Good idea!Seriously, you should learn how to fly!
[video=youtube;nVhNCTH8pDs]https://www.youtube.com/watch?v=nVhNCTH8pDs[/video]
Good idea!Seriously, you should learn how to fly!
Throughout 1.3 beta and in the release version I have always docked rather fast often boosting the last 1km into the station itself and have never hit another ship. I have bounced on the cattle grid once or twice but that's it. Leaving the station I tend to go a bit slower, but only until I'm in the letter box.
I do not recommend boosting when you are in the letterbox though. Unless you like sparks and smoke.
I'm in a Conda and I regularly boost through the letterbox, sometimes from well within the station. Speeding changes nothing for me. Whatever flies in the way will fly in the way.
I don't ram people purposly but the fact that if I go a SANE speed and accidently hit someone I'm then blackslisted from that system for a full WEEK is insanity. When you can be blacklisted from a system for a week due to ONE accident then its a speed limit.
Seriously, does anyone enter the docking port in a Cobra, Viper, Vulture, at less than 100?
I mean once your no longer masslocked your still in the nofire zone.
That's all fine and good until the AI comes right up to your face without enough time to slow down. Seriously the docking computer is at a resonable speed so its now mandatory to actually dock in any resonable time frame.
If that was the problem then it should have ONLY been INSIDE the station itself not like 5miles out from the station.
It´s not a full week. Read the changelog.I respectfully disagree, since there is no speed limit per se. You can boost as much as you want to go around get people scared of how fast you go, it's won't hurt you. What will hurt you is when you hit into somebody while going above the "recommended" speed. It's not a limit though.
There really is no problem.
I still boost away when I am outside the station. In general there is more than enough room and very little danger of hitting another ship.
I do it at my own risk of course and that is how it should be.
Seriously when going at the speed limit you move at a crawl and the no fire zone is so huge it takes forever to get out of it. Heck if you want to jump to super cruse in the no fire zone you have to speed just to be fast enough to jump. Please double the speeding limit or remove it all together. Its making the game much less enjoyable.
What a load of tosh. The speed limit is low enough that you will not destroy some one's ship on impact so that resolves the constant whining about "Cmdr blahblah rammed me and blew up my nice shiny ship around a station". ie If you go above the limit and impact another ship you get a fine. This also means players doing it on purpose will end up with issues (which they didn't get prior to 1.3).
Most No Fire Zones (but not all) match the Mass Lock range - it is very rare you can SC or Hyperspace while still in the No Fire Zone + most of the time you can boost as soon as you are out of the entrance.
You do not get any kind of penalty at all for speeding (only a warning indicator that you are speeding). I have not yet left or entered the no fire zone without speeding at some point and have yet to make contact with any other ships (through the whole of beta and into release).
Just be careful where you do it. It doesn't take me any longer to leave or land than it did before the speed mechanic except in very busy stations where I am more careful when near other ships.
The new ramming trick is using a sidewinder and suiciding into anybody moving faster than continental drift. The station lasers then blow the victim up.
This wouldn't be an issue of the speeding threshold were raised to a more reasonable 200
This "trick" can easily be prevented by flying below the threshold whenever you see some player controlled Sidewinder suspiciously moving in your direction / flight path.
Increasing the threshold to 200 m/s would nullify the whole reason of the speed limit, since severely damaging or destroying other ships by ramming into them with speeds of 180 m/s is very easy (which would then go unpunished)
The system is fine as it is. It serves its purpose and works as intended. Being careful when flying around stations is not asked too much from anyone!
Hull damage doesn't matter since repairing your ship is as easy as filling up the gas tank.
Lol, maybe it doesn't matter to you, but don't impose your indifference onto others, please!![]()
Indeed, the limit is absolutely fine.