Parks Renee' Feu Adventure Park

So, when designing parks (in real life and in games) sight line are always important. Disney for example blocks one land from the others with berms, buildings and plants. The Matterhorn is blocked by a huge (somewhat out of place) tree from the west side of the park. So while I have a huge sore thumb of a snow capped mountain myself in this park...I'm trying to block it where I can. Here is a good example. We are in the desert and coming out of the tunnel...there she is the huge snowy mountain. So, I hide hid by changing the terrain a bit to block that view from this car ride.
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Here it is from a slightly higher viewpoint and you can see how it blocks that mountain from the lower/actual viewpoint of the ride.
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