Through my observations, big DLCs take many many months for completion. With three ideas of that kind in mind, it kinda feels a little arbitrary to a part of me for each and every one of them to have a separate DLC, combined with rumors I hear that it would be until sometime in 2021 when this kind of support will end, likely until the ending marketing mark for the upcoming Jurassic World film title, the last film of this series in the franchise. However, because they would have a similar basic concept, perhaps they can be combined into one Jurassic World themed DLC, as JW DLCs are more likely than JP trilogy DLCs, with a good title like maybe "Second Phase" or "Phase Two" or something.
The basic concept for this big DLC idea would be this:
You get three new maps for your main campaign (instead of two), where on each of those maps, they have a basic setting. The three new maps will be heavily focused on a different theme: Petting Zoo, Aquatic Lagoon, and Huge Aviary. Similar to the Secrets of Dr. Wu DLC, you must progress enough through a specific map in the base game to access any of them, and the maps you would unlock them on would become a new accessible part of that respective island you're on. On each map, you have complete can have access to most (if not all) of the assets from all the main campaign, including the dinosaurs. Meaning, you can still use all of your structures and dinosaurs from the rest of the game on these maps.
While normal dinosaurs can help get your parks on those maps off the ground, the main focus on those maps would be where you will get access to new species to add to what will take much of your available space: A petting zoo for small dinosaurs, a marine reptile lagoon and theater, and a huge glass aviary that can house more pterosaur species of many shapes and sizes. In this way, the DLC system won't feel so cluttered with such things being entirely separated as well as bringing a more in-depth setting in just one. Each map will have you manage those map-built on features in their unique ways.
1. The Petting Zoo map, inspired by the petting zoo location in Jurassic World, will have access to new smaller dinosaurs like maybe Micorceratus, a film lore established dinosaur species, or anything else that's small and herbivorous (which, to clarify, are regular dinosaurs like all the other species in-game, but are special in that they can be utilized in the petting zoo feature where they can walk in and out of from their respective enclosures). Short, any (good enough) small sized herbivorous dinosaur you can add to any of your parks can be utilized on the petting zoo for your guests to get up close with.
2. The Aquatic Park map would be where you can get the audience attached Mosasaurus from the films, and maybe some other marine reptiles or other sea creatures. It's kinda like what I posted here months ago. https://forums.frontier.co.uk/threa...te-dlc-and-how-it-could-work-in-depth.527304/
3. Finally, the Giant Aviary map would have access to a couple more pterosaur species, including the film lore established Dimorphodon and JW style Pteranodons. This is actually an alternative I have thought of if a JW themed aviary can't/won't be a thing you can add to your existing maps like the JP style aviary like I posted on another previous idea concept thread of mine, and considering the aviary from Jurassic World was designed to be absolutely enormous, something that is even confirmed in the thing's InGen data entry in the in-game database, there you have it.
But remember, the other part of me still says there is a chance these ideas may be separated DLCs if decided within the remaining time span as well, keep that in mind.
The basic concept for this big DLC idea would be this:
You get three new maps for your main campaign (instead of two), where on each of those maps, they have a basic setting. The three new maps will be heavily focused on a different theme: Petting Zoo, Aquatic Lagoon, and Huge Aviary. Similar to the Secrets of Dr. Wu DLC, you must progress enough through a specific map in the base game to access any of them, and the maps you would unlock them on would become a new accessible part of that respective island you're on. On each map, you have complete can have access to most (if not all) of the assets from all the main campaign, including the dinosaurs. Meaning, you can still use all of your structures and dinosaurs from the rest of the game on these maps.
While normal dinosaurs can help get your parks on those maps off the ground, the main focus on those maps would be where you will get access to new species to add to what will take much of your available space: A petting zoo for small dinosaurs, a marine reptile lagoon and theater, and a huge glass aviary that can house more pterosaur species of many shapes and sizes. In this way, the DLC system won't feel so cluttered with such things being entirely separated as well as bringing a more in-depth setting in just one. Each map will have you manage those map-built on features in their unique ways.
1. The Petting Zoo map, inspired by the petting zoo location in Jurassic World, will have access to new smaller dinosaurs like maybe Micorceratus, a film lore established dinosaur species, or anything else that's small and herbivorous (which, to clarify, are regular dinosaurs like all the other species in-game, but are special in that they can be utilized in the petting zoo feature where they can walk in and out of from their respective enclosures). Short, any (good enough) small sized herbivorous dinosaur you can add to any of your parks can be utilized on the petting zoo for your guests to get up close with.
2. The Aquatic Park map would be where you can get the audience attached Mosasaurus from the films, and maybe some other marine reptiles or other sea creatures. It's kinda like what I posted here months ago. https://forums.frontier.co.uk/threa...te-dlc-and-how-it-could-work-in-depth.527304/
3. Finally, the Giant Aviary map would have access to a couple more pterosaur species, including the film lore established Dimorphodon and JW style Pteranodons. This is actually an alternative I have thought of if a JW themed aviary can't/won't be a thing you can add to your existing maps like the JP style aviary like I posted on another previous idea concept thread of mine, and considering the aviary from Jurassic World was designed to be absolutely enormous, something that is even confirmed in the thing's InGen data entry in the in-game database, there you have it.
(I can imagine a clever way for those maps to include the hypothetical map-built structures to be redesigned to receive appropriate enough designs to fit the JP era settings for Challenge and Sandbox. Likely, make the maps have enough space for the JP era Park Tour.)
But remember, the other part of me still says there is a chance these ideas may be separated DLCs if decided within the remaining time span as well, keep that in mind.
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