Station Landing Pad Number Assignment Highlighted Suggestion

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I have played CQC.

1. In universe it's a computer game, not a ship flying competition.

2. The team differences ARE HUD elements. Like I said, I don't mind an additional HUD element that draws a big box around your pad in case you missed it, but if your canopy is shot out you should see the same docking lights everyone else does.
My apologies, even though I quoted you, I was not aiming my comments at you specifically.
 
For me, while won't specifically say "don't so this" I simply think it's unnecessary. I mean sure, some people are colourblind, so perhaps a comprehensive colourblind mode would be useful, but changing the pad colour, to me, isn't needed. There are already 3 devices that help you land;

  1. Your eyes. Each pad is numbered and you are told which you are allocated to both by voice and visually above your radar.
  2. The compass. Solid means ahead, circle means behind, left is left, down is down....
  3. Docking computer. If you really can't memorise the stations for whatever reason, or simply fly a little slower and scan what you can see on your way through the slot, just install one of these and it'll do it for you.
I mean, not to be offensive but when will the hand holding stop?..
I can't fight, give me a combat computer!
I don't know how to mine, give me XXX to make it easier.
How do I trade? I want the computer to do it for me.
I can't play the game at all, can I have something that will do everything for me so I can watch it like a move while holding a controller to pretend I'm playing it myself?....

And yes - before anyone starts - I know that's somewhat on the exaggerative side (or at least I sure hope so), but ya gotta draw the line somewhere between "too easy" and "git gud". You absolutely have to put that line in the sand somewhere and just say "right, I'm no good at this, lets f'ing practice until I can".

If fdev constantly conform to the lowest denominator of "I can't do this I need help" then they'll eventually end up with a game that most of their playerbase finds so easy they'll no longer be bothered with it.
 
I think it's a part of player skill to be able to identify where their landing pad is located...............

You're kidding, right?

Which pad should be highlighted if more than 1 ship attempt to land at the same time?

Pad coloring is not a HUD element.

Then it should be.

This was mooted years ago. I remember it; and then, as now, with all the inexorable certainty of tomorrow's sunrise, a bunch of people claimed that it was impossible, and if it wasn't it should be. But FD didn't implement it then, and I can't see them doing it now. Just another good idea that we'll never see implemented. (Having said which, a lot of people stated with great certainty that player-owned bases were impossible/evil and that FD would never put them in the game)

P.S.

Famously, when telephones were first introduced, a lot of people said they weren't needed because there were messenger boys. There is nothing new under the sun.
 
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For me, while won't specifically say "don't so this" I simply think it's unnecessary. I mean sure, some people are colourblind, so perhaps a comprehensive colourblind mode would be useful, but changing the pad colour, to me, isn't needed. There are already 3 devices that help you land;

  1. Your eyes. Each pad is numbered and you are told which you are allocated to both by voice and visually above your radar.
  2. The compass. Solid means ahead, circle means behind, left is left, down is down....
  3. Docking computer. If you really can't memorise the stations for whatever reason, or simply fly a little slower and scan what you can see on your way through the slot, just install one of these and it'll do it for you.
I mean, not to be offensive but when will the hand holding stop?..
I can't fight, give me a combat computer!
I don't know how to mine, give me XXX to make it easier.
How do I trade? I want the computer to do it for me.
I can't play the game at all, can I have something that will do everything for me so I can watch it like a move while holding a controller to pretend I'm playing it myself?....

And yes - before anyone starts - I know that's somewhat on the exaggerative side (or at least I sure hope so), but ya gotta draw the line somewhere between "too easy" and "git gud". You absolutely have to put that line in the sand somewhere and just say "right, I'm no good at this, lets f'ing practice until I can".

If fdev constantly conform to the lowest denominator of "I can't do this I need help" then they'll eventually end up with a game that most of their playerbase finds so easy they'll no longer be bothered with it.
I'd personally say the presence of the docking computer is way worse hand holding than the suggestion here...

Yet it is a good inclusion and no one thinks it's a negative.

A basic visual indicator isn't hand holding when we can let the game literally do it for us. It's something called a QoL feature. I don't need it but I think it'd be a simple enhancement to make the process more cognitively accessible.

The call against hand holding has to be in the top 10 list of unhelpful reasons to not do something. Suggesting the act of reading the compass as some form of rich game play.
 
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Famously, when telephones were first introduced, a lot of people said they weren't needed because there were messenger boys. There is nothing new under the sun.
And were they wrong? The more time goes by the more we seem to end up depending on things that we'd once have labelled trivialities - at best.

Of course the reality it's not 100% one or the other, but I'm firmly of the opinion that people really shouldn't need hand-holding over really basic stuff. The colourblind issue is fair enough, no problem with being able to set colours to deal with that. The rest? Oh please.
 
To the forum moderators.

First, I should have put this under "Suggestions".

Second, you can lock the thread.

My point was an issue with game colors and colorblindness, but others have expanded it to include another "easy mode", which was never my intent.

Feel free to close the thread as the OP's request.
 
My point was an issue with game colors and colorblindness, but others have expanded it to include another "easy mode", which was never my intent.
Are you sure about that?

So, when I get clearance to dock and I am given a pad number, make it "red" instead of "yellow" and then I can easily identify where I am suppose to be.
There is exactly 0 mention of doing it for colourblindness in the OP, just "make it so I can easily identify" which could be taken either way, but without specifics will always be assumed as "I'd like this extra feature because the current ones aren't good enough/could be better"
 
A basic visual indicator isn't hand holding when we can let the game literally do it for us.
While certainly true, you wouldn't ask your local government to have the traffic lights change colour just for you when you're near them because you want to more easily identify what's what, or so you could be unique, would you?
Not to mention, as it stands a lot of people already feel like there's too much in the Arx store / certain Arx items should be free (granted I wouldn't complain at having at least a little free customisation, even if it was just 5 or so very plain, basic, whole ship colours, but I'm fine with how it is, not like I see my own ship that much anyway).
 
Are you sure about that?


There is exactly 0 mention of doing it for colourblindness in the OP, just "make it so I can easily identify" which could be taken either way, but without specifics will always be assumed as "I'd like this extra feature because the current ones aren't good enough/could be better"
if you had bothered to read the start of the thread, before it really started to derail by some, you would have seen that he clarified this in a later post.


Here it is if you are to lazy to dig it out yourself.

For me, I'm colorblind to yellow, which looks grey to me, so all the pads look grey. Hard to see. I do depend on the compass to get me to the right pad, but it would be nice to have a choice of pad color. On Planets, they are blue and that's great. I can see that fine most of the time, only one pad lights up.

So, Frontier, some folks may be colorblind to a certain color and giving them a choice would just be making the game more user friendly to those with this handicap.
 
if you had bothered to read the start of the thread, before it really started to derail by some, you would have seen that he clarified this in a later post.

Here it is if you are to lazy to dig it out yourself.
Ah, yes indeed, I saw that post, but for some reason it didn't click in my brain that it was the OP. 🥴
Think I need more caffeine. Though having not put that in the OP, it's no wonder people didn't realise that's what it was talking about.

Apologies Commander Eddington, I think I need to reset my brain a little. :ROFLMAO: Maybe then it'll function better.
 
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