I just want to put on record here that the changes made by FDev at first glance are very much welcomed. However - and this is speaking from a purely expedition organisers perspective - the increase in fuel efficiency is something that has pretty much made the mining, prospecting, and team hauling roles obsolete on major expeditionary events. It is now possible to fill a Carrier up with fuel in the bubble and fly it almost all the way to Beagle Point without the need for any logistical support along the way.
It may be possible to fill up the carrier before you go, but is it desirable? How long does it take to fill up a whole carrier? If that takes a long time, you would still like some miners to tag along. Provided they also like exploring to fill the time they don't have to mine.I just want to put on record here that the changes made by FDev at first glance are very much welcomed. However - and this is speaking from a purely expedition organisers perspective - the increase in fuel efficiency is something that has pretty much made the mining, prospecting, and team hauling roles obsolete on major expeditionary events. It is now possible to fill a Carrier up with fuel in the bubble and fly it almost all the way to Beagle Point without the need for any logistical support along the way.
That's an interesting point. Only if you fill the cargo hold with Tritium though, wouldn't that be costly? And if the carrier is holding other things like ships doesn't that reduce the cargo capacity?
Once the beta gets updated this should be tested and looked at.
Well, I didn't praise FD hard for this, but let me reply to this regardless. Personally, as I said before, I'd prefer a carrier with no passive costs, but also no passive income. If we get UC with tariffs, then we get passive income, so it makes sense that there'd be passive costs as well.Don’t praise FDev too hard for this. They deserve the begrudging “you’re not a complete a-hole” response, not the “good job” response. 100% removal of upkeep was the goal.
Hm, good point. They've left more important stuff out of patch notes before though (cough CQC matchmaking from the main game cough), so we'll see once the next beta goes live if they really didn't touch those. But if they didn't, there's still until June toI also note no mention of changes to the absurd prices for outfitting packages.
I just want to put on record here that the changes made by FDev at first glance are very much welcomed. However - and this is speaking from a purely expedition organisers perspective - the increase in fuel efficiency is something that has pretty much made the mining, prospecting, and team hauling roles obsolete on major expeditionary events. It is now possible to fill a Carrier up with fuel in the bubble and fly it almost all the way to Beagle Point without the need for any logistical support along the way.
What this change does is to give us more choices.
I just want to put on record here that the changes made by FDev at first glance are very much welcomed. However - and this is speaking from a purely expedition organisers perspective - the increase in fuel efficiency is something that has pretty much made the mining, prospecting, and team hauling roles obsolete on major expeditionary events. It is now possible to fill a Carrier up with fuel in the bubble (utilising the free hold space + fuel depot) and fly it almost all the way to Beagle Point without the need for any logistical support along the way.
For non-expeditionary events and solo players, this isn't an issue, and Frontier can't please everyone. So they opted for this change.
Frontier needed to find a middle-ground, but this particular change has gone from one extreme to the other. Increasing Tritium mining yields by 100%, even 200%, instead of simply upping fuel efficiency by 50% would have kept logistical support a factor, and at the same time would have removed many of the frustrations experienced by solo players gathering enough mined Tritium for their own journey around the galaxy.
Again, this is me personally speaking from and expeditionary perspective, where roles and teamwork are crucial at binding such events together, and often add to the overall experience.
With that said, I welcome the other changes Frontier have announced and the DSSA (albeit in a slightly less 'supportive' role) will be much more viable, and despite the reduced importance for mining and prospecting on expeditionary events, Carriers will still have important roles to play, and crucially with UC a possibility, will become major assets on lots of exploration events to come![]()
What's the current way for the FC-owner to transfer fuel from the free hold space to the fuel depot ?
And can it be done through remote management?
Agreed...and plenty of time for the pendulum to swing back -- hopefully not to the extent we saw last week.Not unusual for FD to jump from one extreme to the other
Well, nothing set in stone yet, so we'll see in June where it goes to![]()