Amateur level animation. Especially for 13 years of development. The ketchup flask in the still is also floating.
She either has a huge body or a tiny head, Space marines style.
Ohforf... I already hated the back and forth because it doesn't stop when I've got the Mobithingy up and always jiggles the view. I can't wait for the hygiene update to make the itching stop. (Edit: good to see that SC finally catches up with GTA V levels of player character twitchiness)
The real question is how long had they been working on it.Amazing!
Today idle sitting animations, tomorrow? Who knows what wonders this project will bring!
Truly an amazing time to be alive!
You are right, idle animations are not importants and no other company spend time to do them...Amazing!
Today idle sitting animations, tomorrow? Who knows what wonders this project will bring!
Truly an amazing time to be alive!
Huge body means huge butt, no?She either has a huge body or a tiny head, Space marines style.
You're being very optimistic with the number of systems available to playersI liked the thread about system sizes (https://robertsspaceindustries.com/...ng-a-stock-400i-from-the-magnus-to-the-terra-) where most seemed excited by long system travel times like:
View attachment 369719
I know ED has the Hutton Run with its 1h45 travel time, but that's pretty optional and most ppl do it once. Are there any systems planned with reasonable (sub 5 minute?) traversals, or is everyone going to end up sticking to their 'patch' - which kinda makes having loading-screen-free travel a bit pointless anyway IMHO.
(I also liked the comments saying the travel is currently set to be faster than it should be - for testing - and that it will be slowed in the future)
We will be deploying patch 3.20.0-live.8748982
This patch will require a longer than usual downtime to deploy.
They're all in the pipeline.100+ systems available at launch!
After 13 years CI-G have completed 0 systems.
The game must be so future proof your friend's computer couldn't handle it.You're being very optimistic with the number of systems available to players
One of my mates who plays SC passionately was chuffed recently about the Pyro jumpgate being added to the game. He went to have a look at it on a live stream and the game kept crashing as he was getting near, he couldn't even drop at the location
Baby steps I guess.
They knew the dude would just spoil the new content and hard-locked him out of it. Any player would just spoil it. Everyone gets a hard block. No one deserves new content anyway.The game must be so future proof your friend's computer couldn't handle it.
"The game is so good that it looks bad"The game must be so future proof your friend's computer couldn't handle it.
That was a pretty obvious answer.
After 10 years of waiting and them hyping us up all week... a skin for a ship thats not even out yet.
Zyloh said:They say lightning never strikes twice, but what do they know? I'd wait for the full festivities to kick off...