Thargoid invasion - Next target systems?

Im only AX geared up so nothing too fancy
Need a big pad

For Invasion defence, may I recommend HIP 2422 and Muncheim around M. Oya? Both have planetary attacks, although at the former you may prefer its starport attack instead, for its planetary gravity is quite high.
 
If Leigong is down to 4 controls by Thursday, that could provide some more data on how the Titan damage resistance works, I guess. Or where Moderate might start, at least.

I'll likely be doing invasion defense around Oya on my alt for the most part, though. With that being the Titan I happened to settle around and all. Don't think I'm going to expect things to go perfectly smoothly or as unopposed as so far, at the earliest with it, though…

… would Oya also not be a candidate to potentially figuring out if or how much of an impact spire sites have on its difficulty? Since even a relatively/comparatively low amount of controls without an active spire seems to make it extremely difficult to do damage to a Titan, looking at Leigong’s example. (And maybe I just want to have more certainly on what exactly their purpose is supposed to be if not large-scale, external resource processors.)
 
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Status update, 8,000 relevant tissue samples on the 9180 samples tank, ~200 unrelated. Given overall system progress of >40%, this should be beyond enough, will commence jump in one hour to allow any last minute sales - least I can do is give people the window to get paid for their efforts.
 
(That pulse still bothers me, unless the differences in its color and inability to repel it via pulse neutralizer were the result of just an obscene amount of power getting pushed into it because of the reactor going into a catastrophic (cascading?) failure, if not a last ditch attempt to restabilize it by just getting rid of the excess it was producing. I really can’t say though.)
So... i know I'm almost a week late to this discussion... there's a theory i run with which i have anywhere between 1 and 50% confidence in, and that's that the Thargoids are actually trying to help us... and specifically, trying to protect us from the Guardians.

This makes no sense from a human perspective, but a lot more sense from (an interpretation of) a hive mind perspective.

Aggression from the Thargoids to us is no different to considering the human body as a hive mind of cells... we occasionally pick at scabs or other "impurities". In that context, is amputation of a gangrenous limb to protect the greater body, just the sanctioned death of millions to protect the hive (which bears striking parallels to the narrative around rescued humans from the Titan).

On the Titan pushback... imagine carrying a child who doesn't know better away from a danger. That child may hit and kick and scream, because it doesn't know better. Depending on what impact that's having, it's necessary to protect yourself from harm. But given an extreme and imminent threat, you may "throw the child aside" to protect it, while taking the full impact yourself.

That also handily explains the lack of universal aggression outside the bubble... and why spires have essentially "human landing pads" and the containment pods leave the humans contained, by all accounts, healthy.

And from that, there's a disturbing and yet very sane world where the Guardians pose such an existential threat, that the Thargoids consider what they're doing to us in the name of protecting us to be the much greater sin than what would otherwise happen if we continue down the path we are with the Guardians.
 
Well, that’s… my theory. Kind of.
But given an extreme and imminent threat, you may "throw the child aside" to protect it, while taking the full impact yourself.
There do was an odd lack of ‘Idiot human, stay away’ from the Titan when it began to charge that. Some people have claimed this pulse wave kicked out Thargoid ships too, but I have no means of verifying that at least with my own recorded footage.

(I’m also keeping my distance to the other Titans from here.)

And from that, there's a disturbing and yet very sane world where the Guardians pose such an existential threat, that the Thargoids consider what they're doing to us in the name of protecting us to be the much greater sin than what would otherwise happen if we continue down the path we are with the Guardians.
Equally, they could be placing the Titans at the edges of our space as a “Go look here, don’t come to our other space” for any third aggressor coming along. Which does not exclude the other motive, however.

Given the way the invasion has played out, it stands to reason for me to think they’re not here to play the existential threat. Of course, our angry monke brains refuse to consider that so here we are inflicting yet more death and destruction in quite a hurry. Quite an odd hurry, even when preservation of human life is being considered. (While probably killing those who still remain on the Titans.)

… they’re still showing it in quite a funny way but we can also still blame the Proteus Wave for that. And at this point we’re probably thoroughly in the stage of ‘You f’ed up’ instead of just in it with the feet for a quick temperature check. Yet nobody seems to be concerned that Salvation is probably lurking in the Guardian network and bringing over the Constructs for a good look(spoiler alert - that cannot possibly go wrong), well, except for Seo and Pranav.

And the former hasn’t said anything because 99% of people just laughed the idea off as ridiculous. Or if Aegis know by now, good old human hubris is striking again. It’s extremely doubtful we’d do much more than make the Guardian AI give an annoyed sideways look at us if we’re fighting them on our own.

And I remain convinced they’re not going to just sit around ignoring our squabbling that occurs daily. Or that we’ve picked a big war with our much more advanced space neighbors for not much of a reason. (Though that latter fact may make them just think we’re stupid and facepalm, at first.)

Anyway. Brain’s not doing brain things too well yet so I’ll be on a pillow for a bit more. And I might still not be against humans but after recent events, I may yet again be more inclined to sit on the Thargoid side of the shield if the worst comes to the worst. Or somewhere close by that provides both sides with the necessary personal space, at least.
 
Well done, everyone! M. Leigong has lost all attacks and but four systems, which ought to bring it beyond the feasible domain and into the easy domain next week.

From here I will warn more urgently about provoking a Titan Alert if clearance continues—unless the rules changed again since December, three Control is the least we can leave it safely, and leaving two Control will endanger HIP 8033. That is its strongest system; at the time, it measured more than six times stronger than those cleared this week! There is narrow room to take one more system if you must, after which I wish for Commanders to be aware that to go further is to make that slightly questionable choice.

