Just plain pitiful, once again, from FDEV...September 2022 - Acknowledged
February 2023 - “By Design”
Great fix there, FDev
(/s in case anyone is wondering)
Just plain pitiful, once again, from FDEV...September 2022 - Acknowledged
February 2023 - “By Design”
Great fix there, FDev
(/s in case anyone is wondering)
Hasn't that same trope been in circulation since the year ED launched?Looks like EOL phase to me.
Yes, that's true and it's still alive. However, lately the signs are pointing towards the end.Hasn't that same trope been in circulation since the year ED launched?
Another common trait here, surely?However, lately the signs are pointing towards the end.
Who promised what?Almost everyone who promised something has already left.
Indeed, it is becoming an echo chamber of doomsters, I noticed that!It has become quiet in the forum.
When there are only 12 people logging into the forum ... THEN the forum will be quiet.Yes, that's true and it's still alive. However, lately the signs are pointing towards the end.
Almost everyone who promised something has already left. Not much really new is happening anymore.
Updates take longer and include fewer bug fixes.
There are no more major announcements.
It has become quiet in the forum.
They did try that once with Beyond. Not much was fixed in the end and we still have some ancient bugs with us.Nah, just Schattenmacher randomly riding through yelling "doooom!".
Back on topic:
It's these little things that just sort of remain and then get swept under the rug that are so annoying.
The "key feature overhaul" update 15 is on the horizon, but I don't have high expectations at all.
What I'd really like to see is FDev doing some maintenance work on these long-standing minor issues.
There seems to be so much focus on the onwards and upwards, new content, improve recently relevant mechanics, and then you have the Issue Tracker which is just a recycling bin for player's submitted logs of bugs and issues.
It's just discouraging that FDev has a bug-reporting system but it's just not being put to much use.
They did try that once with Beyond. Not much was fixed in the end and we still have some ancient bugs with us.
But I personally would love to see something like this again - a little (or big) tidying up of the code + fixing the most glaring issues.
But we have Thargoids now so…
The Even-Newer Era! I can't waitThe reason you often don't fix bugs in big projects is because you'll be doing a big move that will either rewrite or refactor the code the bug lives in.
....
There's just a lot of little things that have continued to be tiny issues and/or nuisances and they just sit there ignored like dishes in the sink.
Just frustrating.
Looking back through the thread my comment was probably directed at Schattenmacher's contribution and not directly at you.I’m a black knight who’s started a Doom thread now? Well that’s a first!
But if you’re cool with something that used to work in the game being broken and then completely removed instead of fixing it, to you.