...I genuinely think they're still trying to make the best, biggest game they possibly can.
I just think they're massively struggling on most fronts. And certainly can't fulfil on the full big picture pitch...
Very much my feeling too, although anyone who knew of Genuine Cobblers' track record will probably not be surprised.
From the outside the project gives the impression that there is no strategic or even tactical thinking going on at the management level, and that they are incapable of seeing, let alone planning for, the big picture (of delivering a game). There are too many examples of this, so broadly I'll just point to their almost perpetual missing of announced delivery dates and of whole deliveries simply never arriving.
Cobblers was right about one thing though: after two or three years things do get stale.
Buy an Idris.