Trust me, you do not want to go down the ad'hominem attacks with me.
Goody for you
So computer controlled NPCs are less aware of the area than the player. Do you know anything about software development and artificial intelligence?
I'm glad you got to use your crayons. Now! Yes I have been in real combat zones, and unlike you, I do know how to handle weapons. This is a game with a crime system that is so far off the mark it's crazy. I see your combat rank is way below mine, on all of my accounts, so I'm sure you know the term... 'scrub' <o
1: If you wish no ad hominems in return you might want to leave them out yourself. "Armchair warriors" and all that, coupled with flagrantly misstating how the game mechanics work.
2: Yeah I know a bit about it, given my time in the industry. If you did, you'd know as well as I do that the avoidance algorithms in programmed AI can easily be presented with situations where they demonstrate more "A" then "I" where a humans capability for more holistic thought would perform better. If they were so good their algorithms for pointing at you while scanning wouldn't result in so many collisions would they?
3: As for real weapons, I managed to get at least a decent grounding there courtesy of Her Majesty, which means I also know how completely irrelevant to ED is any kind of real world combat experience. As for in-game rank I don't grind any of 'em. I play casually but competently and I've done a few save resets over the years. So read into it what you like. The bottom line is that I get my share of kills, have my share of credits and a decently armed fleet and I don't have a friendly fire problem but you clearly do. Who's the scrub again? If you're
reading in crayon then to get the point across one does have to
write in crayon.
But what the heck. SNLR, mate. Plonk.