She's a beauty! (New ship revealed--Mandalay)

I believe that FDev is reusing the exact same cockpits from the predecessor ships in order to save design work. I would imagine it's not a trivial task to create an entirely new cockpit, or even take an existing one and drastically change it eg. to make it smaller.

In the two previous new ships the cockpits have been identical to that of the corresponding predecessor ships, so it's quite likely that the trend will continue here. It also gives credibility to this that at least from the outside the Mamba and the Mandalay cockpits look exactly identical.

(That being said, there might also be some indications that they might change the cockpit somewhat after all. Primarily: This is an exploration ship, not a combat ship, and the Mamba cockpit has no visibility downwards and poor visibility to the sides. For a top-of-the-line exploration ship competing neck-and-neck with the Anaconda this kind of poor canopy visibility would be quite bad. If they just took the Mamba cockpit as-is, with zero modifications to visibility, it would be somewhat of a letdown.)
The cabin and the view from it are not quite the same thing.
Compare the wings and nose of the Mamba and Mandalay, the cabin of the second one is not closed on the sides and the nose (hull) is quite small, there is a feeling that this cabin is more visible.
 
I believe that FDev is reusing the exact same cockpits from the predecessor ships in order to save design work. I would imagine it's not a trivial task to create an entirely new cockpit, or even take an existing one and drastically change it eg. to make it smaller.

This, 100%.


EDIT
This guy did the fantastic work. Worth watching to see how the cockpits of your favorite ships really look like, and how intricate they are. Looks like more work is needed for interiors than for exteriors. No wonder they reuse.
https://www.youtube.com/playlist?list=PLi6aDGXsXb2qZ0X1i2L1-FzKgbcXfkoGI
 
Last edited:
A slight derail, but kinda appropriate here:

Guys, you don't know what you're missing playing Elite without VR. The change is beyond words. Even the most mundane things you do, simple trade loop, suddenly gets epic. The immersion you'll get is... it has to be experienced, whatever I write now is a whiter shade of pale compared to the real experience.

You don't have to spend much, even a simple Quest 2 does the job - and they can be found dirt cheap now.



So yes, I'm waiting for my Rudyard Kipling but it should have been a Lacon ship, with the magnificent open cockpits they all have.
 
A slight derail, but kinda appropriate here:

Guys, you don't know what you're missing playing Elite without VR. The change is beyond words. Even the most mundane things you do, simple trade loop, suddenly gets epic. The immersion you'll get is... it has to be experienced, whatever I write now is a whiter shade of pale compared to the real experience.

You don't have to spend much, even a simple Quest 2 does the job - and they can be found dirt cheap now.



So yes, I'm waiting for my Rudyard Kipling but it should have been a Lacon ship, with the magnificent open cockpits they all have.

Nice to know, but... I think most people know that, but:
  • for me even Quest 2 is too expensive
  • personally I have issue with virtual reality of any kind, and I don't mean dizziness, I am a photographer, and often use one eye when I making photos, the same time seond eye I have open to look aronud what happens around (reportages). My mind is like specificely trained for 2D images, and every 3D virtual reality works like that I see 2D with some "speccial effects", most of situation my brain try to dissolve two different images from left and right eye, and I need to be focus to see 3D.


Of course I would like to spend more time with VR set to check if it would works with Elite, but for now, it isn't any big thing for me, because there is a lot of possibility than it wouldn't work.
 
.... However this is a game, and the ships perform like FDEV want them to perform....
Which quite neatly answers any and all of the points raised.

For what it's worth, with the wings for enhanced atmospheric flight, I have decided that we will soon be skimming the tree tops or rolling forests, whilst searching for herds of migrating dinosaurs, dazzled by the verdant savannas with lakes and rivers, and crispy-topped mountain ranges......

Yup. 100%.

....Well... I can dream.....
 
A slight derail, but kinda appropriate here:

Guys, you don't know what you're missing playing Elite without VR. The change is beyond words. Even the most mundane things you do, simple trade loop, suddenly gets epic. The immersion you'll get is... it has to be experienced, whatever I write now is a whiter shade of pale compared to the real experience.

You don't have to spend much, even a simple Quest 2 does the job - and they can be found dirt cheap now.



So yes, I'm waiting for my Rudyard Kipling but it should have been a Lacon ship, with the magnificent open cockpits they all have.
Yup, in VR it is epic.

Annoying though, so learn your HOTAS well, and set up voiceAttack!
I've not tried it, but maybe consider EDcoPilot too.
 
Which quite neatly answers any and all of the points raised.

For what it's worth, with the wings for enhanced atmospheric flight, I have decided that we will soon be skimming the tree tops or rolling forests, whilst searching for herds of migrating dinosaurs, dazzled by the verdant savannas with lakes and rivers, and crispy-topped mountain ranges......

Yup. 100%.

....Well... I can dream.....

