LOL, I think he mistyped. Unless there is some secret I am not privy to. 35 seems more what was intended.Wait, what?
LOL, I think he mistyped. Unless there is some secret I am not privy to. 35 seems more what was intended.Wait, what?
AFTER engineered, not before. I did say thatLOL, I think he mistyped. Unless there is some secret I am not privy to. 35 seems more what was intended.
If I understand you correctly, you should be able to do the same thing on FDL. At least I do.Well I haven't fully engineered and optimized it but took it for a run at hadad.
Even a bit warmer than the 25 that is recommended the thing didn't even see my approach or at least didn't do anything about it.
Casually shot out three vents then down to the bottom to pop the popcorn.
Nothing got me except the caustics on the way in.
Speaking of which, this thing is pretty zippy. Got in real fast.
We disagree, which is fine.I, for one, believe that shooting people, even NPC's, should not be an entertainment.
What, shoot NPCs? (sorry, we are in a game forum, so RL doesn't have much bearing in game)People who do this for real are psychopaths.
NPCs being murdered really is, for me!Its no laughing matter.
Perhaps playing games with zero violent interactions might protect your emotional health?I do not believe this is emotionally healthy
Sanity of human life?and the sanity of human life should be upheld.
I bought it, and honestly don't care what anyone else thinks. I'm not rich, on a pension, even, so privelege? Maybe... Or maybe I only spend my money on things I consider will give value to me?You can already see it on here. "I'm going to buy it, and I don't care what anyone thinks." "If you don't like it, don't buy it." ... This is not helpful or constructive; it's just arrogance. If you're in a position where you can pay real money for early/exclusive access to new ships (which have until now been available to all players day 1 for in-game money), then you're in a privileged position and it's not really your place to tell other people how to think or feel about the situation.
I don't disagree. But they also need to hear from players who have some positivity, even if that may be considered loathsome by some.FDev needs to hear from those who are upset, because if nobody raises concerns (and it is a concerning situation), then they'll continue to get away with making such bold changes with abandon (ARX value decrease, etc.).
Which you are still able to do, just buy cosmetics with your Arx, I agree entirly that it is your choic as an individual to do just that.I just wish for very specific spending for cosmetics only.
Paying real money to be entertained, in any manner, will always be a bone of contention between those who choose to and those who, for whatever reason, choose not.Just to be clear, I'm saying this kind of exclusivity paid for with real money, and the resulting fragmented/disgruntled community are bad things.
Agree 100%Finding viable ways to support the game is not the customer's duty.
And die doing so, many times?Buyin it as prebuilt is more expensive then Star Citizen because there you can walk around in it
... and soon a released game?and soon engineering
Yea, probably.If I understand you correctly, you should be able to do the same thing on FDL. At least I do.
As far as I know (I have not tried it), on rebuy you get the ship exactly as it was when it was destroyed, you just have to pay for the insurance of anything you added or modified.If you buy the Python Mk II Stellar and engineer the modules it comes with do any rebuys keep the engineering, or do you have to re-engineer after each rebuy?
Sorry if this has been clarified already but the Search box couldn't find an answer when I tried.
As far as I know (I have not tried it), on rebuy you get the ship exactly as it was when it was destroyed, you just have to pay for the insurance of anything you added or modified.
That's what has me curious. With many modules you would want to fit already included in the Stellar pack there would only be material cost to engineer them. In theory therefore if you visit the Rebuy screen you only have to pay for the modules you actually change (not the ones that come with the Stellar pack that you modify by engineering).As far as I know (I have not tried it), on rebuy you get the ship exactly as it was when it was destroyed, you just have to pay for the insurance of anything you added or modified.
I think that engineering a module increases its insurance cost, so I'm assuming if you engineer the stock module of a prebuilt ship, it will start costing more than 0 credits on rebuy. (Probably precisely that insurance increase when you engineer a regular module of the same type.)That's what has me curious. With many modules you would want to fit already included in the Stellar pack there would only be material cost to engineer them. In theory therefore if you visit the Rebuy screen you only have to pay for the modules you actually change (not the ones that come with the Stellar pack that you modify by engineering).
It’s more like the pre-built ships come with a 0 (zero) excess charge.Hi
Interesting, so basically with the Python MK 2 Stellar unmodified you get fully comprehensive insurance, whereas other ships with modified modules it's like third party fire 'an theft insurance!
Jack
While I admit I haven't actually checked it, I'm still pretty certain that an engineered module makes the insurance cost higher than an unengineered one.Engineering has no financial costs so shouldn’t affect the rebuy.
Yes but the modules on the Stellar don’t cost anything so if you are right an x percent increase will bring the cost to nothing.While I admit I haven't actually checked it, I'm still pretty certain that an engineered module makes the insurance cost higher than an unengineered one.
If I'm wrong, please correct me.
I just checked by swapping out a G5 engineered Pacifier for an unengineered one and back again. It made no difference to the Insurance Cost shown on the Outfitting screen, or in the ship on the right panel page.While I admit I haven't actually checked it, I'm still pretty certain that an engineered module makes the insurance cost higher than an unengineered one.
If I'm wrong, please correct me.