Unrelated to the above, I am going to offer congratulations and respect to PDES for going the extra mile with HIP 21918 and clearing it despite the unfavorable final week scenario. I don’t think most would’ve bothered with that instead of visitng one of the convenient [active invasion] CZs nearby all over Indra.
Appreciated. It was a bit desperate and I questioned my sanity over the decision to stay with it but at this stage we had nothing to lose by experimenting and seeing if it could be saved in its last week with only a Damaged Outpost left.
And it can. The combo of Scythe kills and Critical Wounded work very well and in fact give a Damaged Port a really
good chance of being saved, so we proved that all is far from lost in the last week.
Our AX allies used to not want Damaged Ports as the AX CZs are gone and the Goids you got from random encounter weren't enough to hang around for when you could farm an AX CZ instead. Perfectly understandable so we reserved them for rescues as a Damaged Port is the only place you get Critically Wounded.
That has definitely changed. Now the area around a Damaged Port keeps going with a stream of Scouts and Interceptors and Scythes so if you can cope with the mix and embrace the crazy there are a ton of kills to be had there.
You want to know the irony? Since I thought HIP 21918 would be a real chore except for dedicated masochists and insomniacs, and because HIP 20577 was next on our list anyway, I offered 20577 as an alternative target for the Attacked Ground Port and AX Reacs and nobody went there. Go figure. So after 21918 we helped finish HIP 20890 instead.
Tinfoil alert. Scythes hanging around in packs at Damaged Ports fits the abduction narrative. Even some of the NPCs simulate rescuing by landing, taking off and jumping away, which is unusual in itself (and a royal pain when you want to dock and repair with only 1 medium pad). At other Ports they usually hang around trying to repair you or fighting.
Why there and nowhere else? Well, an Unattacked Port will have only a few Injured. An Attacked Port if you are lucky may have 20 Wounded missions but usually does not. In both cases we normally supplement them with Passenger missions. Only at a Damaged Port can you get 20 Passenger missions
or 20 Critically Wounded missions, so technically the Damaged Port is where the most potential humans are awaiting evacuation. Hence the targeting by Scythes.
That's my tinfoil anyway. YMMV.