This is such a dumb idea I'm surprised the thread got to 6 pages. Unless everybody is posting about how dumb it is.
Inflation from engineering. Balance pass on modules weren't that drastic.
Reasons? Pretty obvious.
Strong incentive for the players to get the DLC and grind stupid amount of times.
A total lack of interest to achieve balance for PVP in the sandbox.
Again, and I already asked you. In which universe can I convince a lucid friend of mine to grind for 200 hours just for his exploration ship to resist alpha strike from a combat ship?
And what type of ing skills will he hone while doing it? Submit to interdiction and HiWake? Switch to solo?
Pvp right now in Elite is so fitting for the bonkers mentality vets and their sense of achievement seemed to have developped. It's a freeform, unwelcoming, incredibly segregated decaying pile of rot without matchmaking nor balance.
My 2 c.
I already expected gankers don't like it... you guys are so predictable![]()
Read again the OP and explain me how [it is more useful to gankers]...
This is a terrible idea. [haha]
The interdictor will simply pull the vessel, it's wing will drop in on the beacon, then they will break wing, with one of the ships that didn't perform the interdiction using the shut down field.
If you then add a timer to the wing breaking penalty, you'll have one unwinged CMDR doing the interdicting, then a wing of CMDRs locked to each other all going for the nearest low wake. This will slow them down, but with multiple people who know what they are doing, only by a couple of seconds.
I don't really see any system that isn't a convoluted morass of nonsense that would not make this module more useful as a ganker tool than a defense.
The fact you have issue enough with gankers to even think this tool is a good idea is strong evidence that you lack sufficient knowledge of the game's mechanisms to conceive of something that will achieve your goals. You may as well be advocating for the removal of interdiction or supercruise entirely.
You don't need another gizmo. You need to learn to use what you have or choose a more appropriate mode.
I'm not surprised that you're surprised then...
What a wonderful gank tool for wings. One schlub interdicts the target. Neutralizes the target. Wingmates drop in and mop up. Awesome!
What a wonderful gank tool for wings. One schlub interdicts the target. Neutralizes the target. Wingmates drop in and mop up. Awesome!
Why don't you just build a gank proof ship instead?
I already expected gankers don't like it... you guys are so predictable
You don't like the hunt, neither the challenge to chase players through systems with a FSD scanner. You want it quick and easy.
You just want to wait at a system entry point or in a rendez-vous designated place and wait for the prey to spawn. That's really cool gameplay!![]()
Oddly, I've done this more than once using the Thargoid Probe/discoscanner combo at a busy engineers base.
Its hillarious watching everyone fall out of the sky.
I already expected gankers don't like it... you guys are so predictable
You don't like the hunt, neither the challenge to chase players through systems with a FSD scanner. You want it quick and easy.
You just want to wait at a system entry point or in a rendez-vous designated place and wait for the prey to spawn. That's really cool gameplay!![]()
Sad to see how people lack of imagination.
There are always good chances to take someone's idea and add a contribution to correct it/improve it, highlighting weak points and propose some stronger alternative instead.
That's what discussions and brainstorming is all about.
My fail here is not the bad suggestion, but believing that people of this community could be proactive.
Instead I see people complaining for ganking, complaining for bugs, rejecting anyone's ideas... it's all a big whining here... grow up gents!