The proposed SC 1.0 campaign is supposed to be 30 hours long, with 150 missions.
Cops vs pirates?
1.0 is supposed to be like an updated WoW with an SC flavour: A campaign, dungeons, raids, guilds, a player economy etc
Better org tools and a player marketplace? Hooray! It's not going to be as cool as I imagine it.
The ship list is still unclear. Not all concepts will be released, or to gold standard, that much is known.
There's not going to be much use for exploration or science ships, I take it?
Communication between management and devs is increasingly firewalled.
They make that sound like a bad thing. Wasn't the early problem that there was not enough of a (team lead) wall between management and devs?
It has never been great though. Devs learn what other teams are doing from the intrnet more than internal communication.
That's transparent development! Jared could make an internal ISC series.
The engine requires a lot of maintenance. Dozens of issues a day, minimum, have led to a massive rolling backlog over recent years.
But they're going to license Star Engine to other studios and make lots of money, right? Right?
The primary sources of revenue are intended to be ship sales + a subscription.
Subscriptions will decrease all timers and time sinks. CIG say this is not P2W.
The preferred term is "pay for convenience" or "pay to skip".
Claim timers on big ships are intended to be very long. Hours.
Better have more than one large ship, then. Pay 2 skip
If only ships could have names to tell them apart...
Idris size ships will be craftable. This will take orgs months to achieve.
Doesn't every org interested in an Idris already have 3? Do they come as a kit?
The Idris is not expected to have an AI crew by 1.0.
Ominous. Can any ships use hired NPC gunners at all?
It's now known internally as the Base Building patch, not the Pyro patch.
RASTAR was supposed be for BB, but after 3 years work it has been cancelled.
That whole editor thing looked oddly out of place. They might have the tools to make it look more like Satisfactory. Hologram, beam, done.
BB would require the new planet tech, server support, tools.
Tech blocked by tech. What else. Planet Tech v5 is coming soon, right?
CIG keep adding things to 4.0. Including Nyx
They did have some city models for Nyx engine-ready at one time. Stanton has jump points to Pyro, Terra and Magnus. Makes up 5 possible systems for 1.0
Seems like a walkback to the original pitch.
The terrm "landing zone" in SC means a planetary starport with unique architecture, I think. I don't see a reason why they would remove their important "land anywhere on a barren planet" feature.