I think kill-stealing is part of the fun, like flying across someones guns.
This has been brought up a few times with no feedback from the devs as to their thoughts.
Not strictly true. I think you will find this is dependent on ship type and the power management system you have on board.
With just a bog standard T7 - no added extras or upgrades - I do need the full stack.
How on earth is the game going to know if it was intentional or not.
The game cannot prove intent.
A good kill steal is a glorious thing![]()
One big con is if you attack a faction to much they will hunt you down. At one point i had ten of them go after me.![]()
I like that. Gets the adrenaline going, while I try to fight back. Improves flying and fighting skills.
It's kinda hard to implement a % of damage when you have power plant kills as well. Imagine you've been pummelling a condas hull, got it down to 20%, but didn't touch the power plant. Then someone else snipes the plant with a couple of PA shots. If it was % based then you'd get the kill, and the other guy would be on the forums instead.![]()
Your not going to like me OP but my group and I patrol 2 RES sites in a system near Sol.
We consider this our home system, we use various tactics to get people to either join our group (first option) or be forced to leave. We like the mechanic that we can control a system, we've had a few fight back but most submit and share bounties. We'd rather share bounties or you get nothing at all. We keep our word though if you submit to us and pay tribute we DO NOT hurt you. Space and RES sites are a dangerous place so safety in numbers etc. I agree ramming should be a crime and we understand we take the WANTED status and fine if we do open fire. I'd say 1 time out of 10 we normally use force most people join us or leave the RES unhurt.
I record all game sessions on FRAPs and then just delete the ones where nothing of interest happens. I turn it on when I leave the launch pad and turn it off on my return to keep the video files a reasonable size. If you can get a recording of another player ramming you several times then that's pretty solid evidence and you can send into the devs. If 2-3 players show the same player ramming deliberately then it's a slam dunk.
FRAPS is $8 to register and lets you take unlimited screenshots as well. Well worth the investment. If you die as a result of a game bug and you get it on vid, you can submit that with your ticket and it could get you the value of your ship and any cargo back.
Players ram you because they think they can get away with it. Just having a few bad players sent to the naughty step will smarten the rest up sharpish.
Your not going to like me OP but my group and I patrol 2 RES sites in a system near Sol.
We consider this our home system, we use various tactics to get people to either join our group (first option) or be forced to leave. We like the mechanic that we can control a system, we've had a few fight back but most submit and share bounties. We'd rather share bounties or you get nothing at all. We keep our word though if you submit to us and pay tribute we DO NOT hurt you. Space and RES sites are a dangerous place so safety in numbers etc. I agree ramming should be a crime and we understand we take the WANTED status and fine if we do open fire. I'd say 1 time out of 10 we normally use force most people join us or leave the RES unhurt.
Pinched a python kill with only a three second shot from a beam laser whilst about 280m away out in the asteroids.
Nice. My most satisfying (not best paying though) was in a conflict zone, another player and group of NPCs were bringing down an Anaconda as I made my way over, the PP was critical as I lined up my Vulture's C3 cannon and popped it with a single shot to get the bondThere was a fair degree of luck to actually getting it I have to admit but it was a great feeling.
This has been brought up a few times with no feedback from the devs as to their thoughts.
I support this, but it will be complex to track and assess proper damage. Does ramming constitute a % damage portion, for example.