Should ship transfers have a time delay or not?

Should ship transfers have a time delay or not?

  • Yes, ship transfers should have a time delay.

    Votes: 673 74.9%
  • No, ship transfers should not have a time delay.

    Votes: 226 25.1%

  • Total voters
    899
  • Poll closed .
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Thread Closed: Not open for further replies.
I'd actually prefer tiered options, like what you have with parcel deliveries in real life now. I don't think any delivery should be instant but it makes sense if you have the option to pay a premium to get your ship delivered promptly.

This is a real life example:

Service Courier PostExpress PostParcel Post
SpeedSame dayNext business day2+ days


The ED equivalent might be:

Service PremiumRegularCheap
Speed5 min1 hour1 day

You would still pay based on what ship it is and the distance traveled but extra for premium delivery.

I've suggested something similar in the mega thread a few times as well.

Something that makes sense to me is paying for fast or economic route plotting for transfer delivery and basing times and costs off of that.

Cheers.
 
Guys, keep this thread alive and vote the hell out of it please!!!!!!!!

WE NEED AS MANY PROOFS/OPINIONS (OF THIS INSTANTANEOUS FEATURE IS GOING TO BE A TOTAL MESS) AS POSSIBLE!!! FRONTIER NEEDS TO SEE OUR MAJOR CONCERNS AND THE VOICE OF THE COMMUNITY!!! IT'S GONNA BE FAR FROM "AWESOME", AS MR. SANDRO CLAIMS. LET'S MAKE IT HAPPEN GUYS!!! PLEASE!!
A forum poll is not a proof of anything, except that there are 200+ forum users who like tedium.
 
A forum poll is not a proof of anything, except that there are 200+ forum users who like tedium.

Where is the tedium? You're not stuck at the station. You are in the same position as we are now. It's just a delay that you'd expect otherwise your other ships technically are faster than the best ship you have. Or other haulers are. It just doesn't make any sense. It's not tedious. You've not lost anything, just a little harder to get a VERY big reward.
 
I can't help but thinking the pilot's in favor of this feature must be big fan's of the general gameplay of NMS.

Someone posted a video of SC earlier and I concluded they just want ED to be like that. Shiny and shallow. To be fair it is a different game and I'm sure will be good in its on right but it isn't ED. Or ED was something special anyway.
 
This disappoints me greatly and also confuses me. Braben was only going on the other day, saying how its great the game is rooted in realism etc etc ...what utter BALONEY!

I'm not sure if DB is just a figurehead or he's under pressure from 'suits' but this AGAIN all stinks to me of dumbing the game down, lowest common denominator syndrome. Changing ED step by step towards the mass casual market and taking a huge dump on traditional Elite fans along the way.

also, have you guys noticed the pattern here in the forums? When the kiddies whine they get their way (10% module cost , insurance/loan total, NPCs made dumber etc etc)
and yet when other people complain, it is simply ignored.

I am a kickstarter person and I have a lifetime pass, but if the lifetime pass was in a physical form, I'd rip it up right now. The game is going to the dogs.
I'm sorry but 'instant' ship transfer is beyond a joke and will ruin the game, but wait. it's cool man, more kiddies can jump in, ohh then next they'll totally scrap insurance and after that you'll get 'fast travel' to any sector..)

Good game we had here, I'm out.

I took a snapshot of the first 100 votes in this thread as a reminder of what could have been, if the worst happens.

It's important to learn from our mistakes, both as video game backers (I got the lifetime expansion pass last year) and as video game developers.

ZN718VP.png

That being said, it isn't over until the fat lady sings (as they say), i.e., until after the beta for 2.2.
 
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If there will not be a delay, then all ships in the galaxy will be ASP, Conda, DBE, because everyone will be using that and will use transfer his vette/whatever on destination.
...

TBH, I don't understand this argument. Those 3 would only be for the travel part; on arrival, you jump exactly into other ships, rather than try to do everything with the a single multi-role ship. It will _increase_ the variety of ships in any given destination, not reduce it.

And who cares, when ppl buckyball jump-honk-jump-honk-jump-etc. in a longer range ship to their destination, when they're essentially invisible to others during such a journey, anyway?

Even in the bubble, during BGS work, it would allow me a greater variety of options, and after a series of missions wouldn't first have to get home, but could get a combat or BH ship brought down to where I already am.

I, for one, am not looking forward to having to wait for an arrival - which makes it mostly useless in-bubble/shorter distances. I find it quite odd, how strong people feel I should be made to wait.
 
