Nah, we get your point. Ya'know, since it's been your go-to one-liner for quite some time now.
Some years even?
Glad your getting it.
Nah, we get your point. Ya'know, since it's been your go-to one-liner for quite some time now.
Some years even?
In all honesty, I feel this might have been the case.
I mean yes Frontier keeps assuring us that they have 100+ dedicated people on Elite, but realistically in the past three years Frontier has developed and released both Planet Coaster and Jurassic Park, plus they are working on one more secret game as well. That's two "crunch times" to release new games. I feel it's pretty likely that they pulled some people off of Elite to help out with both of those game launches. I know they won't ever admit it so there isn't any way we will actually ever know if it happened or not, but looking at the output on Elite itself I do feel like it kind of supports the theory. It certainly would explain a lot, and yeah it would also explain why they've been tight lipped over the course of those years. Uncertainty about timetables and features due to people being jostled around between franchises would practically require silence to accompany it in order to prevent bad press and concerned shareholders.
In either case, "let's talk about 3.3" is a pipedream. At least until Frontier decides its time to talk about it, or at the very least show us something.
"plus they are working on one more secret game as well". They could be working on ELITE DANGEROUS II . . . . .
"plus they are working on one more secret game as well". They could be working on ELITE DANGEROUS II . . . . .
I do not believe. It would not be a new game
What if X4 gets delayed? It's entirely possible ;-)
I'm just pointing out, that while it may be NICE of FDev to release more information, they are not mandated to do so. Some people seem to feel entitled for a constant news stream even though there might be reasons for not having one.Say what?
Experience shows that the X games require tons of patches anyway until they're playble and fun.
It wouldn't make sense either. Why spend a whole heap of money on beyond to give to the players for free, just to scrap it all for ED 2.
In all honesty, in order to incorporate proper space legs into the game they may HAVE to redevelop the entire game into a new one. Elite Deadly so to speak.
I can't see why they would need to redevelop the whole game for space legs.In all honesty, in order to incorporate proper space legs into the game they may HAVE to redevelop the entire game into a new one. Elite Deadly so to speak.
As we know the current engine is perfectly capable of first person/third person perspective gameplay (as can be seen in Jurassic World and The Outsider) I fail to understand why FDev would need a new engineNot that this wouldn't necessarily mean a fresh start for players. The new game could seamlessly integrate with the old one, all players stats and paint packs and such could migrate directly into the new engine. Even the galaxy itself with all discovery tags could carry over. From a player perspective it might simply seem like a huge update which overhauled the entire games core.
I very much doubt it. FDev have said that the game has been designed so that space legs can be added in the future. As to what they said making an entirely new game, I think they meant mechanics wise. There would have to be a whole new set of gameplay mechanics whereas the SRV uses very similar or identical mechanics to the ships.So why a sequel then at all?
Because in order to incorporate space legs, it might actually be easier to start from scratch than to add it into ED. The current code may be too confuscated, too spaghettified, to make adding such a major addition practical. Frontier has always maintained that "adding space legs will be like making an entirely new game", maybe they meant that literally.
In all honesty, in order to incorporate proper space legs into the game they may HAVE to redevelop the entire game into a new one. Elite Deadly so to speak.
Note that this wouldn't necessarily mean a fresh start for players. The new game could seamlessly integrate with the old one, all players stats and paint packs and such could migrate directly into the new engine. Even the galaxy itself with all discovery tags could carry over. From a player perspective it might simply seem like a huge update which overhauled the entire games core.
So why a sequel then at all?
Because in order to incorporate space legs, it might actually be easier to start from scratch than to add it into ED. The current code may be too confuscated, too spaghettified, to make adding such a major addition practical. Frontier has always maintained that "adding space legs will be like making an entirely new game", maybe they meant that literally.
It might be easier to start from scratch, the core programming/mechanics work is already there, it is possible to work on the rest of the extra options within the game (Elite Dangerous II) concurrently in parallel, whilst still having players online playing Elite Dangerous. IMHO I consider more programming work patching the existing game, than beginning a new another one, adding the original game's best/working options.
I'm just pointing out, that while it may be NICE of FDev to release more information, they are not mandated to do so. Some people seem to feel entitled for a constant news stream even though there might be reasons for not having one.
"plus they are working on one more secret game as well". They could be working on ELITE DANGEROUS II . . . . .
It wouldn't make sense either. Why spend a whole heap of money on beyond to give to the players for free, just to scrap it all for ED 2.
It might be easier to start from scratch, the core programming/mechanics work is already there, it is possible to work on the rest of the extra options within the game (Elite Dangerous II) concurrently in parallel, whilst still having players online playing Elite Dangerous. IMHO I consider more programming work patching the existing game, than beginning a new another one, adding the original game's best/working options.
Question:
After watching the live stream of Citizencon 2018, can Elite Dangerous Beyond Chapter 4 compete when comparing similar features?
Yep. I know when I've been coding my own games there have been times when I tried to overhaul a code base in order to drastically change it and I ended up starting over instead, because it was just easier than a serious rewrite. And nothing I've ever done is anywhere near the size nor complexity of Elite Dangerous.
Eh, we will know in a year or two.
Yes it could!
Many games have major expansions a couple of years prior to the sequel, like Destiny.
That said, some games just keep evolving like WoW.
Hard to guess which way FDev will go
True!
Yeah, SC looked awesome! I may try it again once 3.35 is out - I need better frame rates and good controller support for flying ships before I'll be able to play it.
True!
It might be easier to start from scratch, the core programming/mechanics work is already there, it is possible to work on the rest of the extra options within the game (Elite Dangerous II) concurrently in parallel, whilst still having players online playing Elite Dangerous.
Yes many do and what you will find is people have to pay money for them which pays for the development.Many games have major expansions a couple of years prior to the sequel, like Destiny.
That said, some games just keep evolving like WoW.
Hard to guess which way FDev will go