Instead of that and aside from attacking T. Leigong directly, many already have started preparing T. Oya, being third by system count and should be feasible given that we need not clear it all. It has all types of system remaining and will need all types of pilot for a while, eventually including weekly Spire sieges, but for the moment including:

Jaoi Alert 90% *91%25 Ly, 317 Ls starport, 237 Ls outpost, 432 Ls planet
HIP 2422 Invasion 84% *85%24 Ly, 7 ports, 192 Ls 1.4g planet + 192 Ls starport attack
Luggerates Invasion 80% *80.1%22 Ly, 2 ports, 14k Ls outpost attack, 1473 Ls 0.19g planet damage
Muncheim Invasion 70% *71.2%24 Ly, 6 ports, 17 Ls 0.3g planet + 10 Ls outpost attack
Gliese 9843 Alert 46% — 27 Ly
Cephei Sector DQ-Y b6 Alert 40% — 25 Ly
Poqomathi Alert 38% *39.9%24 Ly, 14 Ls outpost, 14 Ls planet

For Control eviction, its possible attackers are brilliant targets and will be around six times easier than the systems we have been clearing around T. Leigong! Starting with the easiest, I suggest considering:

Cephei Sector EB-X b1-4, 23.67 Ly
Cephei Sector FB-X b1-0, 23.50 Ly
Col 285 Sector HD-G b12-1, 22.75 Ly
Cephei Sector AV-Y b6, 21.33 Ly
Cephei Sector AF-A c21, 20.67 Ly
 
Jaoi Alert 90% *91%25 Ly, 317 Ls starport, 237 Ls outpost, 432 Ls planet
BTW, I'm happy to report I was able to do 6 rescue missions yesterday and since placing four point defense modules on my python I have had zero loss of passengers on the run out of Jaoi. They try but no caustic missiles or thimpits have managed to hit the ship. Go PD!!

Also noted several live players at the destination rescue ship. o7 to you guys in case I didn't get a chance to say "Hi."

Off to work today, but if Jaoi is done by tonight (Eastern US time) I'll head to one of the invasion systems.
 
My 1st interaction with the bugs was cook settlement, had fun, bounced off the planet a lot and funded Juan (the undergarment salesman in the spaceports) kids through college with my frequent purchases.
Now I’m over at Hip2422 defending the space station and it’s a whole new kettle of fish, been swarmed numerous times, often leading to a humiliating instant return to the dock. Still struggling with interceptors and got the feeling my main contribution so far has been distracting the bugs for a few minutes freeing up other commanders.
All that being said I’m having great fun (just only for a few minutes before it’s a panicked retreat to the dock)
(Juan put me in touch with the undergarment sellers union so I wouldn’t be ‘caught short’ again and need to reupholster my seat again, a very nice lady called Susan is presently planning a second home from my increasing ‘donations’)
 
We might have to focus our efforts on BD+77 84 after completing the current targets with a certain progress. The system only has this cycle (3 days) left before it will fall to the Thargs. Given that it is a invasion system with only one damaged outpost I don´t see a great chance that we get it back but retaking it from the thargs might be more of a struggle.
 
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No progress whatsoever after the weekend's already over(at least for the EU), I'm afraid that it might not be a very high chance of clearing it (if one at all). HIP 11111 when it was down to its outpost at damaged state, that already took an entire week with... I think it was around 42-45% carried over from the previous cycle.

At this stage it may be more useful to await the right moment of when it is in the periphery and gets progress through a spire siege to retake it, since that should/will lighten the load on the other tasks required to retake it.
 
Jaoi appears to be finished, moving on to Cephei Sector yz-y b4, probably delany terminal.(shut down)... Swift's Progress still functional.
 
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The rescue ship in Sun Wen has no mission for the spire sites anymore, same as other ships near Oya. On what it depends?
Also HIP 11111 provides reactivation missions only for already powered settlements and no missions for abandoned, that's funny twist.
 
After a successful weekend of attacks, Oya is looking a lot more constrained - down to just 4 Alerts and a good chance of dropping to just two if AV-Y b6 and AF-A c21 can be completed. As well as those, DQ-Y b2, FB-X b1-1 and ZE-A c8 are relatively weak controls likely to be used for attacks the week after next - and then it becomes more in need of an actual plan of attack as the difficulty will start rising substantially.
Oya-edges.png
 
The number of ppl/groups taking on the Controls still seems very low - anecdotally I can often leave a system I am working for hours and come back to it being in the same state I left it in, ideally I'd hope to see things change to show there are other ppl around. There seems to be quite a lot of activity on Controls around Indra - I know ppl like working their 'own' Titans but it is a division of the few ppl who might be making progress. Though again that doesn't look like a huge number even if they came over - we really need a way to defeat controls that doesn't rely on abusing a somewhat secret mechanic.

It looks like someone has gone rogue and is trying for Arietis Sector BQ-P b5-0 in Leigiong. I guess if they succeed it will allow me to see if my theory that the difficulty levels are in 3s is correct :)

Unless we get some better way to attract ppl into unpopulated Controls I can see Oya taking quite a while. Maybe Aegis will find a way to deploy their megaships into Controls when that caustic cloud finally dissipates?
 
A lot of the Indra activity I think is coming from people attacking the spires there (quite substantially, too) so it pushes them up, sometimes even to 85%, but there's no-one working the systems locally to finish them off once weakened.
 
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