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No problem with having a personal preference. Keep in mind though that even being able to have your ships delivered to shipyards at all would decrease the amount of time needed to get them there from the current game mechanics.

There's no reason you have to be on-line while they're being delivered either or can't still be enjoying playing the game doing something else.

You might already be aware of this; I'm just helping to clarify for those who might not be.

Fair points. Perhaps I'm thinking of the extreme case, that it would take a day or two to get your ship. Minutes, or hours even, would be manageable.

I'm just happy they are implementing it at all, so I won't complain too much. :p
 
I'm fine with a small delay but hours or as some have said in real time is pointless as I can just fly the ship their myself for most cases. We know it's going to cost money to transfer ships just balance it on that, sure you can move your vette to Jacques in a minute or two but you're paying the full cost of the ship and modules maybe more.
 
Here's a quick simple remedy that will not require much of the development team's time to implement:

Players can only own one ship at a time, (exception being the small fighters). [big grin]

* ducks and runs out of the way of flying vegetables *

( However in the unlikely event of someone in here taking this the wrong way - I am being totaly sarcastic and think single ship ownership would be a horrible solution)
 
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I'll try to ignore those voices...but I don't know if I have the strength anymore. With Insta Transport and no doubt Insta Teleportation with multi-crew, I'm not sure what's going to be left. Hahahahah...

Firstly, I would urge you not to give in to your baser, darker urges. Anger leads to Hate. Hate to the Dark Side. The Dark Side to thinking Rich Tea Biscuits are acceptable in any circumstance. They're not. Trust me. However, if you do give in, you won't be alone as every mother flyer for 22k ly around will have the same idea.
 
I can't help but thinking the pilot's in favor of this feature must be big fan's of the general gameplay of NMS.

Yeah, pretty much everyone I know that wants Instant transfer are also players of NMS, with a few exceptions. But the people who want a delay? They span the range from all walks within the game, Open, Solo, PVP and PVE, BGS, and Explorers. Almost no one seems to want instant transfers.
 
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It will be instant. For the same reason RNG is in engineers. Because this is what the lead developer has driven and the team has delivered.

Ship transport is not really considered a core mechanic. It'll become one, for many, but it's not really where the developer is investing time. They tested both delayed and instant and even the guy who built engineers couldn't be bothered waiting.

Beta will point out all sorts of outcomes, like engineers there will be hilarious examples of how effective it is in invalidating most of the arbitrary limitations the developers have added; won't matter because it's not a core mechanic like engineers.

Anyone who has credits spare will find this fantastic. I'll use it a ton because why wouldn't I? Everyone else will because it's litterally suboptimal not to.

Developer has already moved on.
 
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Yeah, pretty much everyone I know that wants Instant transfer are also players of NMS, with a few exceptions. But the people who want a delay? They span the range from all walks within the game, Open, Solo, PVP and PVE, BGS, and Explorers. Almost no one seems to want instant transfers.

thats exactly how i feel, only the "jumpers" want instant , the "stayers" want delay
 
Yeah, pretty much everyone I know that wants Instant transfer are also players of NMS, with a few exceptions. But the people who want a delay? They span the range from all walks within the game, Open, Solo, PVP and PVE, BGS, and Explorers. Almost no one seems to want instant transfers.

My 2 cents:

Up until now I've been able to maintain my own little fantastic sci fi "illusion" that I've insulated my character in. As CMDR Jarred Dumas I've bummed around the bubble doing odd jobs as a kind of intergalactic no account vagabond. I've been inspired by the Distant Worlds Expedition and taken myself to the furthest point man can travel from the bubble, and then triumphantly returned, if not a true explorer at least a pilot whose given it his best stab. CMDR Jarred Dumas has his name on literally thousands of objects in between here and Beagle Point, and has even earned Elite status for his efforts. Jarred has run smuggling missions of which he isn't proud but have propelled him to Elite status in trade, spent hundreds of hours visiting and wooing the engineers and outfitting all of his considerable fleet of ships, but most especially his beloved golden skinned FdL with which together he and her have struggled to beat his own inherent lack of skill to become Dangerous at combat.

Jarred has spent well over fifteen hundred hours forging not only his own destiny in the Elite Universe, but much more importantly his identity within the confines of this wonderful game.

Maybe I'm just coming off like someone who needs therapy, but what I'm clumsily trying to say is that within this community and this game I've created my own story for this character, as lame as that may sound to some of you. I imagine I'm not the only one. I really hope not.

