Which is true, but you can't make a competitive feature without making it competitive in ED, and thats going to naturally filter players to begin with. On the other hand, going the way of CGs filters players too (which a pan modal Powerplay apes and fails at, because its an endless repetitive grind) and that has shown time and again how players tire.Those who seek to actively exclude players from engaging in existing pan-modal base-game content often seem to be okay with it.
So FD can either repeat the same mistakes, or at least try something new. If they want to diversify and broaden EDs appeal you don't do that by limiting is scope.