Technically I am sure it is possible, because we all know Frontier know how to do animals :)
But... Elite needs renaissance, what is possible only with a lot of luck and some activiti what brings a lot of players. The fact that a lot of players would finally understand what is the future of SC can helps too. I really can't wait what 2025 brings, because after this year warm-up, and I hope way better financial effects comes from Elite, and the fact that for SC 2025 year is some kind of year of the "point of no return" (financial obligations), there is a possibility to develop Elite way faster.

I know, that for now we have just some changers here and there (but tbh Titans are effects of a lot of work). I know that the ships are "just ships", but even here I see a growth.
Python Mk II was really like new, strong improved version of Python Mk I (visually), SCO drive comes with a lot of changes for explorers and haulers. Type-8 was like "wow, this ship is totally new idea of ships", and now we have Mandalay, something looks like a new era for exploration and exobiology, even with mamba's cockpit :)

I think the future is brighter than any moment since odyssey relased.
 
Let's face it, guys: it will surely have one "why Fdevs, oh why??!!" element. Will be excellent in all aspects except, say, micro fuel tank or meh distro or severe lack of internal slots or something...

I really hope for that. One of the best thing in Elite is that almost exact every thing has at least one weak element. I hope for Mandalay it is just cockpit :D
 
(this is a departure from the topic, after all)
A body with less mass accelerates faster from the reaction thrust and brakes faster.

The topic of this thread is the Mandalay. One of the first comments about the Mandalay was how its jump range would/could be compared to the Conda. My post you took issue with was about that exact topic.
My comment came after 20+ pages of speculation, theories, and general comments about how the Mandalay compares to other ships (including the Conda).
I was having fun with my post.

By the way, how does your last comment have anything to do with comparisons with the new Mandalay vs existing ships ?
"A body with less mass accelerates faster from the reaction thrust and brakes faster."
The topic is about the Mandalay and comparisons, not basic astrophysics.

By the way, are you a Moderator now? Contesting validity of posts w/o basis is not good. Lets keep it clean and fun please.

Have a wonderful day
 
The topic of this thread is the Mandalay. One of the first comments about the Mandalay was how its jump range would/could be compared to the Conda. My post you took issue with was about that exact topic.
My comment came after 20+ pages of speculation, theories, and general comments about how the Mandalay compares to other ships (including the Conda).
I was having fun with my post.

By the way, how does your last comment have anything to do with comparisons with the new Mandalay vs existing ships ?
"A body with less mass accelerates faster from the reaction thrust and brakes faster."
The topic is about the Mandalay and comparisons, not basic astrophysics.

By the way, are you a Moderator now? Contesting validity of posts w/o basis is not good. Lets keep it clean and fun please.

Have a wonderful day
When I wrote about deflection, in parentheses, it refers to what I said. I didn't mean what you wrote.
 
A slight derail, but kinda appropriate here:

Guys, you don't know what you're missing playing Elite without VR. The change is beyond words. Even the most mundane things you do, simple trade loop, suddenly gets epic. The immersion you'll get is... it has to be experienced, whatever I write now is a whiter shade of pale compared to the real experience.

You don't have to spend much, even a simple Quest 2 does the job - and they can be found dirt cheap now.

So yes, I'm waiting for my Rudyard Kipling but it should have been a Lacon ship, with the magnificent open cockpits they all have.

Much as I would love to someday try VR, especially if mandalay came out and then would took it into void as its cockpit view its not obscured in any way, along if thing gonna have range of that of anaconda if not better, its enough reason to make new trip onto void.... but there is few issues if comes to VR in general;

Price - I would not be content with anything medicore, so anything from low to mid quality would simply not cut as for VR setup, and that also means neccecary upgrade for PC itself, thing is barely enough to run oddy for me..

Since I hardly have any time to play at all, as being very busy with my job, I found that spending anything for PC and for gaming, its not really needed, neither I can afford it at the moment - since where I live, its bit expensive just to live there, and uneccecary spending is always coming bite back later.

(If anything, I would prefer buyin decent hotas first, since only one model I used so far in 10 years, its thrustmaster hotas X, wich is from ps3 era. I got actually 2nd one since 1st got worn out few years ago, and 2th is getting worn as well, it is at end of being functional controller.)

Besides, I have zero issues with playin on "2D", since for situational awareness I have my radar, and always can use mouse if needed to "look" around, and using alone hotas its being "immersive" enough for me if playin elite : dangerous (funny enough that for X4 foundations I still prefer M&K - because of map managin of fleets)

So yeah, two main reasons: Time and costs. I think most who dont own VR, have similar if not same problems.

But again, it wont be problem for me to enjoy mandalay at "2D", as since 10 years, I got more than used to it.
 
I meant to watch this earlier, then I got distracted.

I definitely will tomorrow. Need to pass that carrier jump time somehow when no biological or other needs demand my attention.
 
Back
Top Bottom