I grew up idolizing Han Solo...and Jarred Dumas is my Han Solo. The fictional illusion my character has dwelled in through all of that space, time, and all those (continuing!) experiences is nothing less than that: an illusion. Up until now, I've never had any problem maintaining that illusion because I truly love this game for it's size, scale, and ambition.

I love Elite, which is why I've argued so strenuously of late against a feature I feel will destroy that illusion for me. There are literally thousands of well thought out, well articulated reasons for and against instant transfer and I don't need to rehash them for anybody, but what this whole argument boils down to for me at a personal enjoyment level is whether that illusion will remain intact, or if the whole house of cards will come tumbling down and I'll finally see Elite for what it is: a shallow, trite mess of features stuck together without a clue of how they should actually culminate in a living, breathing universe.

For me, the question is simple: will ED become just some other casual game amongst hundreds of other casual games in my vast library that I don't really care one way or the other about, or will there be a place for CMDR Jarred Dumas to continue growing and influencing the world around him?

Based on Sandro's comments earlier, I fear the former will be the case.
 
My 2 cents:

Up until now I've been able to maintain my own little fantastic sci fi "illusion" that I've insulated my character in. As CMDR Jarred Dumas I've bummed around the bubble doing odd jobs as a kind of intergalactic no account vagabond. I've been inspired by the Distant Worlds Expedition and taken myself to the furthest point man can travel from the bubble, and then triumphantly returned, if not a true explorer at least a pilot whose given it his best stab. CMDR Jarred Dumas has his name on literally thousands of objects in between here and Beagle Point, and has even earned Elite status for his efforts. Jarred has run smuggling missions of which he isn't proud but have propelled him to Elite status in trade, spent hundreds of hours visiting and wooing the engineers and outfitting all of his considerable fleet of ships, but most especially his beloved golden skinned FdL with which together he and her have struggled to beat his own inherent lack of skill to become Dangerous at combat.

Jarred has spent well over fifteen hundred hours forging not only his own destiny in the Elite Universe, but much more importantly his identity within the confines of this wonderful game.

Maybe I'm just coming off like someone who needs therapy, but what I'm clumsily trying to say is that within this community and this game I've created my own story for this character, as lame as that may sound to some of you. I imagine I'm not the only one. I really hope not.

I grew up idolizing Han Solo...and Jarred Dumas is my Han Solo. The fictional illusion my character has dwelled in through all of that space, time, and all those (continuing!) experiences is nothing less than that: an illusion. Up until now, I've never had any problem maintaining that illusion because I truly love this game for it's size, scale, and ambition.

I love Elite, which is why I've argued so strenuously of late against a feature I feel will destroy that illusion for me. There are literally thousands of well thought out, well articulated reasons for and against instant transfer and I don't need to rehash them for anybody, but what this whole argument boils down to for me at a personal enjoyment level is whether that illusion will remain intact, or if the whole house of cards will come tumbling down and I'll finally see Elite for what it is: a shallow, trite mess of features stuck together without a clue of how they should actually culminate in a living, breathing universe.

For me, the question is simple: will ED become just some other casual game amongst hundreds of other casual games in my vast library that I don't really care one way or the other about, or will there be a place for CMDR Jarred Dumas to continue growing and influencing the world around him?

Based on Sandro's comments earlier, I fear the former will be the case.

Sad days ahead... Nice story, if i didn't made such a lame name to my character i would have done the same as you, create a cunning story for my character and go on from that.... thats not unatural, Elite actualy is based on this kind of interaction, where you could actualy make a "Star log" as a Captain Picard style... Well shame we have to live with Sandros vision of fun instead of Braben one... this all for the sake of the """"""casual""""" gameplay...


*when i mean "casual" i say about people that actualy don't even care about Elite at all, only care about doing some gaming and only care about the EASIER route to Triple Elite the better
 
As I pointed out in the mega-thread, there's a great disagreement among those who want a time delay as to how long it should be. Some want a long delay to avoid "exploits" and some want a short one to help with the "immersion". Trouble is, a short delay won't deal with the exploits, and a long delay could be worse than instant for those who voted for a short delay, because the long time would make the transfer facility pointless. Hence the results of the mega-thread poll:
Instant: 1/4
Short delay: 1/4
Medium delay: 1/4
Long delay: 1/4

Since FDev will choose just one option, only a minority of 1/4 will be happy, whether there's a delay or not. Hence saying that "a majority is against instant transfer" is rather pointless, because a majority (3/4) is also against every alternative option. To lump the non-instant backers into one group is therefore misleading, but thanks to the mega-thread poll, it's too late to hide it.
 
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