Speaking of which, there's no special reward tier for Top 10/Top 10% CMDRs this CG? That's fairly rare I think, not sure how that changes the incentives though.
I understand the logic that led FDev to include Copper in this CG - they realized that players who were in the game right from the beginning of the CG had the opportunity to buy and deliver the available quantities of CMM Composites, and thus create an unattainable difference in relation on players who come later, because it is a commodity that replenishes very slow. And also the other two goods, Neofabric Insulation and Osmium, cannot be obtained quickly.
So that's why they put in Copper, so that everyone would have an equal chance.
At the same time, they didn't think (or didn't care) that this would almost completely devalue the effort and time of those players who initially delivered the original three goods.
I like your idea of a possible third CG (something like easy mode), because it would be an elegant solution that would give everyone a chance to participate, and no one would be offended.
I didn't become salty in this whole story because of the rewards - I already have these PJs, extraction missiles I can easily buy later because I have enough credits and all kinds of engineering and thargoid materials and data, if they are needed for unlocking - I became salty because this case again shows how little respect Fdev has for players and their time, and because it's been repeated over and over again.
And it also angers me that they treat us like sheep and do not give us the most basic information about CG, such as whether reaching Tier 1 is necessary for mass production of missiles?
Because we could all notice that even after the amendments were made to the CG, they still did not want to answer such simple questions.