly think CQC should allow another type of matches where players could use their real game ships. Additionally, they should allow players to create tournaments, both 1x1 and team deathmatch.

Adding a tug-of-war mechanic for PvP players is a grand idea. Putting in an integrated reward for engaging in PvP is just the type of idea that should be rallied behind. But, without some kind of insistence that everyone be exposed to it just may not satisfy the PvP crowd. Well, at least no other idea without an open-only component has caught on yet...

But, here's to hopin'.
 
Adding a tug-of-war mechanic for PvP players is a grand idea. Putting in an integrated reward for engaging in PvP is just the type of idea that should be rallied behind. But, without some kind of insistence that everyone be exposed to it just may not satisfy the PvP crowd. Well, at least no other idea without an open-only component has caught on yet...

But, here's to hopin'.
Improving CQC would do a lot. We already have organized wing fights in San Tu but as I've stated in other threads, it can be very intimidating for a new player to get involved. If any player could just choose 1v1, 2v2, 3v3 or 4v4, choose which ship they want to use, then queue for a match, it would be amazing.

I agree with you that all the open only suggestions are stupid and will never happen. I think improving CQC is the best way to give pvpers a little content while not screwing with the rest of the community that doesn't want it.
 
Improving CQC would be a good start, I'd agree.

I was in a CQC match the other day where it put the four best players on one team and the three worst on the other. First time in a long time I made it through a TDM match with no deaths while not being in first or second place...
 
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