Question for Open players who don't like PVP/ganking... help me understand

You could not be more wrong. Stop making assumptions based on the fantasies in your head.

CQC is utter crap! It forces you to use gimballed weapons and there is very little skill involved.
Have you ever heard of the PvP leagues or the drop in San Tu PvP battles? Well all of it is hosted by gankers and it the most competitive PvP in Elite.

You know nothing about gankers or the PvP community, so knock of the bullspit smears to try to make us look bad.
CQC forces you to use gimbals and requires no skill? Maybe you're right and I know nothing...
 
CQC forces you to use gimbals and requires no skill? Maybe you're right and I know nothing...
It requires the knowledge of the spawns more then actual flying skills, and with the "quasi"gimbals it's definitely easier to
hit stuff then with meta FdL-PAs or rails.
It's not no-skill, I'd disagree with Ganks here, but it's a different skill needed, not to be found anywhere in the main game imho.
 
Furthermore, keep in mind that CQC ships are all small and nimble (and have very frail, non-engineered shields - but that's for another topic). Imagine, in the main game everyone would fly these ships. I doubt that in this case fixed rails would still be that popular.

Rails are one of the easiest ways to kill small ships with weak shields.
 
There IS a component for competitive skilled players, it's called CQC, it's very good, and yet it takes ages to get a match with four players. Why don't gankers play that? Because they are not in it for competition or a challenge. They're still not bored of killing multipurpose ships in shield-stuffed FDLs. They're attracted to ASPX explorers doing their first meta-alloy runs and cargo ships - not for the cargo, just to frustrate them from the security of using a singular-purpose OP ship. If they got a whiff of genuine competition they would run a mile. Soon you'll have engineered, combat suit-wearing gankers taking on explorers armed with peashooters and scanners, and gankers will still be saying it's just a matter of 'gitting gud'.

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Hi. Dedicated PvP player here, with plenty of CQC experience.

CQC, while fun, is vastly different than main game PvP. Some skills transfer between those modes, but the strategy is completely different. While pilot skill is still a factor, powerup control is the key to victory. In deathmatch, stealing kills and ganking is literally how you come out on top lol.

I’ll agree that being competitive in CQC takes exponentially more skill than ganking an Eagle with a maxed out FDL, but the truth is, it’s still a watered-down version of what’s available in regualr PvP. There’s just less variety, less personilzation, and a limit of 8 players. No fixed weapons, and power ups that are interesting, but super arcadey. It’s just not the same.

On the topic of gitting gud— Post 3.0 engineering has made it easier than ever to make a defensible ship. You don’t need a maxed out killing machine to survive out there, nor do you have to be good at combat. That’s really only necessary if you intend to fight back. Low-grade engineering, and a little know how will take you much farther than people realize.
 
As long as they are all noobs and keep still, sure. Players really good at dodging will probably drive you nuts. Mind you, CQC is not open space where you have more time and distance for sniping. But even if you do, the shields in CQC would have to be massively buffed, just for this one weapon. Otherwise every hit would be an insta-kill. And here we are again in the middle of the engineering main game grind.

"Imagine, in the main game everyone would fly these ships. I doubt that in this case fixed rails would still be that popular."

It's not hard to hit anything with rails, not even small ships. Module sniping is more difficult in ring fights, but hitting the ships themselves is not.
 
I guess it all depends on the individual. I like the excitement of someone trying to kill me, whether I’m in a T9 or an FDL.

Bit of an odd thread, here, really.

I’d imagine those who don’t necessarily like PvP or like ganking, but still play open, just do it on the off chance they’ll meet another friendly player in passing. I’d say a vast majority of the people I’ve met over the years have been friendly or neutral, and the issues with ganking are way overblown. Outside of player hotspots, you don’t really see much of it.
 
CQC is utter crap! It forces you to use gimballed weapons and there is very little skill involved.
Have you ever heard of the PvP leagues or the drop in San Tu PvP battles? Well all of it is hosted by gankers and it the most competitive PvP in Elite.

You know nothing about gankers or the PvP community, so knock of the bullspit smears to try to make us look bad.

I like CQC. They aren't full gimballed though, more like semi-gimballed. Very little wiggle compared to regular gimballed.

