Game Discussions Star Citizen Discussion Thread v12

From the leaks discord. CIG still trying to explain LTI, after Citizencon and after Jared's post:

View attachment 405337

Note: This is under the ships bought with money section.

I saw Jared's long post about this. A lot of "THIS IS UNCHANGED" and stuff.

From how i read it, yes, it is unchanged, as long as you don't account for the things that have been changed/added since the early days. So LTI doesn't apply to higher tier upgrades, which were never a thing way back.
 

Viajero

Volunteer Moderator
Do they want to make players buy vehicle insurance with real money?
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the starcitizen demo is yet another example of the phenomenon of the decline of current games, with futuristic and space themes, it shows how low the video game market is falling today, from NMS, Cyberpunk 2077, ED odyssey, SW outlast by delivering unplayable games and charging for it, to have to wait YEARS! for them to correct errors, from misleading advertising like what happens in Starcitizen and starfield at their beginning. The worst of all these examples is undoubtedly StarCitizen, they should be sued by the entire community, this business is reaching decline, I even say that they are reaching its end. AI will help small indie creators, it will make the consumer pay more attention to indie games that are already many times better quality, creativity and giving the consumer what they really want. If the big names in the video game industry don't see what's coming next year, they'll end up closing down and falling into oblivion. We're really living through the decline of the industry.
 
Hahaha.

Apart from the very early bug videos that Major Tom used to post, THE funniest SC content I've ever seen was DeadlySlob and Pepp playing a few years ago. They just spent their time laughing at how janky it was. One of them ran up a ramp and his character just faceplanted for absolutely no reason, DeadlySlob lost it, uncontrollable laughter for minutes.

Oh Pepp's back too at the mo ;)
 
Engineering was the sole reason I stopped playing ED...but entirely due to the implementation of it rather than the content. We'll see how Ci~G implement it, if and when it happens...but from what was described, I'm not too overly upset about it. Done well...which would almost be a first from Ci~G outside of mining, refining and salvage which are pretty good...when they work...and from what I took from the presentation, it doesn't sound too bad 🤷‍♂️

I dislike engineering in ED mostly due to realism considerations. And what I mean with that is simple: No tech in IRL be it car engine, weapon, computer whatever really likes taking it far out from design specs. And that would be true even in far future. Basically one really would not want take say F1 car to reliability competition, or reliability car against F1 car in speed race.

To be somewhat realistic engineering should have MAJOR downsides. Something like your ship's drive might be more unreliable than Millennium Falcons hyperdrive. Or that weapon you have recklessly taken out of design limits may blow up, or spike your ship's powersystems and so on. With current model in ED and likely many other games too, downsides are nearly nonexistent.

I'm a bit curious how SC might do the thing, but not really surprised if it is even worse than on ED....
 
I saw a video this morning on youtube with the opening of the demo split screen, 2023 vs 2024 version (ships arrive, fly through asteroids, arrive at ship fleet).

There's the reason. They are doing everything over and over and over. Watching it you realise it's not the same, it's not a texture reskin, it's redone over and over.

Every year.

It's a scam.



Oooooh, I must be a hater!
The entire production history of SC has been almost entirely redoing work that was already done, between constantly “refactoring” ships and Chris’ legendary propensity for approving work or assets to demand they be reworked completely, sometimes within the same day.

When the project is headed by an imbecile who refused the very idea of doing grey-box builds to prove out the base concepts and insists that things like multiple models of an odject for LOD management are “cheating”, you end up with a massive amount of wasted time and resources.
 
Now there's a film! I mean it's a terrible film, but also a brilliant film!
One of my favorite films I saw as a child. Yeah, you look at it and it's like "they certainly made some... uh... creative choices here," but you can also tell everyone was giving it their best and wanted to make something remarkable. It failed, but I still love it, and John Barry's phenomenal soundtrack is probably the best thing about the film.
 
One of my favorite films I saw as a child. Yeah, you look at it and it's like "they certainly made some... uh... creative choices here," but you can also tell everyone was giving it their best and wanted to make something remarkable. It failed, but I still love it, and John Barry's phenomenal soundtrack is probably the best thing about the film.
It's a shame because the movie had potential. But Disney was still stuck in it's sweetish kiddie-style format so it had no punch. Miyazaki's anime films proved you could have kid-friendly creations with an edge but it took Disney decades to realize it.
 
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