Game Discussions Star Citizen Discussion Thread v12

How to buy an Idris:
howtobuyanidris.png
 
Meanwhile...

I have stopped buying ships for real money until this game is released or is at least in beta, I remember how long I waited for the Mercury Star Runner to actually be in game it seemed like it took forever with updates making it seem like it would be released in a year then every time they gave updates on progress it was always 6 more months. Currently I own the Harbinger, Banu defender, Carrack, C8X Pisces, Freelancer Max and the Ursa Rover that fits into the Carrack ( Barely). I do subscribe at 20 usd per month mainly for the extra crap they give you for doing so.

:eek:
 
Here it is. Including a few of the first responses. It wasn't super vitriolic but I think CIG didn't like how much it was being up-voted (the tab I got these captures from was opened at around 1pm California time and it was at +172).

Also since this is my 1st post: I gave CIG $70 in 2013 (315p package) and then ignored the project until late 2017 when I looked into it and fell down the rabbit hole. I want to see how this ends, good or (more likely) less than good.
Yup, we all know that feeling...some of us way too well :whistle:

A lot of this...

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Followed by some of this...

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Feel the tension...

Source: https://www.reddit.com/r/starcitizen/comments/z0hg8q/if_youve_messed_with_these_things_youll_know_this/


The funny thing about trollies still being absolute death traps is that the Cargo Refactor is gonna make heavy use of them too...

What does Tier 0 + Tier 0 make? 😁

A ramp and a trolley? That guy likes living dangerously.

Wasn't expecting the 30k though. A real shame since it looked like he'd made it without clipping through the ramp or randomly exploding!

EDIT: Big ooof on the fidels though. Did anyone else notice the toes clipping through the ramp? I thought only lesser games had that sort of issue! Literally unplayable!
 
Known Issues
Inventory - Equipment - Equipped items are lost from character after 30k
Character Customizer - Stuck on "Saving Character" on the Front End menu after the first time joining PU
PES - Core Tech - Characters not properly stowed after logout ; able to be observed while not logged in by other accounts
Shopping - New Babbage - Pharmacy Kiosk - Pharmacy purchases result in " Failed Invalid Location " error
Economy / Commodity - Ships / Vehicles / FPS - Ships & Vehicles & FPS storage are not detected by commodity or admin kiosks of any kind
Multivehicle - VMA - Vehicles / Ship Components / UI - Unable to customize any ship within the Vehicle Loadout Manager
ASOP terminal hangs on "Please wait while your vehicle is being delivered"
Locations / Hurston/Lorville - Commodity Kiosk - UI - UI may become blurry/illegible while in use
Load / Location - More than one player can load into a habitat bed at the same time
Transit - Elevators and Trams are "Jittery" during transit of Player Character
Derelict - Missing Salvage Wrecks
Multiple Locations - Sand Cave - Locations / Art - Caves have "Scotch Tape" like textures over sections of the entrances and around stalagmite features inside of the cave
UI / Vehicle HUD - It is possible for the Vehicle HUD to vanish for the player during flight and combat
Stanton - Interactions - Terminals are not responsive and some are not resetting
Performance - 3rd person Camera - Massive stutter when using external view / F4 view for first time
Vulture pitches down in atmosphere when locking pitch/yaw
Vehicles / VFX- Drake Vulture missing thruster VFX
The Corsair does not respond to either Expand Configuration or Retract Configuration bindings
Orison - Mission Content / Locations - A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission
Inventory / Loot Boxes - Loot Boxes will Disappear on Approach or after Opening
Multiple Locations - Actor Feature / UI - Medical - Player unable to heal injuries in med bed
 
Where you see a crisis, a visionary like Roberts sees opportunity.

This is the time to spend the next 10 years developing revolutionary Artificial Actors. All you do is feed Oldman's movie catalogue into a neural network and viola done! This never been done before tech can be sold to movie and game studios once developed. CIG will make a fortune! Buy more Idrii!

And the best thing? AA (artificial actors) won't say dumb things like "This script sucks!" or "This line of dialogue is nonsense!".
 
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