I've heard of the PvP league and San Tu. I helped them out with their BGS for a while. Good guys mainly. And i'd say most are not gankers. They are actual PvPers who want challenging fights, not just to wreck people flying weak trade ships. I think you are doing the people of San Tu a great disservice by calling them gankers as a whole.

Its not the PvP community or anyone else that makes the PvP community look bad. There are many great people in the PvP community and despite not being a fan of PvP in ED, i'm on good terms with many PvPers. Its the gankers and griefers among the PvP community that makes the PvP community as a whole look bad.
 
I like CQC. They aren't full gimballed though, more like semi-gimballed. Very little wiggle compared to regular gimballed.

I've heard of the PvP league and San Tu. I helped them out with their BGS for a while. Good guys mainly. And i'd say most are not gankers. They are actual PvPers who want challenging fights, not just to wreck people flying weak trade ships. I think you are doing the people of San Tu a great disservice by calling them gankers as a whole.

Its not the PvP community or anyone else that makes the PvP community look bad. There are many great people in the PvP community and despite not being a fan of PvP in ED, i'm on good terms with many PvPers. Its the gankers and griefers among the PvP community that makes the PvP community as a whole look bad.

LOL. Almost all the PVP community are gankers. Those that aren't are at best gank neutral. Try again.
 
I like CQC. They aren't full gimballed though, more like semi-gimballed. Very little wiggle compared to regular gimballed.

I've heard of the PvP league and San Tu. I helped them out with their BGS for a while. Good guys mainly. And i'd say most are not gankers. They are actual PvPers who want challenging fights, not just to wreck people flying weak trade ships. I think you are doing the people of San Tu a great disservice by calling them gankers as a whole.

Its not the PvP community or anyone else that makes the PvP community look bad. There are many great people in the PvP community and despite not being a fan of PvP in ED, i'm on good terms with many PvPers. Its the gankers and griefers among the PvP community that makes the PvP community as a whole look bad.
Do you know them? Because I know them and am one of them and know that almost all of them are gankers or as Cow said, ganker neutral. All the guys that run PvP hub are gankers. I fly with them all regularly.

And CQC is still crap, forces you to use certain weapons, discourages the use of always FA off and the ships suck.

I'm really getting sick of people posting assumptions as facts.
You guys know nothing about the ganking and PvP community.
The only reason I'm on this forum is to attempt to bring this community together and make a positive change despite how impossible it may be, and this kind of thing has to stop.
 
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You've said that before. If it's true FD obviously don't need to add any PvP content as there is already lots, e.g. at Deciat.
The thing is, we've all fought each other and know how what the outcome will be 90% of the time. Most of us gank because we're just bored of fighting the same people over and over again.

The problem with what we have set up is that it is very intimidating for new people to join.
I want to see some kind content that new players will feel more welcome to join.
I can tell you that for me personally, if there was some kind of PvP content that could keep me busy fighting consenting players, I would probably never gank again.
 
The thing is, we've all fought each other and know how what the outcome will be 90% of the time. Most of us gank because we're just bored of fighting the same people over and over again.

The problem with what we have set up is that it is very intimidating for new people to join.
I want to see some kind content that new players will feel more welcome to join.
I can tell you that for me personally, if there was some kind of PvP content that could keep me busy fighting consenting players, I would probably never gank again.
Well when you shoot say that ASP X, you already know result. It is either destroyed ASP. Highwake if Asp pilot get lucky, or combat log. IT IS NEVER NEVER NEVER EVER destroyed ganker.
 
Do you know them? Because I know them and am one of them and know that almost all of them are gankers or as Cow said, ganker neutral. All the guys that run PvP hub are gankers. I fly with them all regularly.

And CQC is still crap, forces you to use certain weapons, discourages the use of always FA off and the ships suck.

I'm really getting sick of people posting assumptions as facts.
You guys know nothing about the ganking and PvP community.
The only reason I'm on this forum is to attempt to bring this community together and make a positive change despite how impossible it may be, and this kind of thing has to stop.

Then all i can say is those i flew with in San Tu were quality PvPers who wanted a challenge. If its now been overtaken with tryhards and gankers, then that's a big shame. They used to be a quality PvP group.

