Today's video - Star Citizen PVP - Woo!
Different solar systems are connected to each other - apparently.
Stanton is lawful. Terra is safe. Pyro you should expect to be blown up in - although neither exist.
100% safety anywhere cannot be guaranteed. Stanton is so lawful it has lawless areas. PVP slider will not be player-facing, but will instead be a backend of "player choice". Pew-pew will lead to higher rewards for killing pew-pews, and they will apparently leave behind salvageable goodies - but global inventory will not apparently apply?
If you are norty in Green Zones then turrets and security AI will be out to get you! PVP slider is again - not something selectable playerwise.
Physical inventory and food / heat / burden gumpf. Lots of imaginary handwavium. They are basically going for Halo weapons / Skyrim backpack. Meta builds will be drawn up in two seconds.
Current mining "wheel" wil be replaced with the "grid" it was always intended to be. Mole - can you help us out here on that one?
Item persistence and icache are currently not online. Something was so spoilery (our outright bad) it had to get muted.
Theaters of War is supposedly magically including AI ships and physics refactors. They had no idea how poor performance could get in a limited test group, the overhead of matchmaking, party joining and squads was a bit too much - but the good news is that all the fixes apply to the PU - so full 50 player PVP in the PU is totally possible!
Their servers have some concurreny scaling issues. Arena Commander and Star Marine matchmakers are not fit for purpose???
Fire extinguishers and chairs have confirmed player kills!
The next version of Theaters of War will be more like Star Citizen.