But, like everyone else in the world, green is for starboard, red for port in navigation lights and markers, whether for ships or aircraftWe drive on the left in the UK...![]()
But, like everyone else in the world, green is for starboard, red for port in navigation lights and markers, whether for ships or aircraftWe drive on the left in the UK...![]()
My apologies, even though I quoted you, I was not aiming my comments at you specifically.I have played CQC.
1. In universe it's a computer game, not a ship flying competition.
2. The team differences ARE HUD elements. Like I said, I don't mind an additional HUD element that draws a big box around your pad in case you missed it, but if your canopy is shot out you should see the same docking lights everyone else does.
My apologies, even though I quoted you, I was not aiming my comments at you specifically.
You'd need a hat.Very true.
I think it's a part of player skill to be able to identify where their landing pad is located...............
Which pad should be highlighted if more than 1 ship attempt to land at the same time?
Pad coloring is not a HUD element.
I'd personally say the presence of the docking computer is way worse hand holding than the suggestion here...For me, while won't specifically say "don't so this" I simply think it's unnecessary. I mean sure, some people are colourblind, so perhaps a comprehensive colourblind mode would be useful, but changing the pad colour, to me, isn't needed. There are already 3 devices that help you land;
I mean, not to be offensive but when will the hand holding stop?..
- Your eyes. Each pad is numbered and you are told which you are allocated to both by voice and visually above your radar.
- The compass. Solid means ahead, circle means behind, left is left, down is down....
- Docking computer. If you really can't memorise the stations for whatever reason, or simply fly a little slower and scan what you can see on your way through the slot, just install one of these and it'll do it for you.
I can't fight, give me a combat computer!
I don't know how to mine, give me XXX to make it easier.
How do I trade? I want the computer to do it for me.
I can't play the game at all, can I have something that will do everything for me so I can watch it like a move while holding a controller to pretend I'm playing it myself?....
And yes - before anyone starts - I know that's somewhat on the exaggerative side (or at least I sure hope so), but ya gotta draw the line somewhere between "too easy" and "git gud". You absolutely have to put that line in the sand somewhere and just say "right, I'm no good at this, lets f'ing practice until I can".
If fdev constantly conform to the lowest denominator of "I can't do this I need help" then they'll eventually end up with a game that most of their playerbase finds so easy they'll no longer be bothered with it.
What an inviting response. No - not kidding. In fact, unless you're using a DC, you already do that.You're kidding, right?
And were they wrong? The more time goes by the more we seem to end up depending on things that we'd once have labelled trivialities - at best.Famously, when telephones were first introduced, a lot of people said they weren't needed because there were messenger boys. There is nothing new under the sun.
Are you sure about that?My point was an issue with game colors and colorblindness, but others have expanded it to include another "easy mode", which was never my intent.
There is exactly 0 mention of doing it for colourblindness in the OP, just "make it so I can easily identify" which could be taken either way, but without specifics will always be assumed as "I'd like this extra feature because the current ones aren't good enough/could be better"So, when I get clearance to dock and I am given a pad number, make it "red" instead of "yellow" and then I can easily identify where I am suppose to be.
While certainly true, you wouldn't ask your local government to have the traffic lights change colour just for you when you're near them because you want to more easily identify what's what, or so you could be unique, would you?A basic visual indicator isn't hand holding when we can let the game literally do it for us.
if you had bothered to read the start of the thread, before it really started to derail by some, you would have seen that he clarified this in a later post.Are you sure about that?
There is exactly 0 mention of doing it for colourblindness in the OP, just "make it so I can easily identify" which could be taken either way, but without specifics will always be assumed as "I'd like this extra feature because the current ones aren't good enough/could be better"
For me, I'm colorblind to yellow, which looks grey to me, so all the pads look grey. Hard to see. I do depend on the compass to get me to the right pad, but it would be nice to have a choice of pad color. On Planets, they are blue and that's great. I can see that fine most of the time, only one pad lights up.
So, Frontier, some folks may be colorblind to a certain color and giving them a choice would just be making the game more user friendly to those with this handicap.
Ah, yes indeed, I saw that post, but for some reason it didn't click in my brain that it was the OP.if you had bothered to read the start of the thread, before it really started to derail by some, you would have seen that he clarified this in a later post.
Here it is if you are to lazy to dig it out yourself.