But hey, if you are telling me now its mainly gankers, then so be it. Its been a while. I was flying with them early on, times may have changed.

Are there any quality PvP groups out there left? The Code were good in the early days. Cobra Kai were a quality PvP group, not sure if they are still active. I was a member of their group for a good while, although rarely got involved in stuff, but cool guys.

From what you say though, there aren't many quality PvPers around, just gankers looking for easy targets.

That's rather sad.
 
The thing is, we've all fought each other and know how what the outcome will be 90% of the time. Most of us gank because we're just bored of fighting the same people over and over again.

The problem with what we have set up is that it is very intimidating for new people to join.
I want to see some kind content that new players will feel more welcome to join.
I can tell you that for me personally, if there was some kind of PvP content that could keep me busy fighting consenting players, I would probably never gank again.

It would just end up being you fighting the same old people over and over again. You brought up the topic of consent. Those that go for the PvP thing now, will be the same people that go for the PvP content later, were it to appear.

Bored PvPer becomes reluctant ganker is a myth. Put forward by players as a justification.
 
Well when you shoot say that ASP X, you already know result. It is either destroyed ASP. Highwake if Asp pilot get lucky, or combat log. IT IS NEVER NEVER NEVER EVER destroyed ganker.
Yes but many times it's "become my friend and I will teach you how to escape and eventually fight back".
Trust me, I agree with you all that I wish there was less of a gap between a G5 murder boat and an exploration ship but even then, there will always be a large skill gap.
Even can run circles around low skill pilots in the most well built PvP ships and I'm not even close to being one of the top pvpers in elite. I have trained many players that have been gank victims that have gone on to whoop my butt in PvP.
 
Then all i can say is those i flew with in San Tu were quality PvPers who wanted a challenge. If its now been overtaken with tryhards and gankers, then that's a big shame. They used to be a quality PvP group.

But hey, if you are telling me now its mainly gankers, then so be it. Its been a while. I was flying with them early on, times may have changed.

Are there any quality PvP groups out there left? The Code were good in the early days. Cobra Kai were a quality PvP group, not sure if they are still active. I was a member of their group for a good while, although rarely got involved in stuff, but cool guys.

From what you say though, there aren't many quality PvPers around, just gankers looking for easy targets.

That's rather sad.
No it's still the same people and they've always been gankers. You just wrongly assume that all gankers have bad attitudes and only want easy targets.
 
Yes but many times it's "become my friend and I will teach you how to escape and eventually fight back".
Trust me, I agree with you all that I wish there was less of a gap between a G5 murder boat and an exploration ship but even then, there will always be a large skill gap.
Even can run circles around low skill pilots in the most well built PvP ships and I'm not even close to being one of the top pvpers in elite. I have trained many players that have been gank victims that have gone on to whoop my butt in PvP.
I know there is skill gap. I just questioned about unexpected consequences part. It goes three ways. And less skilled and lucky pilot is, more likely are either first or third consequence.
 
It would just end up being you fighting the same old people over and over again. You brought up the topic of consent. Those that go for the PvP thing now, will be the same people that go for the PvP content later, were it to appear.

Bored PvPer becomes reluctant ganker is a myth. Put forward by players as a justification.
How do you know it's a myth? Do you know these players? Cause I know these players. I'm in chat with them almost every day.

You missed the main part of my comment, I want more than anything, PvP content that would be inviting to all players because I agree, it would end up being the same couple thousand players or so fighting each other over and over again.
 
I know there is skill gap. I just questioned about unexpected consequences part. It goes three ways. And less skilled and lucky pilot is, more likely are either first or third consequence.
Well, the way I see it, there are 3 types of players. Players that will get ganked and switch to solo, it is of my opinion that solo is the best option for them anyways because they are not prepared to accept all that open has to offer. Then there are players that will get ganked and maybe get frustrated by it and block the ganker but they will just continue on doing what they're doing and attempt to shape open to the way they want it. Then there's player number 3 that will get ganked and wonder why they died, how to survive and eventually how to fight back and they fully except open the way that it is. These are the players that I'm after. I've already had over a dozen of my gank victims join GEA for that exact reason. This is a large part of why I gank, to find these players and hopefully train them to be badass PvPers, even if they end up using their skills to came after me.
 
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